Search found 100 matches
- Mon May 18, 2009 1:01 pm
- Forum: PSP Port
- Topic: Scummvm 0.13 coming to psp?
- Replies: 159
- Views: 126360
- Thu Apr 16, 2009 5:56 pm
- Forum: Help and Support
- Topic: Lure of the Temptress VGA, NO SOUND. Please help?
- Replies: 24
- Views: 13655
If the oggs are in the lott folder (and not in a subdirectory) and you are definitely running the game from that directory (and not some other copy elsewhere) then I'm guessing you aren't using the modified version of scummvm. Assuming you are using windows download from the following link:- http://...
- Wed Apr 15, 2009 12:08 pm
- Forum: Help and Support
- Topic: Lure of the Temptress VGA, NO SOUND. Please help?
- Replies: 24
- Views: 13655
From what I remember struggling to get a game running would be a nostalgic childhood experience. If my version isn't at least replacing the MIDI/adlib sound then the only options I can see are that you haven't extracted the LOTT oggs into the games directory or you are still running the unadulterate...
- Mon Apr 13, 2009 8:16 am
- Forum: Help and Support
- Topic: Lure of the Temptress VGA, NO SOUND. Please help?
- Replies: 24
- Views: 13655
- Sun Mar 22, 2009 10:15 am
- Forum: PSP Port
- Topic: Scummvm 0.13 coming to psp?
- Replies: 159
- Views: 126360
- Sat Mar 21, 2009 11:27 am
- Forum: PSP Port
- Topic: Scummvm 0.13 coming to psp?
- Replies: 159
- Views: 126360
You would expect my builds to be less stable anyway and I'm only guessing at the cause. But even if there was an unfixable memory problem, at worst we would end up having to use more than one eboot in the same manner as the NDS build with different engines supported in each. It wouldn't be a big pro...
- Sat Mar 21, 2009 6:58 am
- Forum: PSP Port
- Topic: Scummvm 0.13 coming to psp?
- Replies: 159
- Views: 126360
- Fri Mar 20, 2009 5:59 pm
- Forum: PSP Port
- Topic: Scummvm 0.13 coming to psp?
- Replies: 159
- Views: 126360
Thanks for the savegame. I've had a look and it crashed on my PSP just as you described. I then made a new eboot with a load of engines removed and it worked fine. I've since managed to fix it just by removing what I'd call the unneeded engines from all my PSP builds (specifically AGI (not much use ...
- Fri Mar 20, 2009 6:41 am
- Forum: PSP Port
- Topic: Scummvm 0.13 coming to psp?
- Replies: 159
- Views: 126360
- Wed Mar 18, 2009 5:11 pm
- Forum: PSP Port
- Topic: Scummvm 0.13 coming to psp?
- Replies: 159
- Views: 126360
- Wed Mar 18, 2009 1:46 pm
- Forum: PSP Port
- Topic: Scummvm 0.13 coming to psp?
- Replies: 159
- Views: 126360
- Tue Mar 17, 2009 7:07 pm
- Forum: PSP Port
- Topic: Scummvm 0.13 coming to psp?
- Replies: 159
- Views: 126360
The new SVN build is done. I've only had a quick look around but it looks like RTZ is working perfectly now. I've added in the new modern theme to both builds while I was at it - thought I'd already done it but clearly not. Regarding Kyrandia - I'm assuming you are using the svn14 build. Someone sne...
- Tue Mar 10, 2009 2:00 pm
- Forum: PSP Port
- Topic: Scummvm 0.13 coming to psp?
- Replies: 159
- Views: 126360
12 floppies if I remember right - definitely the most of any game I ever bought (although not by much). It didn't have all the FMV but it did have full speech which took forever to uncompress when you installed it. The CD version is clearly the one to play but the floppy version still has all the sa...
- Mon Mar 09, 2009 1:47 pm
- Forum: PSP Port
- Topic: Scummvm 0.13 coming to psp?
- Replies: 159
- Views: 126360
Last time I tried RTZ on PSP (which wasn't long back), I just got a black screen when I started it but I'll upload the latest SVN version later today and you can try it yourself. I've not done anything with the audio yet and I'm not sure if I will as it doesn't sound all that great in the first plac...
- Sun Mar 08, 2009 3:54 pm
- Forum: PSP Port
- Topic: New scummvm 0.13 quits immediately
- Replies: 25
- Views: 27021