Search found 1029 matches
- Mon Jul 10, 2006 9:11 pm
- Forum: Help and Support
- Topic: Moving Game Saves
- Replies: 6
- Views: 4654
no our savegame stuff is a bit different from the original, maybe there could be support for the original ones added with extra work. (that would need some checks, since the savegames are a bit different with version to version it seems.) that's what I meant flags are easy, stuff like in which room...
- Mon Jul 10, 2006 9:09 pm
- Forum: Help and Support
- Topic: A weird version of Kyrandia
- Replies: 22
- Views: 18041
as clemmy stated c541c43f7b956c7b9a64e5acec656fb0 would be the correct sum. so it seems to be a download problem, maybe you checked the old file the second time too?IJzer wrote:Well, I just downloaded the file again, and again it comes up with 02f4aa6511e78625da84aac3bdd3fd69 .
So now I'm completely lost.
- Mon Jul 10, 2006 7:37 pm
- Forum: Help and Support
- Topic: Moving Game Saves
- Replies: 6
- Views: 4654
the kyra savegames should be quite straightforwards to RE, question is if it's worth the trouble to add support for loading them no our savegame stuff is a bit different from the original, maybe there could be support for the original ones added with extra work. (that would need some checks, since ...
- Sat Jul 08, 2006 10:49 pm
- Forum: Help and Support
- Topic: A weird version of Kyrandia
- Replies: 22
- Views: 18041
http://www.etree.org/md5com.html you need that programm and then call it from the command line with the given filename (or just a '*' for all files).
- Sat Jul 08, 2006 9:32 pm
- Forum: Help and Support
- Topic: A weird version of Kyrandia
- Replies: 22
- Views: 18041
- Sat Jul 08, 2006 11:03 am
- Forum: Help and Support
- Topic: HELP : BROKEN SWORD 1 loading intro video but not the game
- Replies: 10
- Views: 5173
Did you copy over the datafiles listed here?: http://www.scummvm.org/documentation.php?view=datafiles
(you have to get those from your game CDs).
(you have to get those from your game CDs).
- Mon Jun 26, 2006 7:34 pm
- Forum: General Discussion
- Topic: ScummVM 0.9.0 "The OmniBrain loves you" released
- Replies: 30
- Views: 22521
Any reason why 1.0.0 would be more logical than 0.10.0?Adventureguy wrote:Wouldn't It be 1.0.0 ? That would seem to be a more logical release number than 0.10.0 imho, but it's your interpreter, you can decide what your next release number is named. Heck, why not ScummVM release 42.77.891 ? :lol: :wink:
- Sun Jun 25, 2006 10:06 pm
- Forum: General Discussion
- Topic: ScummVM 0.9.0 "The OmniBrain loves you" released
- Replies: 30
- Views: 22521
- Wed Jun 21, 2006 10:51 am
- Forum: Other Ports
- Topic: Portable ScummVM (USB)
- Replies: 21
- Views: 59947
- Tue Jun 20, 2006 9:33 pm
- Forum: PocketPC/WinCE Port
- Topic: ScummVm for Intel Xscale??
- Replies: 1
- Views: 4375
- Sat Jun 17, 2006 12:03 pm
- Forum: The Junkyard
- Topic: Kyrandia II & III: language of talkie version
- Replies: 2
- Views: 4655
- Thu Jun 15, 2006 11:11 pm
- Forum: General Discussion
- Topic: Secret of monkey island (1) voice.
- Replies: 13
- Views: 23703
oh yeah, there are talkie versions of kyrandia 1 (english, german, french I think?) well just with englisch, german or french subtitles, there is only an english talkie. I could swear my CD version has german voices (can't check right now though); and I think I remember some eerie voice telling me ...
- Wed Jun 14, 2006 9:20 pm
- Forum: The Junkyard
- Topic: SCUMM source code
- Replies: 19
- Views: 25234
- Sat Jun 10, 2006 11:36 pm
- Forum: Help and Support
- Topic: How to use Soundfonts?
- Replies: 2
- Views: 9699
Re: How to use Soundfonts?
First of all, themes are only for the development (hopefully soon to be ScummVM 0.9.0) version. It has two themes: a "classic" theme, which looks almost like ScummVM 0.8.2, and a new "modern" theme. Currently, the only way to select a theme is by using the --gui-theme command-li...
- Fri Jun 09, 2006 9:02 pm
- Forum: The Junkyard
- Topic: Old Sierra Adventures?
- Replies: 59
- Views: 88330