Search found 41 matches
- Thu Oct 19, 2006 9:18 am
- Forum: Nintendo DS Port
- Topic: SCSD / M3SD test version. Please download and post results!
- Replies: 41
- Views: 48534
My DS is currently charging, but i´ll edit this message after that. I will try on my M3 mini v2, on the previously working, and the not working cards. ===Edited=== First the funny part. I installed the new version, and forgot to press L. Scumm booted and used the M3 driver. Was this changed??? Now f...
- Tue Oct 17, 2006 4:19 pm
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta5 released for testing!
- Replies: 48
- Views: 50968
Hi AgentQ, Test 1 (Kingston 512) 1st try: M3 SD Detection: ON Zip File Check...Not in use! and hangs there.. 2nd try: M3 SD Detection: ON Hold L on startup to disable. Zip File Check...Not in use! and hangs there.. Test 2 (SanDisk 1024) 1st try: M3 SD Detection: ON Zip File Check...Not in use! Foun...
- Tue Oct 17, 2006 8:27 am
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta5 released for testing!
- Replies: 48
- Views: 50968
Shadow_Zero... I already replyed to you on the beta 4 thread! All my three cards are Kingston. Two of them work with scumm, the third does not. All are ok, have the same formatting,have been formated several times, have no errors, etc etc. That same card has DSORGANIZE and DSLINUX running perfectly,...
- Mon Oct 16, 2006 11:20 pm
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta5 released for testing!
- Replies: 48
- Views: 50968
Actually I´m not speaking about that, but about some Indy and The fate of Atlantis problems... About the card... I tryed it all... Formated it over and over... All the card surface is ok, and it works everywhere with every program.. except scumm...I´ll copy the new version + save game withe the m3 a...
- Mon Oct 16, 2006 11:14 pm
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta5 released for testing!
- Replies: 48
- Views: 50968
- Mon Oct 16, 2006 11:46 am
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta4 released for testing!
- Replies: 76
- Views: 70015
Shadow_Zero... I own a M3 mini v2, and three Kingston 1 Gb mini SD cards... I can run Scumm perfectly on two of them, but it hangs after the zip part on the third one. All cards are ok, have no errors, and have the same formating on them (fat 16, windows default clusters, although it works also on 6...
- Mon Oct 16, 2006 11:36 am
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta4 released for testing!
- Replies: 76
- Views: 70015
I´ve been playing Indy 4 fate of atlantis using beta 4 on my m3. Not shure about previous versions, since I lacked the will to play this adventure without the so3 file, and only Beta 4 solved this for m3 users. Well... After visiting Omar Al-Jabbar house in Algears, I escaped using a camel (George a...
- Fri Oct 13, 2006 10:40 am
- Forum: Nintendo DS Port
- Topic: Sugestion for next release with all card compatibility
- Replies: 3
- Views: 4235
So... what if you saved the choice made in the menu to the save file that every card should create and cand easily access? Does such a thing exist? Because if it did, do you not think I would be using it already? Doesn´t it exist?? What are the .dat files that the M3 card create in the NDSSAVE dir?...
- Fri Oct 13, 2006 9:32 am
- Forum: Nintendo DS Port
- Topic: Sugestion for next release with all card compatibility
- Replies: 3
- Views: 4235
Sugestion for next release with all card compatibility
Agentq... I do not know what you are thinking to do for the next release of scumm. This is your choice and your choice alone, and if you decide to drop support for some cards, then we should all accept without complaints, although, off course, I think that would be sad for the DS Homebrew scene. So ...
- Thu Oct 12, 2006 4:25 pm
- Forum: Nintendo DS Port
- Topic: New test version - For all card readers
- Replies: 31
- Views: 32946
- Wed Oct 11, 2006 8:38 pm
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta4 released for testing!
- Replies: 76
- Views: 70015
I don´t think a ini is a solution... After all if no driver is initialized scumm cannot access the card, and as such would be unable to read the ini. I believe all drivers would need to be loaded and one initialized by a menu choice. In this way there would no driver superimposing on others. Them re...
- Wed Oct 11, 2006 8:28 pm
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta4 released for testing!
- Replies: 76
- Views: 70015
- Wed Oct 11, 2006 3:24 pm
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta4 released for testing!
- Replies: 76
- Views: 70015
Well.. I can´t figure what´s wrong... But both my cards are 100% ok, are from the same brand, formated the same, and with equal clusters... ScummVm works nicely with one of them detecting the card reader, but when installed on the other it doesn´t work, hanging after the zip check... I cannot unders...
- Wed Oct 11, 2006 10:59 am
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta4 released for testing!
- Replies: 76
- Views: 70015
Well, well, well... This is weird After formating the card... no success... Placed the files on the root folder... and no success.. Re-installed scumm on the other card... and it works... Both cards are Kingston 1 Gb Fat 16.. can´t see any diference to explain this. There is no problem with any of t...
- Wed Oct 11, 2006 10:31 am
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta4 released for testing!
- Replies: 76
- Views: 70015
Well.. I just found something out... After having tested succesfully the beta 4 on a m3 mini sd v2, i moved the files to another card, since that one had few space... To my surprise, scumm failed to load, stopping after the zip check... I believe this has to do with the fat.. The old card was format...