Search found 580 matches

by Vinterstum
Sun Jun 05, 2011 3:58 am
Forum: iPhone Port
Topic: ScummVM 1.3.0 & Curse of Monkey Island problem-Quits Sud
Replies: 9
Views: 7602

Fixed; new build uploaded to Cydia.
by Vinterstum
Sun Jun 05, 2011 12:43 am
Forum: iPhone Port
Topic: Whats wrong with the new ScummVM Version?
Replies: 22
Views: 28026

Thanks. Is that the solution for every problem? (cause i think the curse of monkey island and zak fm towns bug is a little bit different. but they also got closed as "dublicate" @the tracker) That's what happens when you enter five duplicate bugs, I assume the last two are duplicates as w...
by Vinterstum
Sat Jun 04, 2011 11:47 pm
Forum: iPhone Port
Topic: Compiling with Xcode
Replies: 12
Views: 15000

I last updated the xcode project a week or two ago, so it should still be more or less current. When did you last update?

You have to use the Git checkout though, the SVN repository has been deprecated for a while.
by Vinterstum
Sat Jun 04, 2011 11:45 pm
Forum: iPhone Port
Topic: ScummVM 1.3.0 iPad errors
Replies: 3
Views: 4574

As a workaround, for now: In the ScummVM options, under the MT-32 tab, change the "MT-32 Device" option to "Don't use Roland MT-32 music".
by Vinterstum
Sat Jun 04, 2011 11:44 pm
Forum: iPhone Port
Topic: Whats wrong with the new ScummVM Version?
Replies: 22
Views: 28026

Ok, found the issue.

As a workaround, for now: In the ScummVM options, under the MT-32 tab, change the "MT-32 Device" option to "Don't use Roland MT-32 music".
by Vinterstum
Sat Jun 04, 2011 11:42 pm
Forum: iPhone Port
Topic: Whats wrong with the new ScummVM Version?
Replies: 22
Views: 28026

True :). Anyway, thanks for the reports, much appreciated. I have once more contacted the iPhone porter by email, too (pointing him to this thread). I had written him previously due to some other bug reports, but sadly so far haven't got a reply. The last email I got from you was on the 30th of las...
by Vinterstum
Sun May 15, 2011 3:07 am
Forum: iPhone Port
Topic: Gobliins 2 and 3 on iPad problems?
Replies: 17
Views: 19841

I got it fixed now, so this'll work in the upcoming 1.3.0.
by Vinterstum
Sun May 15, 2011 3:04 am
Forum: iPhone Port
Topic: [Solved] Settings won't save after iOS update
Replies: 6
Views: 6519

To be extra sure:

chown -R mobile.mobile /var/mobile/Library/ScummVM
chmod -R 777 /var/mobile/Library/ScummVM
by Vinterstum
Wed Dec 29, 2010 12:37 am
Forum: iPhone Port
Topic: SVN trunk (buildbot nightly builds) not working at all.
Replies: 15
Views: 16010

Hi Jinx!

I don't have access to my full dev environment over christmas, but I'll have a look as soon as I can over new year's.
by Vinterstum
Mon Dec 20, 2010 10:04 pm
Forum: iPhone Port
Topic: iPhone 2G 3.1.3 problem with ScummVM 1.2.0
Replies: 25
Views: 21517

Let me know if 1.2.1 works better :).
by Vinterstum
Sun Dec 19, 2010 4:28 am
Forum: iPhone Port
Topic: ios 4.2.1 support
Replies: 19
Views: 29770

ScummVM 1.2.1 will have iOS 4.2.1 support, should be out tomorrow.
by Vinterstum
Fri Nov 05, 2010 12:59 am
Forum: iPhone Port
Topic: iPhone 2G 3.1.3 problem with ScummVM 1.2.0
Replies: 25
Views: 21517

I really have no idea here :/. Doesn't seem to be any pattern to it.

Anyone who reads this who successfully runs v1.2, can you post your device model and firmware, please? :)
by Vinterstum
Fri Nov 05, 2010 12:50 am
Forum: iPhone Port
Topic: Gobliins 2 and 3 on iPad problems?
Replies: 17
Views: 19841

Not yet from my side of things, unfortunately.
by Vinterstum
Fri Nov 05, 2010 12:49 am
Forum: iPhone Port
Topic: ScummVm can't open specified folder on ScummVM on IPhone
Replies: 4
Views: 5972

Sounds like a permissions issue. You need to make sure that the folder and the files within it are readable by the "mobile" user.
by Vinterstum
Sun Oct 24, 2010 1:25 pm
Forum: iPhone Port
Topic: iPhone 2G 3.1.3 problem with ScummVM 1.2.0
Replies: 25
Views: 21517

Hrm works fine on all my devices (iPhone 4 running firmware 4, iPod 1G running 3.1.2 and iPad running 3.2). Can anyone confirm that it still doesn't work if they completely uninstall ScummVM, reinstall it, then reboot the device? The only thing I could imagine, is if some particular devices have iss...