Search found 107 matches
- Sat Apr 07, 2018 4:17 am
- Forum: General Discussion
- Topic: Better Music for GM ScummVM (and DOSBox) games
- Replies: 204
- Views: 588694
FatBoy BETA Soundfont updated to version 0.766
Thanks to a report from almeath , I've been looking closely into the GM flute preset to try to resolve a bit of a catch-22. To improve the legato or wreck the staccato, that is the question. Well, I did experiment with reducing the initial pressure build-up of the sound chamber in the flute samples,...
- Thu Apr 05, 2018 4:52 pm
- Forum: General Discussion
- Topic: Better Music for GM ScummVM (and DOSBox) games
- Replies: 204
- Views: 588694
[...] Thanks so much for your exceptional ongoing efforts to improve FatBoy. You're most welcome. I've still got some design goals I haven't met yet, but I'll continue to work on it whenever I have the time and availability. I think it is going from strength to strength and in my opinion it now far...
- Sat Mar 31, 2018 8:36 pm
- Forum: General Discussion
- Topic: Better Music for GM ScummVM (and DOSBox) games
- Replies: 204
- Views: 588694
FatBoy BETA Soundfont updated to version 0.765
New minor FatBoy release today, version 0.765, a relatively trivial change overall that took a lot of detailed work to accomplish. https://pub.dotbalm.org/misc/FatBoy-v0765.7z And a sample to showcase the changes: ▶ Roland SC-88 Pro demo track 19: Strings Changelog: • 84 individual changes...
- Sat Mar 31, 2018 5:39 pm
- Forum: General Discussion
- Topic: Better Music for GM ScummVM (and DOSBox) games
- Replies: 204
- Views: 588694
- Fri Mar 30, 2018 6:59 pm
- Forum: General Discussion
- Topic: Better Music for GM ScummVM (and DOSBox) games
- Replies: 204
- Views: 588694
- Fri Mar 23, 2018 7:09 pm
- Forum: General Discussion
- Topic: Better Music for GM ScummVM (and DOSBox) games
- Replies: 204
- Views: 588694
If your ear is as good as your memory, I'm looking forward to more feedback. I want FatBoy to essentially be a better version of what we all remember, so that's fantastic.Seldon wrote:Indeed, I'm playing talkie version right now, but my memories come from text version. That's why harp seemed to quiet for me.
- Fri Mar 23, 2018 6:53 pm
- Forum: General Discussion
- Topic: Better Music for GM ScummVM (and DOSBox) games
- Replies: 204
- Views: 588694
@cwadge If you need more feedback - I just tried to play King's Quest 6 with your soundfont. I'm very positively surprised in general, but I noticed, that the first meeting with Lord Alhazred in his castle (if you want to reproduce the scene: after the game starts take glittering ring from the beac...
- Thu Mar 22, 2018 1:50 am
- Forum: General Discussion
- Topic: Better Music for GM ScummVM (and DOSBox) games
- Replies: 204
- Views: 588694
FatBoy BETA Soundfont updated to version 0.764
Thanks for making those changes so quickly, it is definitely an improvement. It is also sounding great in KQ7 from what I have tested so far. Really glad it's sounding good for you so far. I had some more time today to look into the flute issue in more detail, and found that my 50 sample guess at t...
- Mon Mar 19, 2018 4:20 pm
- Forum: General Discussion
- Topic: Better Music for GM ScummVM (and DOSBox) games
- Replies: 204
- Views: 588694
FatBoy BETA Soundfont updated to version 0.763
Hello again! The FatBoy SoundFont has been updated to v0.763, which you can download here: https://pub.dotbalm.org/misc/FatBoy-v0763.7z And of course, the obligatory sample recording of this version: ▶ Legend of Heroes 4, track 16 Changelog: • Reduced reverberation on "bird tweets FX&...
- Mon Mar 19, 2018 3:18 pm
- Forum: General Discussion
- Topic: Better Music for GM ScummVM (and DOSBox) games
- Replies: 204
- Views: 588694
Thanks for that. There is in fact something else I noticed, also quite minor but hopefully worth pointing out. In some tracks it seems that notes blend or fade into each other. The best example I can find is in the Castle of the Crown theme, if you listen carefully at 40 seconds in.. First with SGM...
- Sun Mar 18, 2018 5:24 pm
- Forum: General Discussion
- Topic: Better Music for GM ScummVM (and DOSBox) games
- Replies: 204
- Views: 588694
Thanks. In my opinion Fat Boy is now sounding superior to SGM in King's Quest VI. The brass instruments are sounding clearer and louder, and it has perfect balance in the quieter pieces such as with guitar and flute based themes. Is this because you are trying to get Fat Boy to mimic an SC-88 as cl...
- Sat Mar 17, 2018 4:53 pm
- Forum: General Discussion
- Topic: Better Music for GM ScummVM (and DOSBox) games
- Replies: 204
- Views: 588694
Re: FatBoy BETA Soundfont updated to version 0.761
It seems like the archive might be damaged. I tried downloading it twice and opening with several different apps and they all produced errors. Ugh, of course the one archive I neglect to sum winds up being corrupted. :roll: Sorry about that. I've uploaded v.0762 instead, which is exactly the same b...
- Thu Mar 15, 2018 5:16 am
- Forum: General Discussion
- Topic: Better Music for GM ScummVM (and DOSBox) games
- Replies: 204
- Views: 588694
FatBoy BETA Soundfont updated to version 0.761
I'm not the kind of person that likes leaving problems unsolved, for better and worse. In this case, I thought it unreasonable to expect everyone to be running the latest FluidSynth just to use FatBoy, so I did some deeper troubleshooting. Debug builds of FluidSynth revealed that seemingly all of th...
- Wed Mar 14, 2018 4:15 pm
- Forum: General Discussion
- Topic: Better Music for GM ScummVM (and DOSBox) games
- Replies: 204
- Views: 588694
Re: FatBoy BETA Soundfont updated to version 0.76
That's interesting. That's the fluidsynth version I am compiling with (there were no releases between 2012 and 2017) I'll try to upgrade and see. It is, isn't it? I've run into some downsteam-patched versions that don't exhibit the same issue, and others which do. It also affects the SGM SoundFont ...
- Wed Mar 14, 2018 8:48 am
- Forum: General Discussion
- Topic: Better Music for GM ScummVM (and DOSBox) games
- Replies: 204
- Views: 588694
FatBoy BETA Soundfont updated to version 0.76
To me, personally, this is the most exciting build of FatBoy yet. I believe it is balanced and polished enough for general usage, with a few caveats. Those being: 1) While GM support is 100% complete, GS support is still preliminary. Many GS-heavy games are not yet fully supported. 2) Through feedba...