Search found 2272 matches
- Sat Jul 15, 2023 9:26 am
- Forum: Help and Support
- Topic: is it possible to disable the "saved screenshot" text?
- Replies: 4
- Views: 5558
Re: is it possible to disable the "saved screenshot" text?
I just added a scummvm.ini option for that. You will be able to see it in tomorrow's daily build. Open your ScummVM configuration file (the path is shown on the Paths tab, typically named scummvm.ini) and add the following line to the top section named [scummvm]. disable_saved_screenshot_osd=true Eu...
- Sat Jul 15, 2023 9:18 am
- Forum: General Discussion
- Topic: Game Demos required
- Replies: 206
- Views: 261884
Re: Game Demos required
Japanese Windows demo of Freddi Fish. https://mega.nz/file/mEUXSAIb#e-tKGWtLFZ9dFDh3xuP6gYWO0vc07kkRmggDAfn_rB8 There's also a Mac demo, unfortunately I couldn't properly dump it. Nice! For the Mac demo, you may do two steps: 1. Dump it into ISO 2. Use ScummVM Dumper Companion: https://www.scummvm....
- Sat Jun 24, 2023 11:02 am
- Forum: The Junkyard
- Topic: Can someone get Emerald City Confidential to work with Scummvm
- Replies: 2
- Views: 5925
- Thu Jun 22, 2023 11:36 am
- Forum: Help and Support
- Topic: Where Are The New Shaders Stored?
- Replies: 17
- Views: 25499
- Sun May 28, 2023 8:33 am
- Forum: The Junkyard
- Topic: Update Issue on PS5 - Facing Error Code CE-109573-5?
- Replies: 1
- Views: 6196
Re: Update Issue on PS5 - Facing Error Code CE-109573-5?
moderatorial: Your question has nothing to do with ScummVM unless you're a bot that is seeking to increase the post count and then post your hotlinks tomorrow. Watching you.
- Mon May 08, 2023 11:50 pm
- Forum: Android Port
- Topic: Bug in Fascination. Android Port 2.7.0.5
- Replies: 1
- Views: 5769
Re: Bug in Fascination. Android Port 2.7.0.5
As it is written in this Forum Rules, the proper place to report it is our bug tracker https://bugs.scummvm.org/
Eugene
Eugene
- Mon May 08, 2023 11:49 pm
- Forum: Help and Support
- Topic: Toonstruck - Android app crashes on certain scene switch
- Replies: 31
- Views: 5156
Re: Toonstruck - Android app crashes on certain scene switch
We saw the crash in the logs and were hoping that somebody comes with a bugreport, so it is finally happening.
Could you please provide a save game right before the crash?
Eugene
Could you please provide a save game right before the crash?
Eugene
- Mon May 08, 2023 11:47 pm
- Forum: Android Port
- Topic: Missing engines in 2.7.0.5 F-Droid version?
- Replies: 2
- Views: 5889
- Sun May 07, 2023 11:33 pm
- Forum: Help and Support
- Topic: Grim: Excessive save game checking - common?
- Replies: 2
- Views: 1687
Re: Grim: Excessive save game checking - common?
The best way would be to understand, what exactly queries in the engine those saves. E.g. insert a trap and see the backtrace. Since the game runs by the Lua scripts, maybe it queries those every so often, or maybe it is simply a buggy implementation. Also, I think, as per this forum rule #3a, the b...
- Tue Apr 11, 2023 9:14 pm
- Forum: General Discussion
- Topic: Vampires, Romance, and Sleuthing
- Replies: 1
- Views: 6114
Vampires, Romance, and Sleuthing
HeR Interactive’s The Vampire Diaries and Nancy Drew: Secrets Can Kill are now ready for testing in ScummVM! The Vampire Diaries follows Elena Gilbert, a high school student who discovers vampires are living in her hometown after one of them attacks her younger sister. The game is loosely based on t...
- Thu Apr 06, 2023 9:51 pm
- Forum: General Discussion
- Topic: *phone rings* Let’s Play Ball!
- Replies: 1
- Views: 5823
*phone rings* Let’s Play Ball!
We are proud to announce that network-enabled Humongous Entertainment titles are now playable online! Anyone who has a copy of Backyard Football, Backyard Baseball 2001, and even Backyard Football 2002 (which was originally a LAN-only title) can download the latest daily build * of ScummVM and play ...
- Tue Apr 04, 2023 10:45 am
- Forum: General Discussion
- Topic: Favourite shader?
- Replies: 16
- Views: 107255
Re: Favourite shader?
I haven't tried this latest version yet with shaders, but is there an included colour quantizing shader? My favourite pastime with shaders is quantizing a game's colours to different custom palettes like EGA, C64, CGA (and all its flavours), NES, etc or any palette I'd want to build. Yes, and a few...
- Sun Apr 02, 2023 12:17 am
- Forum: General Discussion
- Topic: ScummVM 2.7.0: “The Real Slim Shader”
- Replies: 20
- Views: 35716
Re: ScummVM 2.7.0: “The Real Slim Shader”
Oh, not anymore! I'll fix the Wiki.Praetorian wrote: ↑Sat Apr 01, 2023 8:40 am Also, according to the wiki instructions you need to copy the required files in a flat directory
Eugene
- Fri Mar 31, 2023 7:48 pm
- Forum: General Discussion
- Topic: ScummVM 2.7.0: “The Real Slim Shader”
- Replies: 20
- Views: 35716
Re: ScummVM 2.7.0: “The Real Slim Shader”
I have the 2CD US relase of Broken Sword 2. With the 2.7.0 release and the March 31st 2.8.0 GIT, I am unable to get ScummVM to properly detect the game. Please try the daily build. There were improvements. to it. As this very topic states, We tried our very best to add all available game versions, ...
- Thu Mar 30, 2023 5:04 pm
- Forum: Help and Support
- Topic: Where Are The New Shaders Stored?
- Replies: 17
- Views: 25499
Re: Where Are The New Shaders Stored?
You may download all the shaders from this repo: https://github.com/scummvm/scummvm-shaders And then just point ScummVM to individual shaders (*.glslp extension). With any modifications and whatnot. Particularly, for the crt-consumer shader you may want to set parameters warpx and warpy to 0 and avo...