Search found 36 matches

by Cirion81
Wed Nov 02, 2005 4:55 pm
Forum: PocketPC/WinCE Port
Topic: Fate of Atlantis won't run without sound file
Replies: 4
Views: 8059

Not a real solution in context of you request, yet a working solution which consumes less space on you SD card would be to compress the monster.sou I haven't done this yet with Indy4, but I asssume (from my experience with compressing DOTT and S&M) around 50MB for the soundfile with a high ogg-c...
by Cirion81
Wed Nov 02, 2005 4:47 pm
Forum: PocketPC/WinCE Port
Topic: Unable to map keys on iPAQ hx4700
Replies: 8
Views: 15668

Hello Arisme,

since I am not a developer of ScummVM, I may not be your first choice, but I'd be willing to run a debug version on my iPAQ hx4700. Just tell me what to do.
by Cirion81
Tue Nov 01, 2005 2:10 pm
Forum: PocketPC/WinCE Port
Topic: Unable to map keys on iPAQ hx4700
Replies: 8
Views: 15668

I was able to map the keys correctly, although I had to start CMI to do so because the key-mapping-option doesn't exist.

Did you select the action option, then press map and then press the key? That's how I mapped the keys.
by Cirion81
Tue Nov 01, 2005 8:46 am
Forum: PocketPC/WinCE Port
Topic: Help
Replies: 20
Views: 27419

What device do you have to run PocketSCUMM on? What happened after you uploaded the file on your device and executed it? The XScale processor (actally, XScale is the name of the whole achitecture) contains a CPU by ARM, so the Windows Mobile Version for ARM should work if you own a PocketPC device. ...
by Cirion81
Mon Oct 31, 2005 8:42 pm
Forum: PocketPC/WinCE Port
Topic: Compiling PocketSCUMM doesn't work
Replies: 3
Views: 6467

Hello frank_m24, I read the CVS comment of Arisme concerning the SDL library, but I understood it such, that this concerns building PocketSCUMM for Windows Mobile 5. The missing files have indeed been removed by "anotherguy", if this happened due to changes to other ports I can't tell. Any...
by Cirion81
Mon Oct 31, 2005 6:13 pm
Forum: PocketPC/WinCE Port
Topic: Compiling PocketSCUMM doesn't work
Replies: 3
Views: 6467

Compiling PocketSCUMM doesn't work

Hello fellow PocketSCUMMERs, since I couldn't wait for version 0.8.0 to be released I started my own personal project to compile PocketSCUMM. I encountered several errors, but I chose not to bug the developers with my problems while they were stressed with the release and doing their bugfixes. Well,...