Search found 173 matches

by Serious Callers Only
Mon Oct 10, 2011 7:00 am
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 436
Views: 486548

No opinion on the Cryo Interactive games? KGB, Dune, Lost Eden, i think share a engine. Then there are the pseudo 3d ones like Versailles, Sallambo, Ring. I don't really know which ones share a engine on this list: http://en.wikipedia.org/wiki/List_of_video_games_by_Cryo_Interactive But they are bou...
by Serious Callers Only
Wed Jun 29, 2011 11:38 pm
Forum: General Discussion
Topic: Horror themed Point & Clicks
Replies: 12
Views: 13841

Azrael's Tear and (a rpg but quite adventure like), The Legacy.
by Serious Callers Only
Mon Jun 06, 2011 7:51 pm
Forum: General Discussion
Topic: Are you planning to update your mt32 emulator version?
Replies: 2
Views: 2044

Ok, thanks.
by Serious Callers Only
Mon Jun 06, 2011 1:29 pm
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 436
Views: 486548

Dune, KGB, captain blood, lost eden, murders in space.


Cryo games basically.
by Serious Callers Only
Mon Jun 06, 2011 1:23 pm
Forum: General Discussion
Topic: Are you planning to update your mt32 emulator version?
Replies: 2
Views: 2044

Are you planning to update your mt32 emulator version?

It has made great strides apparently. It is even supposed to be faster.

https://github.com/munt/munt/commits/master

Though you may want to wait a while so it stabilizes.
by Serious Callers Only
Mon Jun 06, 2011 1:19 pm
Forum: General Discussion
Topic: SCI progress updates
Replies: 34
Views: 33633

Re: SCI progress updates

Yeah i'd like the fan made GK2 text resources to be usable in scummvm (like the in the original engine).
by Serious Callers Only
Mon Apr 18, 2011 5:25 pm
Forum: The Junkyard
Topic: Some help reverse engennering a piece of code?
Replies: 43
Views: 24172

Sorry, there is no chance at all that i'm going to be able to unravel the obfuscation valve did on those dlls alone, and thus, no point on even starting a blog. I guess that "release" on the link above is going to be the last.

Godspeed on your coding.
by Serious Callers Only
Mon Apr 18, 2011 4:16 pm
Forum: The Junkyard
Topic: Some help reverse engennering a piece of code?
Replies: 43
Views: 24172

I got Qbix answer, that eventually lead me to realize that the result didn't matter. It was only a signal to buffer the stdout to the game console, and i worked around it.
by Serious Callers Only
Mon Apr 18, 2011 4:01 pm
Forum: The Junkyard
Topic: Some help reverse engennering a piece of code?
Replies: 43
Views: 24172

I disagree with your interpretation of what the moderators wanted. He wanted me to stop posting long quotes of code, i stopped posting long quotes of code. I don't see any harm or contradiction. What's the problem of asking code questions? No one is required to answer. And i admit i was aggressive o...
by Serious Callers Only
Mon Apr 18, 2011 3:54 pm
Forum: The Junkyard
Topic: Some help reverse engennering a piece of code?
Replies: 43
Views: 24172

Another troll.

Come join the rpg codex. You'll fit right in.
by Serious Callers Only
Mon Apr 18, 2011 3:26 pm
Forum: The Junkyard
Topic: Some help reverse engennering a piece of code?
Replies: 43
Views: 24172

fingolfin ScummVM Co-Lead Joined: 21 Sep 2005 Posts: 1401 Location: Germany   I don't think this forum is entirely the right place for your monologue, and for loooong code excerpts. Please consider getting a blog, and posting there.     Tue Mar 08, 2011 10:15 am    You don't say dude? Did the post ...
by Serious Callers Only
Mon Apr 18, 2011 1:44 pm
Forum: The Junkyard
Topic: Some help reverse engennering a piece of code?
Replies: 43
Views: 24172

Well i eventually did something primitive with this, found the main error (the booleans introduced in python were wrecking havoc with the caller of the python interpreter, needed to convert those calls to int at the border of the python api): http://planet-vampire.com/forum/index.php?topic=5438.0 (j...
by Serious Callers Only
Fri Mar 11, 2011 6:24 am
Forum: The Junkyard
Topic: IDA database files for existing game ports
Replies: 22
Views: 16285

I have a small suggestion (not a very good one though). Since your doing a simple 2d game (no need for 3d acceleration) have you tried to use the your debugger + the virtualbox snapshot ability to "roll back" the debugger? Is this already possible?
by Serious Callers Only
Wed Mar 09, 2011 5:15 am
Forum: The Junkyard
Topic: Some help reverse engennering a piece of code?
Replies: 43
Views: 24172

Doesn't matter. Not getting anywhere on the return value of that function. I even wrapped the dll with the original dll as the wrapper so i could inspect the return values without a debugger. It still differs from the original in one way (a certain type of call can crash it). Before i go i must apol...