Search found 595 matches
- Sat Feb 15, 2014 6:50 pm
- Forum: General Discussion
- Topic: Blade Runner Reverse Engineering
- Replies: 18
- Views: 10727
TL;DR : I personally don't like whoozle. But we still all love Blade Runner, and would very much like to see Blade Runner supported in ScummVM or ResidualVM or any other project. but REing is VERY hard and pedantic work Yes, I'm sure everyone knows that by now. We also like to remind people of that...
- Sat Feb 15, 2014 6:12 pm
- Forum: General Discussion
- Topic: Blade Runner Reverse Engineering
- Replies: 18
- Views: 10727
Think twice, it seems clear to me that BladeRunner will never be merged in scummvm Did you read any of the things I wrote? No? Didn't think so. Let me bold the relevant words for you: Where does that leave games using voxel-graphics like Blade Runner ? Frankly, I have no idea. Can the voxel geometr...
- Sat Feb 15, 2014 1:12 pm
- Forum: General Discussion
- Topic: Blade Runner Reverse Engineering
- Replies: 18
- Views: 10727
Okay, after deleting the angry rant I had up here for a minute, and composing myself, let me try for a more elaborate answer to whoozle. OMG IT'S 3D NO NO NO, SCUMMVM IS 2D GO RESIDUAL You make that sound like moving something over to ResidualVM is some kind of punishment. It is not. ResidualVM is a...
- Thu Feb 06, 2014 10:37 pm
- Forum: General Discussion
- Topic: HIGH RESOLUTION SCUMMVM ICONS - CHECK EM OUT!
- Replies: 251
- Views: 297587
- Fri Jan 31, 2014 12:51 pm
- Forum: The Junkyard
- Topic: Croustibat (1993) - Coktel Vision
- Replies: 25
- Views: 27070
- Sat Jan 25, 2014 12:02 pm
- Forum: The Junkyard
- Topic: Croustibat (1993) - Coktel Vision
- Replies: 25
- Views: 27070
- Thu Jan 23, 2014 9:53 am
- Forum: Help and Support
- Topic: Compilation of audio caractersitics for some classical games
- Replies: 2
- Views: 2026
Re: Compilation of audio caractersitics for some classical g
Gobliiins (1) Gobliins (2) Background music / background ambient sound: CD audio in the CD version, AdLib in the floppy version. Speech: CD audio in the CD version, ~11kHz 8bit mono sounds (gob-speak) in the floppy version. Sound effects: ~11kHz 8bit mono Goblins (3) Background music / background a...
- Fri Dec 06, 2013 8:03 pm
- Forum: Help and Support
- Topic: [adding an engine] splitting my engine into several DLLs
- Replies: 8
- Views: 5197
- Sun Dec 01, 2013 11:49 am
- Forum: General Discussion
- Topic: ScummVM .NET
- Replies: 30
- Views: 22993
For me, it's not really about proper credits, but mainly about following the license so that other can build upon your work, if they so choose. Some files have no license header, like DebugManager.cs, for example. DebugManager.cs and several other files also have broken line endings, with most lines...
- Sun Dec 01, 2013 11:25 am
- Forum: General Discussion
- Topic: ScummVM .NET
- Replies: 30
- Views: 22993
You're missing license information. The Sourceforge summary should say which license the project is under (since it's a ScummVM derivative, valid licenses are GPLv2, GPLv2+ and GPLv3), there should be a LICENSE or COPYING file in the project's root directory and the individual files should also stat...
- Sun Oct 27, 2013 2:08 am
- Forum: The Junkyard
- Topic: Obduction Kickstarter from Cyan (Myst, Riven, etc...)
- Replies: 2
- Views: 3767
- Fri Oct 04, 2013 9:06 am
- Forum: Help and Support
- Topic: problem load savegames with broken sword 2.5 with scummvm
- Replies: 14
- Views: 6916
- Thu Oct 03, 2013 8:29 pm
- Forum: Help and Support
- Topic: my tray game phantasmagoria with scummvm after launch...
- Replies: 11
- Views: 6506
- Wed Aug 07, 2013 7:05 am
- Forum: Android Port
- Topic: Temporary Solution for Inventory in Curse of Monkey Island
- Replies: 10
- Views: 22558
Re: HTC One
Voilà.aleny2k wrote:WA LA
- Wed Jul 31, 2013 10:41 pm
- Forum: General Discussion
- Topic: Humongous Entertainment music ripper
- Replies: 7
- Views: 7684
Yeah, you should still really stick an official license to it. But IANAL, so take the following with a grain of salt. If you don't care what others do with your code, then just put it under the terms of a permissive license, like the - Expat/MIT license - One of the BSD licenses - CC0 - WTFPL Choose...