Search found 1423 matches

by Anotherguest
Thu Nov 10, 2005 12:02 pm
Forum: SymbianOS Port
Topic: ESDL
Replies: 11
Views: 14518

And this version of SDL do not support the native S60 resolutions, only the "normal" PC sdl resoultions, 320x200,320x240,640x200,640x240,640x480.
by Anotherguest
Thu Nov 10, 2005 12:01 pm
Forum: SymbianOS Port
Topic: ESDL
Replies: 11
Views: 14518

Well this is not a SDL support forum. As for SDL, it depends on what kind of target you are using. The behaviour is different between Sxx and UIQ sdks. UIQ is using an ecompxl packed app and the S60 etc is using an exe target just as the 9210 original. So just creating the appui as you have done is ...
by Anotherguest
Thu Nov 10, 2005 11:59 am
Forum: SymbianOS Port
Topic: The Dig @ S80
Replies: 5
Views: 8226

Well! I have n't had the chance to test The Dig thorughly yet. So I could think its a no go, and not sure about the memory requirements for it either.
by Anotherguest
Wed Nov 09, 2005 8:37 pm
Forum: SymbianOS Port
Topic: Error while starting games on Nokia 6600
Replies: 22
Views: 29539

Please test Simon on your PC too. I think it might very well be a ScummVM bug and not related to the Symbian port as such. :-)
by Anotherguest
Wed Nov 09, 2005 2:21 pm
Forum: SymbianOS Port
Topic: S60 v2 051108 build reactions
Replies: 10
Views: 12683

Yes it is very strange that focus problem. I will try to add an extra line of code to make sure multple keypress is supported.
by Anotherguest
Wed Nov 09, 2005 1:01 pm
Forum: SymbianOS Port
Topic: A nice icon for the S60 application
Replies: 10
Views: 11860

We will change the default name of the app to ScummVM instead of EScummVM (The E stands for EPOC)
by Anotherguest
Wed Nov 09, 2005 1:00 pm
Forum: SymbianOS Port
Topic: S60 v2 051108 build reactions
Replies: 10
Views: 12683

Yep.. you have started the app 14 times. Will start using the ini file
by Anotherguest
Wed Nov 09, 2005 10:59 am
Forum: SymbianOS Port
Topic: Nokia 6630 - No adlib sound volume in Monkey Island
Replies: 7
Views: 11438

Sorry my fault. Try the PC Jr for 3 channel sound, it sounds better than the pc speaker, but does n't cost as much CPU as the OPL variant.
by Anotherguest
Wed Nov 09, 2005 9:51 am
Forum: SymbianOS Port
Topic: Nokia 6630 - No adlib sound volume in Monkey Island
Replies: 7
Views: 11438

Well actually Tandy sound (3 channel) is quite good. And it should work on the 6600 too, its the same code base used and actually no difference at all between the two.
by Anotherguest
Wed Nov 09, 2005 9:06 am
Forum: SymbianOS Port
Topic: Nokia 6630 - No adlib sound volume in Monkey Island
Replies: 7
Views: 11438

And strange thing is.. they are using the same mixing and adlib emulation code. So how could be it be different?! Very strange..
by Anotherguest
Wed Nov 09, 2005 9:05 am
Forum: SymbianOS Port
Topic: wish: S80 'Stretched' screen
Replies: 9
Views: 12341

Oki.. not sure what kind of music that is using. .Not MP3 then
by Anotherguest
Wed Nov 09, 2005 6:59 am
Forum: SymbianOS Port
Topic: wish: S80 'Stretched' screen
Replies: 9
Views: 12341

But which version of MI1 are you using!? The CD version or Diskversion. There is at least 3 different versions of MI1, the CD version is using MP3/OGG for music and you cant regulate the volume of this using the builtin mixer. And btw.. stretching 320x200 to 640x200 looks awful just to much widescre...
by Anotherguest
Wed Nov 09, 2005 6:57 am
Forum: SymbianOS Port
Topic: S60 v2 051108 build reactions
Replies: 10
Views: 12683

Try navigating away and back to ScummVM as it seems that the multikey press support seems to be disabled when the application looses focus. Also I have moved away from the C button as it is was very poorly located for the N-Gage. Instead I am using the OK button. So OK + 1-5 should do it for you. Mo...
by Anotherguest
Wed Nov 09, 2005 6:52 am
Forum: SymbianOS Port
Topic: ESDL
Replies: 11
Views: 14518

This version of SDL is using ScummVM as a reference, the test applications has NOT been tested with this version. So that means that the test project files has NOT been updated to run/compile together with this version of SDL. If you want to be able to compile the test and learn more about SDL try t...
by Anotherguest
Tue Nov 08, 2005 2:28 pm
Forum: SymbianOS Port
Topic: Error while starting games on Nokia 6600
Replies: 22
Views: 29539

Good testing! :-) Well yes..OPL music is very CPU intensive indeed, so it runs much smoother on the newer phones.