The AtariST demo works fine, if you use the demo mode option from command line or config file. There is currently no GUI option available.
For example:
scummvm --demo-mode maniac-v2-st
Search found 421 matches
- Wed Jan 06, 2016 4:15 am
- Forum: General Discussion
- Topic: Please add support
- Replies: 7
- Views: 5195
- Wed Jan 06, 2016 3:23 am
- Forum: General Discussion
- Topic: Please add support
- Replies: 7
- Views: 5195
- Mon Jan 04, 2016 12:00 pm
- Forum: Other Ports
- Topic: SCUMMVM ported to CYGWIN
- Replies: 5
- Views: 9834
Cygwin is meant for programs without Windows native code, and only offers the disadvantage of an addition emulation layer for ScummVM under Windows. I definitely don't want to see a ScummVM package for Cygwin, as we would end up with any support requests, when the unexpected happens. That fact that ...
- Sun Jan 03, 2016 11:11 pm
- Forum: Other Ports
- Topic: SCUMMVM ported to CYGWIN
- Replies: 5
- Views: 9834
- Sun Sep 27, 2015 11:21 pm
- Forum: General Discussion
- Topic: Rex Nebular and the Cosmic Gender Bender DEMO: unsupported?
- Replies: 3
- Views: 2467
We have that demo, along with several other demos.
There are several demos for the MADS game engine on the web site.
There are several demos for the MADS game engine on the web site.
- Thu Sep 10, 2015 6:17 am
- Forum: General Discussion
- Topic: MT-32 vs CM-32L
- Replies: 23
- Views: 29507
The following games make sure of additional CM-32L sound effects, according to the list on Wikipedia: Beneath a Steel Sky Day of the Tentacle Indiana Jones and the Fate of Atlantis Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work Lure of the Temptress Rex Nebular and the Cosmic G...
- Sun Jun 21, 2015 1:30 pm
- Forum: General Discussion
- Topic: Game Demos required
- Replies: 206
- Views: 261794
Does anyone know who provided you guys with the third PlayFate demo recently? I did offer you the same datafiles a long time ago but for some reason no-one ever bit. Now I see somebody out there managed to retrieve them from some obscure source in the world and included the DOS-specific files as we...
- Wed May 20, 2015 1:56 am
- Forum: General Discussion
- Topic: The Waxworks is open (DOS version too)
- Replies: 30
- Views: 40917
The PC version should hopefully be completable now, I fixed another major issue in the code for saving progress in the games. The problem was that the code to save progress when changing rooms, was only been triggered the first time a room was entered after starting ScummVM in some cases. It would b...
- Wed Apr 08, 2015 5:22 am
- Forum: General Discussion
- Topic: Silent installation command line switch?
- Replies: 3
- Views: 2499
- Wed Apr 08, 2015 1:03 am
- Forum: General Discussion
- Topic: Silent installation command line switch?
- Replies: 3
- Views: 2499
The Windows installer for ScummVM uses Inno Setup, so check the various command line options available for Inno Setup.
- Mon Jan 05, 2015 11:39 am
- Forum: General Discussion
- Topic: Debugging/logging music through console
- Replies: 2
- Views: 1972
Re: Debugging/logging music through console
There are currently no debug commands to play music directly in HE Games that use digital music. It might be possible by changing variables via debugger, but you would need to dump and examine the scripts been used to select music tracks. The HE startup sound is only played in certain versions of ga...
- Sat May 31, 2014 2:06 am
- Forum: General Discussion
- Topic: Simon the Sorcerer 1 CD dialogue
- Replies: 4
- Views: 3741
- Wed Feb 26, 2014 11:31 pm
- Forum: Android Port
- Topic: Feeble Files & Simon 1 not recognized - scumm1.4.1/andr4
- Replies: 45
- Views: 28746
- Tue Nov 12, 2013 11:57 pm
- Forum: Help and Support
- Topic: Simulate mouse button press
- Replies: 3
- Views: 2838
- Sun Nov 10, 2013 11:43 pm
- Forum: Help and Support
- Topic: Can't Start ScummVM on WIN 98 SE system
- Replies: 10
- Views: 10483