Search found 950 matches
- Sun Feb 23, 2014 10:27 pm
- Forum: General Discussion
- Topic: HIGH RESOLUTION SCUMMVM ICONS - CHECK EM OUT!
- Replies: 251
- Views: 298305
- Mon Feb 10, 2014 10:20 pm
- Forum: Help and Support
- Topic: Compressing Broken Sword 1 & 2, The Dig and Full Throttl
- Replies: 12
- Views: 7378
I just had a look at Full Throttle. It seems to work OK for me. I was able to compress the monster.sou file (it creates another file with a different extension, for example monster.sog when using Ogg Vorbis). I was also able to compress the few SAN files I tried. Regarding the SAN files however, usi...
- Mon Feb 03, 2014 9:05 pm
- Forum: Help and Support
- Topic: Compressing Broken Sword 1 & 2, The Dig and Full Throttl
- Replies: 12
- Views: 7378
There was a bug I just fixed for the Broken Sword 2 compression tool. It forgot to set the output file name and was only setting the extension. This is not critical though as you can rename the file afterward using the same name as the input file (so for Music1.clu, rename the output .clg file to Mu...
- Sun Feb 02, 2014 8:05 pm
- Forum: Help and Support
- Topic: Compressing Broken Sword 1 & 2, The Dig and Full Throttl
- Replies: 12
- Views: 7378
For Broken Sword 2, you just need to have all the cluster files (files with the .clu extension) in the same directory and select one of those files in the tool. The video are not used and can be in a sub-directory (or missing altogether). If the cluster files have a .cl3, .clg or .clf extension that...
- Sun Feb 02, 2014 5:26 pm
- Forum: Help and Support
- Topic: Compressing Broken Sword 1 & 2, The Dig and Full Throttl
- Replies: 12
- Views: 7378
Yes, the output folder is not the issue here. The issue indicate that it cannot find any of the 20 music files it looks for. It looks for these files in either the same folder of the file you selected or in a sub-folder called MUSIC. So to make sure, your folder structure for the Broken Sword 1 file...
- Sun Feb 02, 2014 5:05 pm
- Forum: Help and Support
- Topic: Compressing Broken Sword 1 & 2, The Dig and Full Throttl
- Replies: 12
- Views: 7378
For Broken sword 1, you can in theory select either swordres.rif or one of the cluster file (*.clu). However there are some caveats: either all the files (clusters, music and speech) need to be in the same folder, or you can have sub-folders for music and speech (as you do) but then you need to sele...
- Sun Feb 02, 2014 4:20 pm
- Forum: Help and Support
- Topic: Compressing Broken Sword 1 & 2, The Dig and Full Throttl
- Replies: 12
- Views: 7378
You can find some documentation here: http://wiki.scummvm.org/index.php/User_Manual/Appendix:_Tools . Also make sure you use the latest version of the ScummVM tools (1.6.0) as earlier versions had issues with the directory structure (for broken sword 1) and with file names on case-sensitive systems ...
- Thu Jan 30, 2014 11:09 am
- Forum: General Discussion
- Topic: Welcome to Mortville Manor
- Replies: 15
- Views: 11596
- Wed Jan 29, 2014 9:49 pm
- Forum: Help and Support
- Topic: game dat files
- Replies: 2
- Views: 3557
That depends on the platform. I am not sure those files are integrated into the program on any platform for nightly builds, but for the official releases they are integrated in the Windows and Mac applications (and maybe other ones). If you need them, the files are still available on github ( https:...
- Wed Jan 29, 2014 9:43 pm
- Forum: General Discussion
- Topic: Welcome to Mortville Manor
- Replies: 15
- Views: 11596
- Sat Jan 25, 2014 11:55 am
- Forum: General Discussion
- Topic: Translate ScummVM in other languages
- Replies: 98
- Views: 105310
- Mon Jan 06, 2014 11:02 am
- Forum: Help and Support
- Topic: SCUMMVM 1.6 freezing my computer at launch
- Replies: 11
- Views: 4562
The save game files will not be modified or removed. However you will have to re-add all the games, and this may change the ID of the added games (you can see the ID associated to each game using Edit Game in the ScummVM GUI after having re-added the games). And since most engines uses the game ID t...
- Mon Jan 06, 2014 8:21 am
- Forum: Help and Support
- Topic: SCUMMVM 1.6 freezing my computer at launch
- Replies: 11
- Views: 4562
Is there a way to change it to windowed mode before trying to start up SCUMMVM? It starts in windowed mode by default, so if you remove the ScummVM configuration file as suggested above this should do the trick. Otherwise you can also edit that file (it is a text file). Finally you can also use com...
- Sat Dec 21, 2013 12:53 pm
- Forum: Help and Support
- Topic: Compressing tool syntax
- Replies: 4
- Views: 2791
- Mon Dec 16, 2013 2:23 pm
- Forum: Help and Support
- Topic: Compressing tool syntax
- Replies: 4
- Views: 2791
I don't have my computer with me to check right now, but from what I remember the tool expects the input file to be the last argument on the command line. Have you tried moving the '-o /out' before the input file? Futhermore, are you sure about the '/out' as output directory? I am not familiar with ...