Search found 38 matches
- Thu Jun 11, 2009 11:01 am
- Forum: General Discussion
- Topic: Tales of Monkey Island Announced + Revamped Original
- Replies: 136
- Views: 117411
Are the costs really more expensive now ? Reminds me of the telephone in the Dinky Island jungle. You can ask for the reason adventure games became that expensive. The answer was all those VGA graphics. Considering, there is even more animated stuff now than it was in the classic version, plus live...
- Wed Jun 10, 2009 10:46 pm
- Forum: General Discussion
- Topic: Tales of Monkey Island Announced + Revamped Original
- Replies: 136
- Views: 117411
- Fri Jun 05, 2009 1:58 pm
- Forum: General Discussion
- Topic: Tales of Monkey Island Announced + Revamped Original
- Replies: 136
- Views: 117411
- Sat May 30, 2009 10:14 pm
- Forum: General Discussion
- Topic: Monkey 1 Xbox Arcade rumour.
- Replies: 25
- Views: 19619
From what I've heard, there would be a graphic filter added in the 360 version. The question is : will it be worth compared to MI running with ScummVM and filters ? How about the audio : will it be the Adlib sound, or will they put a better one like the MIDI ? But the most important : will they real...
- Sat May 09, 2009 1:56 pm
- Forum: General Discussion
- Topic: Discworld
- Replies: 484
- Views: 498355
- Thu May 07, 2009 6:54 pm
- Forum: General Discussion
- Topic: Discworld
- Replies: 484
- Views: 498355
- Thu May 07, 2009 5:36 pm
- Forum: General Discussion
- Topic: Discworld
- Replies: 484
- Views: 498355
md5 -> I think it's all good on the files side, because it works with Windows build. Vinterstum -> Nope, still quite the same error message : User picked target 'dw2-fr' (gameid 'tinsel')... Looking for a plugin supporting this gameid... Tinsel Engine Starting 'Tinsel engine game' 2009-05-07 19:33:1...
- Thu May 07, 2009 9:48 am
- Forum: General Discussion
- Topic: Discworld
- Replies: 484
- Views: 498355
I just tried to launch Discworld 2 with the lastest daily build for Mac OS X, and all I got is a black screen. Here is the log I've got : User picked target 'dw2-fr' (gameid 'tinsel')... Looking for a plugin supporting this gameid... Tinsel Engine Starting 'Tinsel engine game' 2009-05-07 11:41:02.60...
- Sun Apr 26, 2009 10:56 pm
- Forum: Help and Support
- Topic: Secret of Monkey Island Atari ST version & protection
- Replies: 2
- Views: 1705
The thing is that I have the disks, but I never had the documentation with it. I've found pictures of the wheel needed to pass the protection test, but that's a bit annoying to use. ^^ I guess ScummVM is more likely to bypass the protection for PC and Mac versions, I just tried Indiana Jones and the...
- Sun Apr 26, 2009 10:19 pm
- Forum: Help and Support
- Topic: Secret of Monkey Island Atari ST version & protection
- Replies: 2
- Views: 1705
Secret of Monkey Island Atari ST version & protection
Hi all ! I've tried the Atari ST version of Secret of Monkey Island on ScummVM, but I was very surprised when at the start the protection was fully enabled, whereas for the PC & Mac versions, I've no problem with that, I don't even see the protection screen. I know that ScummVM is supposed to by...
- Sun Apr 12, 2009 1:21 am
- Forum: General Discussion
- Topic: Im new and clueless....
- Replies: 6
- Views: 3819
- Wed Feb 04, 2009 7:24 pm
- Forum: General Discussion
- Topic: Discworld
- Replies: 484
- Views: 498355
Sorry if I am late to the party, but is Discworld officially supported now? There seems to be a lot of people talking about it in various threads, but it's not on the compatibility list yet. Is it supported by the latest release, or still just daily snapshots etc? No, it is not officially supported...
- Sun Feb 01, 2009 9:59 am
- Forum: General Discussion
- Topic: How old are you all
- Replies: 138
- Views: 140118
- Wed Jan 28, 2009 6:29 pm
- Forum: General Discussion
- Topic: Discworld
- Replies: 484
- Views: 498355
One was posted here two weeks ago. That build was only for Intel Macs. I would also appreciate if someone could make a working Universal Binary (or PPC) build. Well, I don't think it works wih DW even on Intel, because with this build, I'm unable to play any of the two Discworld games on my MacBook.
- Tue Jan 06, 2009 8:37 pm
- Forum: General Discussion
- Topic: What is Lucasarts' problem?
- Replies: 59
- Views: 48783
edit: I think I misunderstood you at first - I don't think they'd give up the rights on Monkey Island as a brand because the older games still are intellectual assets and development out of their control on further games might change their value. Here in France, they're reselling some 90's LucasArt...