Search found 70 matches
- Mon Apr 30, 2007 7:51 am
- Forum: General Discussion
- Topic: Australian ScummVMers: 100% Legal Scumm games for cheap!
- Replies: 2
- Views: 2831
Australian ScummVMers: 100% Legal Scumm games for cheap!
Greetings all. I was wandering through my local JB Hi-Fi today when I noticed they had the re-release DVD-style box versions of 'Sam & Max Hit The Road' and 'The Curse of Monkey Island' for the low price of $8.99. So if you're after either of those games (or any of the others in that range, alth...
- Tue Mar 06, 2007 10:30 am
- Forum: The Junkyard
- Topic: New DOSBox version 0.70
- Replies: 6
- Views: 7976
- Fri Mar 02, 2007 4:44 am
- Forum: General Discussion
- Topic: Arnold from Fate of Atlantis/scripting fights from SCUMMVM
- Replies: 24
- Views: 23529
A Doom port within ScummVM would be hilarious, if a tad out of character. Imagine though...ScummVM begins as an adventure game interpreter replacement...but eventually ends up absorbing every other emulator / source port / reverse engineering job out there, and becomes it's own operating system or s...
- Sun Feb 25, 2007 6:22 am
- Forum: Help and Support
- Topic: No speach? indiana jones and the fate of atlantis
- Replies: 18
- Views: 9936
So just don't mention where you get your games from and you'll be fine :wink: This raises a question, though...say you bought a game years ago and lost it in an accident (for argument's sake, your house burned down), and you're unable to find another copy. Are you allowed to acquire one 'pirated' co...
- Thu Feb 15, 2007 10:18 am
- Forum: Help and Support
- Topic: free games available off scummvm
- Replies: 9
- Views: 4797
- Sun Feb 04, 2007 1:02 am
- Forum: The Junkyard
- Topic: The Best Game that time forgot
- Replies: 19
- Views: 33933
- Fri Feb 02, 2007 11:58 pm
- Forum: The Junkyard
- Topic: The Best Game that time forgot
- Replies: 19
- Views: 33933
- Sun Jan 28, 2007 5:47 am
- Forum: The Junkyard
- Topic: The ethics of backups
- Replies: 3
- Views: 4739
Well, I'd say in this case you've got a legit reason to make a copy. As long as you don't make any more copies, and don't give that copy to anyone else, you should be within legal boundaries. Back in the day, it actually used to be recommended that you make copies of your game discs to play (floppie...
- Sat Dec 02, 2006 8:11 am
- Forum: General Discussion
- Topic: Favorite Maniac Mansion
- Replies: 12
- Views: 10148
- Sat Dec 02, 2006 4:41 am
- Forum: The Junkyard
- Topic: Stuck in Maniac Mansion
- Replies: 28
- Views: 36725
- Fri Dec 01, 2006 11:13 pm
- Forum: The Junkyard
- Topic: Stuck in Maniac Mansion
- Replies: 28
- Views: 36725
But with Bernard beinfg the only one who can fix those wires, wouldn't it have made more sense to mention him in the hint. I think there might be something we're not seeing here. Of course there's also the possibility that the hint poster, like most game manuals and suppliments, was printed long bef...
- Wed Nov 29, 2006 4:29 am
- Forum: The Junkyard
- Topic: Stuck in Maniac Mansion
- Replies: 28
- Views: 36725
I've been trying to work out this 'shock jeff' thing for years. It's mentioned in the hint poster originally shipped with the game that Jeff momentarily became psychic and gave out winning lottery numbers when he recieved an electric shock, but I can't seem to find any way to get it to work either. ...
- Fri Jul 07, 2006 12:57 am
- Forum: The Junkyard
- Topic: Infocom / Z-Machine interpreter?
- Replies: 6
- Views: 10396
That's fair enough then. But on the note of having nothing to gain...and I realise I'm being somewhat outspoken here...the way I see it you have nothing to lose (except time, of course, which I'm sure is a valuable commodity). Wouldn't an emulator capable of running ALL the major great adventure lab...
- Thu Jul 06, 2006 5:42 am
- Forum: The Junkyard
- Topic: Infocom / Z-Machine interpreter?
- Replies: 6
- Views: 10396
Infocom / Z-Machine interpreter?
Will ScummVM, at any stage, ever support the largish Infocom library of text adventure games, and thus vicariously the massive selection of fan-made interactive fiction that uses the same format? You could combine it with WinFrotz or something, I haven't seen that developed on in years. Now that you...
- Fri Feb 10, 2006 6:13 am
- Forum: The Junkyard
- Topic: Maniac Mansion NES - prototype
- Replies: 51
- Views: 63914
If you'll continue, that will lead you to conclusion, that if you have PC version of Zak, you're allowed to warez ultra-rare and hyper-expensive FM-TOWNS version (last purchase I'm aware of was for $360) and all localized versions. That's wrong. That's why Joachim Eberhard spent his $300 on Indy4 F...