Search found 68 matches
- Sun Aug 13, 2006 1:42 pm
- Forum: General Discussion
- Topic: The Feeble Files
- Replies: 400
- Views: 380079
subtitles
I've noticed that the subtitles (when activated by T) in German 4 CD version are in English. I wondered if this is a bug somehow (maybe English and German text in this version), but I noticed when installing the game on my Windows ME notebook that I wasn't able to activate the subtitles. Now my ques...
- Sat Jul 22, 2006 7:17 am
- Forum: General Discussion
- Topic: The Feeble Files
- Replies: 400
- Views: 380079
Another point I have to critisize is that the user is forced to use .dxa files. :( In earlier version it just skipped the .dxa files and printed a message in the debugger window. That way it was possible to play the game without cutscene converting. The cutscenes mentioned in ScummVM, I simply watch...
- Sun Jul 16, 2006 12:33 pm
- Forum: General Discussion
- Topic: French Talkie -- Which Lucasarts Games??
- Replies: 13
- Views: 12556
- Mon Jul 10, 2006 3:05 pm
- Forum: General Discussion
- Topic: Simon the Sorcerer protection problem
- Replies: 2
- Views: 2744
- Sat Jun 17, 2006 3:54 pm
- Forum: General Discussion
- Topic: Bug fixing: need help of Simon the Sorcerer Span. disk owner
- Replies: 1
- Views: 1951
Bug fixing: need help of Simon the Sorcerer Span. disk owner
When playing StS multilingual version I noticed that there is a crash of the game when being trapped at the goblins' building and trying to escape by using the map. I found out how I can add a missing string. I would like to use the string out of the Spanish floppy disk version, so I need someone wh...
- Wed Jun 07, 2006 2:37 pm
- Forum: The Junkyard
- Topic: Simon the Sorcerer 3
- Replies: 4
- Views: 7837
- Tue May 30, 2006 10:28 pm
- Forum: General Discussion
- Topic: Reference to IJ3+4 costumes in ScummVM source code
- Replies: 2
- Views: 2547
Reference to IJ3+4 costumes in ScummVM source code
Since I'd like to do some little research on the format of IJ3+4 costumes, I would like to ask where we can find the information for this format in the ScummVM source code.
I'd be greatful if anybody could tell us.
I'd be greatful if anybody could tell us.
- Wed Mar 08, 2006 5:48 pm
- Forum: General Discussion
- Topic: Beneath a Steel Sky Audio Restoration Project
- Replies: 137
- Views: 220133
- Mon Dec 19, 2005 4:34 pm
- Forum: General Discussion
- Topic: Trying to play Ogg musics in Simon engine - need .cpp check
- Replies: 8
- Views: 10790
- Sat Dec 17, 2005 2:45 pm
- Forum: General Discussion
- Topic: Trying to play Ogg musics in Simon engine - need .cpp check
- Replies: 8
- Views: 10790
- Sat Dec 17, 2005 10:47 am
- Forum: General Discussion
- Topic: Trying to play Ogg musics in Simon engine - need .cpp check
- Replies: 8
- Views: 10790
- Fri Dec 16, 2005 5:23 pm
- Forum: General Discussion
- Topic: Trying to play Ogg musics in Simon engine - need .cpp check
- Replies: 8
- Views: 10790
Trying to play Ogg musics in Simon engine - need .cpp check
A friend tried to make the Simon engine able to play back ogg as music. It should also loop. But unfortunately he doesn't know C++ very well (actually he works with C) and the program crashs. Could anybody check what's wrong here? http://simsaw.pytalhost.de/simon.cpp http://simsaw.pytalhost.de/sound...
- Wed Nov 23, 2005 5:29 pm
- Forum: General Discussion
- Topic: Beneath a Steel Sky Audio Restoration Project
- Replies: 137
- Views: 220133
- Tue Nov 15, 2005 5:06 pm
- Forum: General Discussion
- Topic: Beneath a Steel Sky Audio Restoration Project
- Replies: 137
- Views: 220133
- Tue Nov 15, 2005 12:41 pm
- Forum: General Discussion
- Topic: Beneath a Steel Sky Audio Restoration Project
- Replies: 137
- Views: 220133