Search found 1029 matches

by LordHoto
Mon Jul 10, 2006 9:11 pm
Forum: Help and Support
Topic: Moving Game Saves
Replies: 6
Views: 4654

no our savegame stuff is a bit different from the original, maybe there could be support for the original ones added with extra work. (that would need some checks, since the savegames are a bit different with version to version it seems.) that's what I meant flags are easy, stuff like in which room...
by LordHoto
Mon Jul 10, 2006 9:09 pm
Forum: Help and Support
Topic: A weird version of Kyrandia
Replies: 22
Views: 18041

IJzer wrote:Well, I just downloaded the file again, and again it comes up with 02f4aa6511e78625da84aac3bdd3fd69 .
So now I'm completely lost.
as clemmy stated c541c43f7b956c7b9a64e5acec656fb0 would be the correct sum. so it seems to be a download problem, maybe you checked the old file the second time too?
by LordHoto
Mon Jul 10, 2006 7:37 pm
Forum: Help and Support
Topic: Moving Game Saves
Replies: 6
Views: 4654

the kyra savegames should be quite straightforwards to RE, question is if it's worth the trouble to add support for loading them no our savegame stuff is a bit different from the original, maybe there could be support for the original ones added with extra work. (that would need some checks, since ...
by LordHoto
Sat Jul 08, 2006 10:49 pm
Forum: Help and Support
Topic: A weird version of Kyrandia
Replies: 22
Views: 18041

http://www.etree.org/md5com.html you need that programm and then call it from the command line with the given filename (or just a '*' for all files).
by LordHoto
Sat Jul 08, 2006 9:32 pm
Forum: Help and Support
Topic: A weird version of Kyrandia
Replies: 22
Views: 18041

Do you try it with the 0.9.0 release version and tell me the language of the game, please. Also a list with all md5sums of the files and kyra.dat would be nice.
by LordHoto
Sat Jul 08, 2006 11:03 am
Forum: Help and Support
Topic: HELP : BROKEN SWORD 1 loading intro video but not the game
Replies: 10
Views: 5173

Did you copy over the datafiles listed here?: http://www.scummvm.org/documentation.php?view=datafiles
(you have to get those from your game CDs).
by LordHoto
Mon Jun 26, 2006 7:34 pm
Forum: General Discussion
Topic: ScummVM 0.9.0 "The OmniBrain loves you" released
Replies: 30
Views: 22521

Adventureguy wrote:Wouldn't It be 1.0.0 ? That would seem to be a more logical release number than 0.10.0 imho, but it's your interpreter, you can decide what your next release number is named. Heck, why not ScummVM release 42.77.891 ? :lol: :wink:
Any reason why 1.0.0 would be more logical than 0.10.0?
by LordHoto
Sun Jun 25, 2006 10:06 pm
Forum: General Discussion
Topic: ScummVM 0.9.0 "The OmniBrain loves you" released
Replies: 30
Views: 22521

Happy adventuring then and have fun with the newly supported games!

// Johannes
by LordHoto
Wed Jun 21, 2006 10:51 am
Forum: Other Ports
Topic: Portable ScummVM (USB)
Replies: 21
Views: 59947

using a batch file to start ScummVM with the parameters you need should work, shouldn't it? there is a option to specify a configfile, I guess that's what you are searching for.
by LordHoto
Tue Jun 20, 2006 9:33 pm
Forum: PocketPC/WinCE Port
Topic: ScummVm for Intel Xscale??
Replies: 1
Views: 4375

XScale is like (Strong)ARM so the "Windows Mobile 5 ARM package for PocketPC 2003, PocketPC 2003 SE, Smartphone 2003, and Windows Mobile 5" or the "PocketPC 2002 ARM package" should work I think.
by LordHoto
Sat Jun 17, 2006 12:03 pm
Forum: The Junkyard
Topic: Kyrandia II & III: language of talkie version
Replies: 2
Views: 4655

There are only english voices in the CD versions of Kyra2 and 3, you can swtich between German, English and French subtitles though.
by LordHoto
Thu Jun 15, 2006 11:11 pm
Forum: General Discussion
Topic: Secret of monkey island (1) voice.
Replies: 13
Views: 23703

oh yeah, there are talkie versions of kyrandia 1 (english, german, french I think?) well just with englisch, german or french subtitles, there is only an english talkie. I could swear my CD version has german voices (can't check right now though); and I think I remember some eerie voice telling me ...
by LordHoto
Wed Jun 14, 2006 9:20 pm
Forum: The Junkyard
Topic: SCUMM source code
Replies: 19
Views: 25234

No it isn't. ScummVM was developed with RE, LucasArts never gave away the sourcecode.
by LordHoto
Sat Jun 10, 2006 11:36 pm
Forum: Help and Support
Topic: How to use Soundfonts?
Replies: 2
Views: 9699

Re: How to use Soundfonts?

First of all, themes are only for the development (hopefully soon to be ScummVM 0.9.0) version. It has two themes: a "classic" theme, which looks almost like ScummVM 0.8.2, and a new "modern" theme. Currently, the only way to select a theme is by using the --gui-theme command-li...
by LordHoto
Fri Jun 09, 2006 9:02 pm
Forum: The Junkyard
Topic: Old Sierra Adventures?
Replies: 59
Views: 88330

Conroy Bumpus wrote:I'd just like to ask, if its been mentioned already, but would The VGA versions of Leisure Suit Larry 1, Space Quest 1 and Kings Quest 1 work on ScummVM at all?
I think not, they are IIRC SCI remakes, ScummVM just supports the AGI versions.