Search found 20 matches
- Mon Oct 08, 2007 11:16 pm
- Forum: Nintendo DS Port
- Topic: Daily Builds / SVN / Betas
- Replies: 6
- Views: 6859
Daily Builds / SVN / Betas
Are there daily builds/SVN/betas of upcoming DS port versions posted anywhere, or does it just get posted sporadically, when agentq has time to update it (which usually seems to happen after new version releases of the base code). In a similar vein, will the DS be able to handle SAGA games like I Ha...
- Mon Oct 08, 2007 11:13 pm
- Forum: GP2X/GP2XWiz/Caanoo Port
- Topic: GP2X F-200 Stylus/Mouse Support
- Replies: 12
- Views: 22413
GP2X F-200 Stylus/Mouse Support
So the GP2X F-200 is supposedly going to hit later this month, and I'm intending to pick one up as soon as they hit - and ScummVM is definitely one of the first things I'm loading up on it when it arrives. As one of the fancy new features of the F-200 is a touchscreen and stylus, I'm wondering how s...
- Sun Sep 30, 2007 4:51 am
- Forum: Nintendo DS Port
- Topic: Kyrandia Lockups
- Replies: 4
- Views: 5007
It is leaking memory, you're correct there - but *very* slowly. The free mem drops by about 4-30k (only sometimes) when changing screens, but even after about 10 minutes of wandering from screen to screen, I've gone from 1628k to about 1530k. Meanwhile, when speech is loaded into memory it eats 50-1...
- Sat Sep 29, 2007 11:50 pm
- Forum: Nintendo DS Port
- Topic: Kyrandia Lockups
- Replies: 4
- Views: 5007
Unfortunately that didn't work, and it happened again even with the DLDI driver you posted. I was not originally using the alt driver, I was using the standard driver from the DLDI wiki, so I'm assuming it's the latest version. So either it's an endemic problem to all the DLDI drivers, or something ...
- Thu Sep 27, 2007 10:44 pm
- Forum: Nintendo DS Port
- Topic: Kyrandia Lockups
- Replies: 4
- Views: 5007
Kyrandia Lockups
I'm getting lockups in Legend of Kyrandia 1, randomly. Seems to happen when the game attempts to read from the SD card - it's twice happend durning conversations, once while walking around. The lockup causes sound looping, mouse and graphics lockup, but ScummVM (10, btw) still scrolls the upper scre...