Search found 28 matches

by cpt. wesker
Wed Jan 04, 2006 9:54 pm
Forum: PlayStation 2 Port
Topic: usbd.irx thingy
Replies: 11
Views: 23047

no, you missed the point or partialy missed it, i have got the right version at least a month and a half ago, but i can't stand this omission, the list would be great and the thing you just sent Shadoph is with questionable legality (the ps2 port makers would include it, it is only a couple of dozen...
by cpt. wesker
Sun Jan 01, 2006 11:21 am
Forum: General Discussion
Topic: NEW LANGUAGE to Monkey ISLAND
Replies: 12
Views: 18894

i was working on the croatian version of monkey island 2 with the tools mentioned earlier. i was about 70% finished, but i gave up and started doing something else. i fixed the font to have C with caron (Č, č), C with acute (Ć,ć), D with stroke (Đ, &#...
by cpt. wesker
Thu Dec 22, 2005 4:15 pm
Forum: PlayStation 2 Port
Topic: Curse of Monkey Island
Replies: 4
Views: 11702

has the cannon problem been fixed? everything works perfectly on my cd/dvd version on ps2, till i go to part with the cannon and that fortress, i can't move the cannon after some time has past, i'm using the game controller
by cpt. wesker
Sat Dec 17, 2005 10:31 am
Forum: PlayStation 2 Port
Topic: usbd.irx thingy
Replies: 11
Views: 23047

don't want to be a pain in the ass, but why at least don't you name some of the version and from where, which size are the files and all that

thanks in advance
by cpt. wesker
Sat Dec 17, 2005 10:24 am
Forum: PlayStation 2 Port
Topic: Crear dvd
Replies: 9
Views: 18561

Breaking rule #12:

I ja mogu pisati neshvatljivim jezikom. :lol:
by cpt. wesker
Sat Dec 17, 2005 10:17 am
Forum: PlayStation 2 Port
Topic: PS2: ScummVM 0.8.0 RC3
Replies: 103
Views: 203692

lavosspawn:
any possibility that comi will work better on cd/dvd in some of the next vesions of the ps2 port?

it would be realy nice if bs1 or bs2 run fine too
by cpt. wesker
Thu Dec 15, 2005 4:36 pm
Forum: General Discussion
Topic: New LucasArts logo ...
Replies: 15
Views: 23464

who cares about the modern lucasarts? it is like comparing todays egyptians with the ones in ancient egypt, why even bother with does corporational pricks, let them star wars themselves to death

corporations deamon children of capitalism, enemies of free gamers :x
by cpt. wesker
Thu Dec 15, 2005 4:31 pm
Forum: General Discussion
Topic: Discworld
Replies: 484
Views: 498499

Did you get the number of that donkey cart?
by cpt. wesker
Wed Dec 14, 2005 2:30 pm
Forum: General Discussion
Topic: Discworld
Replies: 484
Views: 498499

hope so too, but don't think it will happen
by cpt. wesker
Sun Dec 11, 2005 4:40 pm
Forum: General Discussion
Topic: Discworld
Replies: 484
Views: 498499

what's the situation, captain?

when did we started waiting for this? can somebody remind does guys that have the source, do they even work on it?

or can somebody place here what can any of us do to make the source code be acquired, who do we need to kill for this?
by cpt. wesker
Sat Dec 10, 2005 5:06 pm
Forum: General Discussion
Topic: New LucasArts logo ...
Replies: 15
Views: 23464

this notes the formal end of the lucasarts adventure era, it's death was visable far in the past, but now the sign
by cpt. wesker
Wed Nov 23, 2005 3:13 pm
Forum: PlayStation 2 Port
Topic: PS2: ScummVM 0.8.0 RC3
Replies: 103
Views: 203692

But I have a problem with COMI at the beginning where you have to shoot at Le Chucks crew sitting in the boats. When I use the cannon and screen switches to cannon view, the cannon goes some way to the left and I am not able to move it to the right or further left, just up and down. :cry: i have th...
by cpt. wesker
Sun Nov 13, 2005 10:42 am
Forum: PlayStation 2 Port
Topic: usbd.irx thingy
Replies: 11
Views: 23047

usbd.irx thingy

great job! i was using a 3rd party iso generating tool and it works nice, both on cd and dvd, i'm suprised that in this stage of it, it works close to perfect it would be really nice if the next version wouldn't need a usb keyboard and mouse while adding the usbd.irx file. i don't know, but i consid...