Search found 134 matches
- Tue Jun 12, 2007 7:20 am
- Forum: The Junkyard
- Topic: Similar project for old RPG's?
- Replies: 7
- Views: 15650
At least any project aiming to support Lands of Lore and possibly Eye of the Beholder would find some existing ScummVM code useful because according to the Westwood developers, a lot of the underlying technologies are the same as for Kyrandia, as all these games were developed during the same period...
- Sat Jun 09, 2007 7:16 pm
- Forum: The Junkyard
- Topic: Blazing Dragons [PSX Game]
- Replies: 11
- Views: 14408
Re: Blazing Dragons [PSX Game]
For running PSX games on a PC, I'd really recommend pSX over ePSXe for someone new to emulation. Since pSX doesn't require third-party plugins for graphics and sound processing, and is aimed at providing maximum compatibility out of the box, it's far easier to set up, and since it doesn't alter the ...
- Fri Jun 01, 2007 2:36 pm
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: Discworld
- Replies: 3
- Views: 9982
Re: Discworld
normal scummvm doesn't support discworld I or II yet, afaik were just waiting for permission All required permissions have already been arranged, according to the wiki. It's the source code that hasn't been located/recovered/recieved yet, and until there's a final word on whether or not source can ...
- Mon May 28, 2007 6:37 pm
- Forum: General Discussion
- Topic: Pre-0.10.0 Testing Season Announced
- Replies: 83
- Views: 94012
- Sat May 19, 2007 10:06 am
- Forum: The Junkyard
- Topic: DiscWorld Noir
- Replies: 46
- Views: 93854
Is this the only option on playing it then, for now? What about Discworld 2, is the DOS or the Playstation version better, or is it the same? Although a little off-topic in this thread, I'll have a go at answering this. Discworld 1 works perfectly under DOSbox, so try it out (I really must try this...
- Thu May 17, 2007 12:38 pm
- Forum: General Discussion
- Topic: Kyrandia 2 with Voice, any hope for SCUMMV compatability?
- Replies: 10
- Views: 7831
Re: Kyrandia 2 with Voice, any hope for SCUMMV compatability
it is tricky as it has digital voice and wont run even on ny Win 98 SE which runs a lot of the older games including the non voice Kyrandias Funny you should mention this. I also had some problems running the CD versions in my Win98 machine, which I have specifically set up to run DOS and early Win...
- Fri May 11, 2007 5:40 pm
- Forum: The Junkyard
- Topic: DiscWorld Noir
- Replies: 46
- Views: 93854
[OFF TOPIC] Safedisc is NOT built into Windows XP by default. It's installed automatically by games that are protected by Safedisc or by tools such as Daemon Tools. Yes, Microsoft does have a fix for Safedisc right here: http://www.microsoft.com/downloads/details.aspx?familyid=eae20f0f-c41c-44fe-84c...
- Fri May 11, 2007 11:03 am
- Forum: The Junkyard
- Topic: DiscWorld Noir
- Replies: 46
- Views: 93854
I have the original release of Discworld Noir and there's indeed a copyprotection on it. I do not know what kind of copyprotection there is, but it's only compatible with Win9x so I had to use a cracked exe to play it in 2k/XP. That'll probably be Securom, then. I've rarely heard anyone having a pr...
- Wed May 09, 2007 8:34 am
- Forum: The Junkyard
- Topic: DiscWorld Noir
- Replies: 46
- Views: 93854
My apologies, I did not word my comments very well. You are quite correct, Discworld 1 and 2 do not have copy protection and do indeed have a simple cd check. I stand corrected on that one :oops: I seem to have one of the rare copies of Discworld Noir with a Safedisc protection on it which is why I...
- Tue May 08, 2007 5:33 pm
- Forum: The Junkyard
- Topic: DiscWorld Noir
- Replies: 46
- Views: 93854
Protection on DW 1 and 2? I own original CD releases of all the Discworld games and I can assure you that at least the first two games have no protection whatsoever as they are strictly CD-ROM compliant (which is more than can be said for most modern games :P ). In fact, when the first two games wer...
- Thu Apr 05, 2007 2:19 pm
- Forum: The Junkyard
- Topic: A Great Feature from DOSBox CVS
- Replies: 4
- Views: 7726
There's also an option in most graphics cards' control panels to set scaling methods on flat panel displays. For this to work, though, it's best to have the screen connected through DVI. I must say I'm VERY happy with my DVI-connected 1280x1024 screen which, through some magic of Nvidia's fixed-aspe...
- Tue Mar 27, 2007 9:34 am
- Forum: General Discussion
- Topic: Final Fantasy 7 Engine update. [Screenshots]
- Replies: 15
- Views: 18399
- Wed Feb 14, 2007 10:00 am
- Forum: The Junkyard
- Topic: The Best Game that time forgot
- Replies: 19
- Views: 33959
Thanks for info, capppuchok. Eriktorbjorn, would you be willing to make some inquiries into this? I believe there is higher chance that they will reply to ScummVM developer than to some of users. I have no experience of such negotiations. I believe Ender is the one who usually handles this sort of ...
- Wed Feb 14, 2007 9:58 am
- Forum: General Discussion
- Topic: LucasArts Classics Re-releases
- Replies: 28
- Views: 29823
I think, LA should sell the games online, and let you download them after you pay with Credit Card and such. I know there is a company that does that. Very few people looking to play these old games want a downloaded copy, imho. I personally buy games to have the printed materials, cd cases, everyt...
- Mon Feb 05, 2007 8:28 am
- Forum: The Junkyard
- Topic: The Best Game that time forgot
- Replies: 19
- Views: 33959
I just took a quick look around at MobyGames to get some clues as to where the developers have gone and who might own the rights to the game these days. FWIW, the developer who designed this game, RJ Berg, is working at LucasArts now. Contacting him might be a good place to start. Also, the company ...