Search found 178 matches

by fuzzie
Sun Aug 12, 2012 8:30 am
Forum: Android Port
Topic: ScummVM & HTC One S = No go?
Replies: 3
Views: 2867

Re: ScummVM & HTC One S = No go?

Kaotik wrote:Any ideas what's going on, and is there a fix coming for this?
Thanks for the log; alas, the only particularly weird thing in your log is the launcher app logging a lot of stuff when it shouldn't be doing anything. No idea what's going on; will try and borrow a device and see.
by fuzzie
Sun Aug 12, 2012 8:25 am
Forum: Android Port
Topic: Galaxy s3 - blank screen on load
Replies: 10
Views: 23830

AdamK wrote:I have similar problem on my Galaxy SIII. Enabling/disabling screen rotation did not help/
Your log reads like it's being forced back to vertical rotation. Have you tried launching it with the device locked to horizontal?
by fuzzie
Sat Aug 04, 2012 10:35 pm
Forum: Android Port
Topic: Android Market V1.40 instead of 1.41
Replies: 4
Views: 3275

Argh! Well, plugins for composer and dreamweb should be available now. Still arguing with Google's developer interface about CGE, but maybe tomorrow..
by fuzzie
Fri Aug 03, 2012 12:16 pm
Forum: General Discussion
Topic: Thanks to all Devs for SCI
Replies: 30
Views: 21747

Are you all using our *official* builds (i.e. from buildbot)?

Edit: Kirben's builds should be fixed now.
by fuzzie
Fri Aug 03, 2012 9:46 am
Forum: Android Port
Topic: Galaxy s3 - blank screen on load
Replies: 10
Views: 23830

I'm told that it works fine on a standard Galaxy S3. Could you provide log output from right after the splash screen please? (You can get it by installing something like "aLogcat" from the market.)
by fuzzie
Wed Aug 01, 2012 5:22 pm
Forum: Android Port
Topic: Cannot add Dreamweb in v1.5.0 for Android
Replies: 2
Views: 2895

Re: Cannot add Dreamweb in v1.5.0 for Android

jamuelscones wrote:Does anybody have any ideas, or is this a bug?
Did you install the Dreamweb plugin? It's not on Google Play yet (hopefully later today), so that is probably your issue.
by fuzzie
Wed Aug 01, 2012 10:30 am
Forum: Android Port
Topic: ScummVM TouchMod port issue can't find My game
Replies: 4
Views: 6279

Re: TouchMod

To 3: Therefore - if you still want to use TouchMod - you have to install the engines from the TouchMod pack provided on my Google Code page: http://code.google.com/p/scummvm-android-touchmod/downloads/detail?name=scummvm-touchmod-v0.04.zip That is such an old build that it probably won't work on m...
by fuzzie
Tue Jul 31, 2012 12:12 pm
Forum: Android Port
Topic: Android Market V1.40 instead of 1.41
Replies: 4
Views: 3275

1.5.0 is now on the Android Market.

The three new plugins (CGE/Soltys, composer and dreamweb) are not uploaded yet, sorry. I have to find time to do the necessary screenshots/descriptions/etc.
by fuzzie
Sun Jul 29, 2012 10:25 pm
Forum: Android Port
Topic: Android Market V1.40 instead of 1.41
Replies: 4
Views: 3275

1.5.0 is coming soon, hopefully tomorrow; I have a build which should be fine.
by fuzzie
Wed May 30, 2012 6:59 am
Forum: Help and Support
Topic: Bilinear filtering/interpolation/scaling/smoothing?
Replies: 4
Views: 4586

Thanks for the tip. I tried both of the ScummVM daily builds (buildbot and Kirben), and while they both had additional OpenGL options, neither seemed to perform bilinear filtering using any of them. It's almost like ScummVM was either performing its normal software scaling before rendering to OpenG...
by fuzzie
Mon May 28, 2012 6:43 pm
Forum: Android Port
Topic: Htc One V
Replies: 2
Views: 2109

Re: Htc One V

Kawada wrote:Hi i can't find how to pop up the keyboard when i'm playing because the Htc One V doesn't have a physicall "Menu Button".
HTC have deliberately sabotaged the software menu button on the One V. We don't have a replacement/fix for that yet.
by fuzzie
Fri May 25, 2012 8:44 pm
Forum: Android Port
Topic: Sideloading to Kindle Fire?
Replies: 4
Views: 3234

Re: Sideloading to Kindle Fire?

rlaundry wrote:I had looked for them, but I guess i'm not sure what they are called on the site here. Is it the "Android Packages" zip file?
Yes - it's just a zip file with the packages (.apk files) inside.
by fuzzie
Fri May 25, 2012 4:43 pm
Forum: Android Port
Topic: Sideloading to Kindle Fire?
Replies: 4
Views: 3234

Re: Sideloading to Kindle Fire?

I was able to sideload the app itself and install it. I also sideloaded all the plug-ins from my phone, and put them in the same directory as they were in the phone. The problem is that when I try to run it on the Fire, a pop-up message tells me that no plug-ins were found. Did you install the plug...
by fuzzie
Thu May 10, 2012 3:38 pm
Forum: Android Port
Topic: How do i get Broken Sword to run on my android smartphone?
Replies: 3
Views: 3976

Re: How do i get Broken Sword to run on my android smartphon

Hello Forum-helpers,Then i installed brokensword on my windows pc and i copied the compleete file of the installed Brokensword1 on my smartphone. The 'Director's Cut' of Broken Sword 1 is a remake, not the original game. It looks like the Adventure Collection 7 comes with that, and not the original...
by fuzzie
Wed May 09, 2012 10:05 am
Forum: iPhone Port
Topic: ScummVM on Ipad 3
Replies: 18
Views: 35538

savagenick wrote:"Singron will turn scalers into plugins and will add some new ones"

Is this fella already doing what we've just been talking about?
No. There might be some work done on shaders if there's time after the scalers work, though.