Search found 178 matches

by TomFrost
Mon Nov 12, 2007 11:56 pm
Forum: iPhone Port
Topic: iPod Touch/iPhone Port?
Replies: 237
Views: 364926

I've got my games on the big partition under /var/root, works just fine :). Hee, good point! For anyone who's not sure what this means, the big partition is mounted on the path /private/var. So anything you put on the phone in that folder (or any folder under that, like /private/var/root/Media), go...
by TomFrost
Mon Nov 12, 2007 11:46 pm
Forum: iPhone Port
Topic: iPod Touch/iPhone Port?
Replies: 237
Views: 364926

when copying a game (13mb) an error message pops up saying that i should delete some music / video due to capacity problen, even thow i have 6gb free. Is space outside the root limited???? Sadly, the iPhone/iPod Touch flash disk is in two partitions. One -- the extremely large one -- for videos and...
by TomFrost
Thu Oct 25, 2007 5:37 pm
Forum: iPhone Port
Topic: iPod Touch/iPhone Port?
Replies: 237
Views: 364926

Looking at the code for Apollo IM, Chat, IRCm, or Colloquy (iPhone edition) may help. They all seem to have found a way to continue processing while not active.
by TomFrost
Wed Oct 24, 2007 4:34 pm
Forum: iPhone Port
Topic: iPod Touch/iPhone Port?
Replies: 237
Views: 364926

I suppose the most brute force way to do this would be to dump the memory onto the disc and check for the "memory dump" when the user clicks on the ScummVM application on the phone. This is a method commonly employed in console emulators -- brute, but very fast and effective. Even if this...
by TomFrost
Tue Oct 23, 2007 9:48 pm
Forum: iPhone Port
Topic: iPod Touch/iPhone Port?
Replies: 237
Views: 364926

Unfortunately, a stylus wouldn't actually work. Not unless you carved one out of a hot dog. The iPhone screen doesn't detect pressure or heat or any of that, it detects electrical conductivity much like a touch-lamp. Whatever you're using on the screen has to be organic/hold an electrical charge, mu...
by TomFrost
Tue Oct 23, 2007 9:02 pm
Forum: iPhone Port
Topic: iPod Touch/iPhone Port?
Replies: 237
Views: 364926

Dude. That's seriously slick. Nice work :) Looking forward to a release! Future iPhone-specific ideas: * An under-the-finger magnifier, much like what you get when moving your cursor in a text area in any other iPhone program. Since many games involve tapping a very small group of pixels, being able...
by TomFrost
Tue Oct 23, 2007 3:45 pm
Forum: iPhone Port
Topic: iPod Touch/iPhone Port?
Replies: 237
Views: 364926

Every few weeks I've been coming here, praying that someone with an i(Phone|Pod) and skill with the toolchain would appear and make this happen. You guys are heroes! Keep up the absolutely fantastic work. This community floors me. I am beyond horrible with this toolchain, but I'll offer what I can w...
by TomFrost
Wed Apr 25, 2007 1:20 pm
Forum: General Discussion
Topic: Residual/Grime/GRIM FANDANGO
Replies: 219
Views: 279530

3's not so bad! I'm not sure if it beats the genius that 2 was, but I'm right at the end right now and it was a really good time. Lots of fantastic jokes. Best line ever was Guybrush to the grave digger: "That's a lot of books. Isn't that a lot of money, buying all that bad fiction?" "...
by TomFrost
Mon Apr 23, 2007 7:12 pm
Forum: General Discussion
Topic: Residual/Grime/GRIM FANDANGO
Replies: 219
Views: 279530

aw, that's a shame. I know the original team was let go and a new team took on MI4, but I was really hoping they'd do it justice.

Sounds like Lucas Arts did the same thing to the MI series that Sierra/Vivendi did when they released King's Quest 8 and Leisure Suit Larry: Magna Cum Laude!

Drat.
by TomFrost
Mon Apr 23, 2007 6:06 pm
Forum: General Discussion
Topic: monkey island load/save menu
Replies: 24
Views: 15908

Did you build it yourself from the subversion tree, Spooky? I'm pretty sure that's the only way you can access that feature right now.
by TomFrost
Mon Apr 23, 2007 5:36 pm
Forum: General Discussion
Topic: Residual/Grime/GRIM FANDANGO
Replies: 219
Views: 279530

I'd *love* to be able to run this on my mac. I'm working on finishing 3 now, and I know I'm going to go nuts wanting to play the sequel! Didn't LucasArts release a Macintosh version of this game? Yes, but unfortunately only for pre-OS X Macintosh. You can run it on a current mac by switching into &...
by TomFrost
Mon Apr 23, 2007 5:02 pm
Forum: General Discussion
Topic: monkey island load/save menu
Replies: 24
Views: 15908

And don't forget about Scumm's biggest benefit: the Quicksave and Quickload! Alt + any number 0-9 to save a game to that slot, Ctrl + the same number to load from that slot. You don't have to deal with the menu or typing a save name or any of that, and it's super fast! :)
by TomFrost
Mon Apr 23, 2007 4:58 pm
Forum: General Discussion
Topic: Residual/Grime/GRIM FANDANGO
Replies: 219
Views: 279530

Is there any word on how Residual does with Monkey Island 4: Escape Form Monkey Island? Unlike the rest of the series, this title was written for the GrimE engine instead of the Scumm engine. Just trying to get a little confirmation before I go out and buy it :) I'd *love* to be able to run this on ...