Search found 19 matches

by waltervn
Wed Nov 24, 2010 4:13 pm
Forum: Help and Support
Topic: King's Quest 4 SCI MT-32 problem
Replies: 42
Views: 21506

Sven, in ScummVM, start up KQ5. Then press CTRL-D to enter the debugger, and type "diskdump patch 1". I think it's written to the current directory (not sure...). Put that file into the KQ5 directory. Then edit it with a hex editor and change the byte that indicates the default reverb. I d...
by waltervn
Wed Nov 24, 2010 3:37 pm
Forum: Help and Support
Topic: King's Quest 4 SCI MT-32 problem
Replies: 42
Views: 21506

Sven, could you try changing the default reverb setting in the KQ5 patch.1, and see if you actually get the corresponding sysex anywhere? (In DOSBox, that is). My initial impression is that in SCI1 the default is always reverb 0, no matter what the patch says. But I might be missing something somewh...
by waltervn
Wed Nov 24, 2010 2:27 pm
Forum: Help and Support
Topic: King's Quest 4 SCI MT-32 problem
Replies: 42
Views: 21506

Sven, current findings are as follows: The default reverb setting in the MT-32 patch is not handled the same in all versions of SCI, even for the versions that have the same MT-32 patch format. An old comment of mine in the code suggests that SCI1 doesn't use the default reverb setting at all. I wil...
by waltervn
Mon Apr 14, 2008 12:09 am
Forum: General Discussion
Topic: FreeSCI in ScummVM
Replies: 56
Views: 80384

NLS wrote:yeap, a new unstable beta after a long time - still no automatic detection of games in folders
Actually, FreeSCI does have some basic game detection now. You can either use the -G command line option to point FreeSCI to your SCI game directory, or use the `menu_dir' config file option.