Search found 950 matches

by criezy
Sun Feb 23, 2014 10:27 pm
Forum: General Discussion
Topic: HIGH RESOLUTION SCUMMVM ICONS - CHECK EM OUT!
Replies: 251
Views: 298305

And for those who might wonder how the icons look "in practice", here is a screenshot of my desktop (German Windows Vista), folder "Spiele" (which translates to "Games"). Each icon is associated with a file shortcut. Double-Clicking on an icon starts ScummVM using comm...
by criezy
Mon Feb 10, 2014 10:20 pm
Forum: Help and Support
Topic: Compressing Broken Sword 1 & 2, The Dig and Full Throttl
Replies: 12
Views: 7378

I just had a look at Full Throttle. It seems to work OK for me. I was able to compress the monster.sou file (it creates another file with a different extension, for example monster.sog when using Ogg Vorbis). I was also able to compress the few SAN files I tried. Regarding the SAN files however, usi...
by criezy
Mon Feb 03, 2014 9:05 pm
Forum: Help and Support
Topic: Compressing Broken Sword 1 & 2, The Dig and Full Throttl
Replies: 12
Views: 7378

There was a bug I just fixed for the Broken Sword 2 compression tool. It forgot to set the output file name and was only setting the extension. This is not critical though as you can rename the file afterward using the same name as the input file (so for Music1.clu, rename the output .clg file to Mu...
by criezy
Sun Feb 02, 2014 8:05 pm
Forum: Help and Support
Topic: Compressing Broken Sword 1 & 2, The Dig and Full Throttl
Replies: 12
Views: 7378

For Broken Sword 2, you just need to have all the cluster files (files with the .clu extension) in the same directory and select one of those files in the tool. The video are not used and can be in a sub-directory (or missing altogether). If the cluster files have a .cl3, .clg or .clf extension that...
by criezy
Sun Feb 02, 2014 5:26 pm
Forum: Help and Support
Topic: Compressing Broken Sword 1 & 2, The Dig and Full Throttl
Replies: 12
Views: 7378

Yes, the output folder is not the issue here. The issue indicate that it cannot find any of the 20 music files it looks for. It looks for these files in either the same folder of the file you selected or in a sub-folder called MUSIC. So to make sure, your folder structure for the Broken Sword 1 file...
by criezy
Sun Feb 02, 2014 5:05 pm
Forum: Help and Support
Topic: Compressing Broken Sword 1 & 2, The Dig and Full Throttl
Replies: 12
Views: 7378

For Broken sword 1, you can in theory select either swordres.rif or one of the cluster file (*.clu). However there are some caveats: either all the files (clusters, music and speech) need to be in the same folder, or you can have sub-folders for music and speech (as you do) but then you need to sele...
by criezy
Sun Feb 02, 2014 4:20 pm
Forum: Help and Support
Topic: Compressing Broken Sword 1 & 2, The Dig and Full Throttl
Replies: 12
Views: 7378

You can find some documentation here: http://wiki.scummvm.org/index.php/User_Manual/Appendix:_Tools . Also make sure you use the latest version of the ScummVM tools (1.6.0) as earlier versions had issues with the directory structure (for broken sword 1) and with file names on case-sensitive systems ...
by criezy
Thu Jan 30, 2014 11:09 am
Forum: General Discussion
Topic: Welcome to Mortville Manor
Replies: 15
Views: 11596

Hmm, I notice that with the grman version, it launches the german version from the comman line whether you specify mortevielle or mortvielle-de. The issue here is that the English version is actually either the French of German version that we "patch" on the fly (as we do for the improved...
by criezy
Wed Jan 29, 2014 9:49 pm
Forum: Help and Support
Topic: game dat files
Replies: 2
Views: 3557

That depends on the platform. I am not sure those files are integrated into the program on any platform for nightly builds, but for the official releases they are integrated in the Windows and Mac applications (and maybe other ones). If you need them, the files are still available on github ( https:...
by criezy
Wed Jan 29, 2014 9:43 pm
Forum: General Discussion
Topic: Welcome to Mortville Manor
Replies: 15
Views: 11596

@scoriae: it uses the "extra" field to differentiate between the original and improved German versions. You can check in the scummvm.ini file after adding the game that this field will be empty for the original version and will contain something for the improved version ("Improved Tra...
by criezy
Sat Jan 25, 2014 11:55 am
Forum: General Discussion
Topic: Translate ScummVM in other languages
Replies: 98
Views: 105310

Fred_PJ wrote:Hi there, is anyone still working on the Portuguese (Portugal) translation?
Somebody expressed interest in the past, but that was a long time ago and I have not heard back. So I would say the answer is no, nobody is working on one currently.
by criezy
Mon Jan 06, 2014 11:02 am
Forum: Help and Support
Topic: SCUMMVM 1.6 freezing my computer at launch
Replies: 11
Views: 4562

The save game files will not be modified or removed. However you will have to re-add all the games, and this may change the ID of the added games (you can see the ID associated to each game using Edit Game in the ScummVM GUI after having re-added the games). And since most engines uses the game ID t...
by criezy
Mon Jan 06, 2014 8:21 am
Forum: Help and Support
Topic: SCUMMVM 1.6 freezing my computer at launch
Replies: 11
Views: 4562

Is there a way to change it to windowed mode before trying to start up SCUMMVM? It starts in windowed mode by default, so if you remove the ScummVM configuration file as suggested above this should do the trick. Otherwise you can also edit that file (it is a text file). Finally you can also use com...
by criezy
Sat Dec 21, 2013 12:53 pm
Forum: Help and Support
Topic: Compressing tool syntax
Replies: 4
Views: 2791

That error happens when it fails to create the output files. There are several reasons this may happen, but the most probable is that the directory you pass to -o does not exist. So make sure that the 'out' directory exists before running this command.
by criezy
Mon Dec 16, 2013 2:23 pm
Forum: Help and Support
Topic: Compressing tool syntax
Replies: 4
Views: 2791

I don't have my computer with me to check right now, but from what I remember the tool expects the input file to be the last argument on the command line. Have you tried moving the '-o /out' before the input file? Futhermore, are you sure about the '/out' as output directory? I am not familiar with ...