Search found 1135 matches

by MusicallyInspired
Sun Sep 19, 2021 5:33 pm
Forum: General Discussion
Topic: Secret of Monkey Island background music while playing?
Replies: 11
Views: 5196

Re: Secret of Monkey Island background music while playing?

Lost in Time also has a floppy version so it'd be the CD version that would have the digital tracks (obviously). Just mentioning since it wasn't notated with "(CD-version)" like the other games. Hmm... The Secret of Monkey Island was the first ScummVM emulated game I had to rip CD audio fo...
by MusicallyInspired
Sat Sep 18, 2021 4:35 pm
Forum: General Discussion
Topic: Secret of Monkey Island background music while playing?
Replies: 11
Views: 5196

Re: Secret of Monkey Island background music while playing?

RetroADV316 wrote: Fri Sep 17, 2021 9:05 pmHowever, I think some of the MIDI-based background music coded into the game's core files would play before I ripped the audio.
There is no MIDI music in the CD version of Monkey Island at all.
by MusicallyInspired
Tue Sep 07, 2021 1:37 pm
Forum: General Discussion
Topic: Lure of the Temptress - catastrophic path finding
Replies: 29
Views: 11465

Re: Lure of the Temptress - catastrophic path finding

It's just as many steps as signing up for a forum account and making a post.
by MusicallyInspired
Thu Aug 26, 2021 6:38 pm
Forum: General Discussion
Topic: Sierra games don't allow speech and text at the same time.
Replies: 75
Views: 75763

Re: Sierra games don't allow speech and text at the same time.

KQ5CD will never have speech+text because there is no text in the game files.
by MusicallyInspired
Sat Jul 17, 2021 7:03 pm
Forum: Fangame Creation
Topic: The Fan Game: The Secret of Monkey Island RECODED
Replies: 39
Views: 24402

Re: The Fan Game: The Secret of Monkey Island RECODED

How many games have you made now? Must be some kind of record! :D
by MusicallyInspired
Sat Jun 26, 2021 5:08 pm
Forum: Help and Support
Topic: With every update more games stop working
Replies: 2
Views: 937

Re: With every update more games stop working

Try removing and readding the game to ScummVM. I noticed a few SCI2/32 games were not found when I tried to run them on latest builds and had to readd them to the list then they played properly. Don't know if that's related.
by MusicallyInspired
Tue Jun 15, 2021 4:18 am
Forum: General Discussion
Topic: Myst : spaceship puzzle
Replies: 13
Views: 4538

Re: Myst : spaceship puzzle

It is good to have an option of some kind. :)
by MusicallyInspired
Tue Jun 08, 2021 5:46 pm
Forum: General Discussion
Topic: Myst : spaceship puzzle
Replies: 13
Views: 4538

Re: Myst : spaceship puzzle

Just use subtitles. Don't use "fuzzy logic."
by MusicallyInspired
Thu Jun 03, 2021 1:40 pm
Forum: General Discussion
Topic: Myst : spaceship puzzle
Replies: 13
Views: 4538

Re: Myst : spaceship puzzle

My suggestion is to display some sort of OSD/subtitle text for the keyboard screen and the slider screen when a note is hit on the keyboard or selected on the slider (as in, musical notes A-F) if that's something that is possible. I'm not a fan of outright changing the solution though. There are als...
by MusicallyInspired
Thu Jun 03, 2021 1:23 pm
Forum: Help and Support
Topic: How to stop random word pop-ups on some game starts?
Replies: 5
Views: 1447

Re: How to stop random word pop-ups on some game starts?

eriktorbjorn is correct. It's the custom MT-32 LCD display messages. It only displays when using the MT-32 Emulator. There are three total messages in almost every game. Two that load at the beginning: one while the sysex is dumping, and a second after it completes. Then when you quit the game there...
by MusicallyInspired
Wed Jun 02, 2021 12:45 am
Forum: Help and Support
Topic: OpenGL Pixel perfect scaling... isn't?
Replies: 15
Views: 5380

Re: OpenGL Pixel perfect scaling... isn't?

Good to see you!.....I'm sorry I don't remember you though lol. Did you go by a different handle? It has been so long.
by MusicallyInspired
Tue Jun 01, 2021 11:29 pm
Forum: General Discussion
Topic: Custom Boxes for LucasFilm/LucasArts games
Replies: 71
Views: 47230

Re: Custom Boxes for LucasFilm/LucasArts games

What was your process/materials?
by MusicallyInspired
Tue Jun 01, 2021 7:27 pm
Forum: Help and Support
Topic: OpenGL Pixel perfect scaling... isn't?
Replies: 15
Views: 5380

Re: OpenGL Pixel perfect scaling... isn't?

The DOSBox one is slightly off as well, but not as noticeably as ScummVM's. Both are attempting to compensate by blurring the lines a little, DOSBox's method seems more convincing but both are flawed. You're just not going to get pixel-perfect scaling unless you have a resolution of 1600x1200 (on th...
by MusicallyInspired
Sun Apr 11, 2021 3:52 pm
Forum: Fangame Creation
Topic: KQ2SCI development streams
Replies: 1
Views: 8220

KQ2SCI development streams

I've picked up my King's Quest II SCI remake development again. This time I'm streaming it on Tues and Thurs at 9am CST on Twitch. Also posting the VODs on my gaming Youtube channel afterward. Check the links below if SCI game development interests you. :) Http://twitch.tv/musicallyinspired KQ2SCI D...