Search found 1360 matches

by Raziel
Sun Jan 31, 2021 9:56 pm
Forum: Help and Support
Topic: Aspect Ratio Correction on FM Towns Games
Replies: 87
Views: 13564

Re: Aspect Ratio Correction on FM Towns Games

The game should be zakmckracken
by Raziel
Sat Jan 30, 2021 9:44 pm
Forum: The Junkyard
Topic: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)
Replies: 110
Views: 37366

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

dariwonka wrote: Sat Jan 30, 2021 6:57 pm Brilliant work! Shame i dont like sierra games
:shock: :|
by Raziel
Tue Jan 26, 2021 9:51 pm
Forum: Help and Support
Topic: Discworld 1 sound/speech issues
Replies: 9
Views: 6047

Re: Discworld 1 sound/speech issues

Hmm, but if the later version with .fcn files is supported on the Wii and still gives noise it's also still considered a bug, isn't it?
by Raziel
Tue Jan 26, 2021 9:32 pm
Forum: The Junkyard
Topic: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)
Replies: 110
Views: 37366

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

@MusicallyInspired

Is it normal that some of the backgrounds seem to lack sharpness?

e.g. the beach hut in Kqiv looks amazing, but also as if the camera focus is borked
by Raziel
Fri Jan 22, 2021 7:11 am
Forum: General Discussion
Topic: Feature Request: Exiting game goes to Scummvm menu
Replies: 29
Views: 2150

Re: Feature Request: Exiting game goes to Scummvm menu

@Blakes7
@criezy

I updated the bug report, i get an assertion that will maybe help the cause?
by Raziel
Thu Jan 21, 2021 12:51 pm
Forum: General Discussion
Topic: Big adventures ahead - Little Big Adventures
Replies: 21
Views: 2433

Re: Big adventures ahead - Little Big Adventures

@mattn

I own an unsupported version of Relentless, see here for details.

Thank you
by Raziel
Thu Jan 21, 2021 12:28 pm
Forum: General Discussion
Topic: Feature Request: Exiting game goes to Scummvm menu
Replies: 29
Views: 2150

Re: Feature Request: Exiting game goes to Scummvm menu

@criezy

Whoopsie, yes, now that you mention it :-(
Sorry, just building from sources, so nevermind ;-)

Edit:
Fixed as well
by Raziel
Thu Jan 21, 2021 11:32 am
Forum: General Discussion
Topic: Feature Request: Exiting game goes to Scummvm menu
Replies: 29
Views: 2150

Re: Feature Request: Exiting game goes to Scummvm menu

@criezy Thanks for the fix, i did find another one quite similar. If one of Sierra's games, with after-market GM patches (like Leisure Suit Larry 1 SCI), do NOT have the patch installed, the in-app notification window about the missing patch will show. Once it's up, ScummVM refuses to return to the ...
by Raziel
Tue Jan 19, 2021 4:02 pm
Forum: General Discussion
Topic: Native menu on macOS
Replies: 9
Views: 553

Re: Native menu on Mac OX

Alt-F5 is the way SCUMM based games brought up their in-game menu (if there was one).

For CoMI the devs may have completely disabled it for vaious reasons (crashes probably, or the fact that it doesn't really add anything apart from loading/saving, which can be done in the ScummVM menu as well)
by Raziel
Sun Jan 17, 2021 10:31 pm
Forum: Help and Support
Topic: ALT key combo problem
Replies: 1
Views: 242

Re: ALT key combo problem

Solved by ccawley.

Thanks a bunch
by Raziel
Sun Jan 17, 2021 12:49 pm
Forum: Help and Support
Topic: ALT key combo problem
Replies: 1
Views: 242

ALT key combo problem

Hi there, I'm facing a problem that stems from key combos with ALT. https://bugs.scummvm.org/ticket/12012#comment:6 Actually ALT+ W A S D X and C assert out in my port. I have bisected the code that introduced the assertion (in the bug item), but i'd like to know if there is an "easy" way ...
by Raziel
Sun Jan 10, 2021 5:38 pm
Forum: General Discussion
Topic: Feature Request: Exiting game goes to Scummvm menu
Replies: 29
Views: 2150

Re: Feature Request: Exiting game goes to Scummvm menu

Is it just me or does the save/load launcher dialog prevent exiting to launcher? I use an sdl backend and window mode. Load in any game, press ctrl+f5 to bring up the launcher, click on load and then try to close the window. Nothing happens, unless I cancel the load dialog, then it immediately throw...
by Raziel
Tue Dec 15, 2020 11:04 pm
Forum: General Discussion
Topic: Custom Categories in ScummVM
Replies: 7
Views: 572

Re: Custom Categories in ScummVM

If you add your changes or try to alter code it will normally write them to your personal fork of scummvm in a branch called patch-1 (if you do it from the github website). If you choose that branch and then do a compare you should have the option to also add a Pull Request with your changes. That t...
by Raziel
Mon Dec 14, 2020 8:15 am
Forum: General Discussion
Topic: Custom Categories in ScummVM
Replies: 7
Views: 572

Re: Custom Categories in ScummVM

I think a Pull Request would be better suited.
It would not only flesh out your idea, but provide code changes that devs could look at, comment on and add to.

Also, forum posts/ideas tends to easily get forgotten unfortunately.