Search found 145 matches

by mac_es
Tue May 31, 2011 7:52 am
Forum: Help and Support
Topic: Compiled ScummVM no longer runs (MinGW)
Replies: 5
Views: 2613

Here everything is working fine...

Windows 7 SP1 32 bits, MSYS+mingw all engines enabled
by mac_es
Thu May 19, 2011 3:16 pm
Forum: General Discussion
Topic: Changing Resolution and Subtitles for Grim
Replies: 15
Views: 23656

I have uploaded the C code of patchex, it compiles straight forward...


http://www.mediafire.com/?fbwaocpe5badtrn
by mac_es
Thu May 19, 2011 3:05 pm
Forum: General Discussion
Topic: Changing Resolution and Subtitles for Grim
Replies: 15
Views: 23656

@giucam In mingw you can't: g++ -g -W -Wno-unused-parameter -Wno-empty-body -DHAVE_CONFIG_H -DWIN32 -D__USE_ MINGW_ANSI_STDIO=0 -I. -I. -lm tools/patchex/patchex.cpp -o tools/patchex/p atchex tools/patchex/patchex.cpp: In function 'char* file_filter(const mscabd_file*)': tools/patchex/patchex.cpp:29...
by mac_es
Fri Oct 29, 2010 8:15 am
Forum: Help and Support
Topic: Big Red Adventure Cd version
Replies: 23
Views: 18642

That's not correct. The game was in fact sold and localized in Spanish. I can provide the md5 checksums, if you tell me which files you need. BeleG, yo ese juego lo tengo, pero veo localizadas las carpetas en alemán , francés, italiano e inglés por defecto. Pero no veo la carpeta ES :?: [Folders EN...
by mac_es
Fri Oct 15, 2010 8:46 am
Forum: Help and Support
Topic: Compiling problems using MinGW
Replies: 8
Views: 6099

The latest which works is 4.3.3 you can download from: http://sourceforge.net/projects/tdm-gcc/files/TDM-GCC%20Old%20Releases/TDM-GCC%204.3%20series/4.3.3-tdm-1%20SJLJ/gcc-4.3.3-tdm-1-g%2B%2B.zip/download http://sourceforge.net/projects/tdm-gcc/files/TDM-GCC%20Old%20Releases/TDM-GCC%204.3%20series/4...
by mac_es
Tue Sep 14, 2010 7:17 am
Forum: PocketPC/WinCE Port
Topic: Problem with ScummVM and Windows Phone 6.5
Replies: 2
Views: 16750

It works flawlessly in my HD whith 6.5.5 (23569)
by mac_es
Wed Oct 28, 2009 9:47 am
Forum: PocketPC/WinCE Port
Topic: Error in compiling whith the new scheme (configure script)
Replies: 1
Views: 4479

I cleared all the files and today is working... ¿?
by mac_es
Tue Oct 27, 2009 3:03 pm
Forum: PocketPC/WinCE Port
Topic: Error in compiling whith the new scheme (configure script)
Replies: 1
Views: 4479

Error in compiling whith the new scheme (configure script)

Hello, I'm trying to compile it. Some time ago I was able to compile it using the makefile, now when I had tried to compile it I saw that it failed. As I have seen it has moved to the configure script for crosscompiling. I have setted the CXXFLAGS and LDFLAGS correctly, indeed it compiled but when l...
by mac_es
Mon Oct 19, 2009 2:35 pm
Forum: Help and Support
Topic: HELP - Fluidsynth requires dll
Replies: 10
Views: 7079

you will need to modify fluidsynth.h (in include folder) #if defined(WIN32) #if defined(FLUIDSYNTH_DLL_EXPORTS) #define FLUIDSYNTH_API __declspec(dllexport) #elif defined(FLUIDSYNTH_NOT_A_DLL) #define FLUIDSYNTH_API #else #define FLUIDS...
by mac_es
Thu Oct 15, 2009 2:11 pm
Forum: Help and Support
Topic: HELP - Fluidsynth requires dll
Replies: 10
Views: 7079

I can only help whith MINGW build...

AFAIK you can't compile SDL in a static library...
by mac_es
Wed Oct 14, 2009 2:14 pm
Forum: Help and Support
Topic: HELP - Fluidsynth requires dll
Replies: 10
Views: 7079

You should compile fluidwynth as static library.

In Win32 the compilation is allwyas as dynamic library, so you will need to modify the source.

There is bug report/patch where it show how to compile. But basically is to remove the win32 plugin defs
by mac_es
Wed Jul 22, 2009 3:11 pm
Forum: General Discussion
Topic: Playing Monkey Island SE on ScummVM!
Replies: 50
Views: 177426

If there was any reference to a five-minute hack, it was probably about the Steam re-releases of the older games (The Dig, etc.), or extracting the original version (256 colour graphics, no voices) of The Secret of Monkey Island from the special edition. I don't think anyone has said that supportin...
by mac_es
Wed Jul 22, 2009 2:51 pm
Forum: General Discussion
Topic: Playing Monkey Island SE on ScummVM!
Replies: 50
Views: 177426

Apparently it's a 5 minute hack. If there was any reference to a five-minute hack, it was probably about the Steam re-releases of the older games (The Dig, etc.), or extracting the original version (256 colour graphics, no voices) of The Secret of Monkey Island from the special edition. I don't thi...
by mac_es
Thu May 21, 2009 2:28 pm
Forum: PlayStation 2 Port
Topic: PS2 0.13.1 Feedback (Bugs/Issues)
Replies: 5
Views: 22920

How have you fixed the 48KHz sound?

also you should provide the patch into the patch tracker
by mac_es
Fri Mar 27, 2009 8:17 am
Forum: Help and Support
Topic: How to use enviroment variables in scummVM .ini?
Replies: 4
Views: 2815

Have you tried to use the system environment variable: SCUMMVM_SAVEPATH