Search found 92 matches

by fac
Sat Dec 23, 2006 9:58 pm
Forum: The Junkyard
Topic: Eye of the Beholder
Replies: 9
Views: 12408

Can't see this game fitting into SCUMMVM as it's an RPG... You may be interested in mirekluza's post -> http://forums.scummvm.org/viewtopic.php?t=2397 As far as i know ScummVM "works" with some non adventure games (Simon the Sorcerer's Puzzle Pack and Elvira). I think that's because they ...
by fac
Fri Dec 15, 2006 1:57 pm
Forum: General Discussion
Topic: Where are your Musketeers?... Touché
Replies: 26
Views: 18475

Re: Where are your Musketeers?... Touché

For you, our fellow users, this means that we are starting a great bug-hunting session. Grab your English, French, German or Italian, or even just the game demo and start testing. ... Eugene Where can i find the game demo. It's not in ScummVM homepage, and i can't find with a search engine (google)...
by fac
Sat Dec 02, 2006 8:33 pm
Forum: General Discussion
Topic: Gobliiins - No music in the Macintosh version ?
Replies: 6
Views: 3458

And from what I've seen, despite there being a table, the music seems to be selected randomly for each scene/screen, so that's what ScummVM does now in the SVN version (and the next daily build). ScummVM's readme file don't have any hotkey for Gobliiins (Gob engine). Is it possible to change volume...
by fac
Fri Dec 01, 2006 8:46 pm
Forum: Help and Support
Topic: PLEASE HELP: Day Of The Tentacle - No Speech During Gameplay
Replies: 10
Views: 13193

Re: PLEASE HELP: Day Of The Tentacle - No Speech During Game

LisaSimpson2 wrote:and there is even speech during the cut scenes and the opening credits yet when the gameplay starts and I have to start controlling it and clicking on objects, talking to people etc there is no speech
Hi

You must have the floppy disk version.
Only the CD version is full talkie.
by fac
Wed Nov 29, 2006 10:06 pm
Forum: Help and Support
Topic: "Future Wars" copy protection vs. legal donwloads
Replies: 9
Views: 10542

Koyder wrote: Any chances of contacting the game's publisher and asking him to set the game free?
Delphine software doesn't exit anymore. See this: http://en.wikipedia.org/wiki/Delphine_Software

You could contact someone who had made the game, to know if that's possible.
by fac
Wed Nov 29, 2006 1:03 pm
Forum: General Discussion
Topic: Gobliiins - No music in the Macintosh version ?
Replies: 6
Views: 3458

Errr, there are still some problems with the music: 1) The current table which music is played where in Gob1 was picked at random, it's not what it should be Any progress? Can the table be extracted from the original data file? Can it be added manually? (it's possible to identify the correct music ...
by fac
Wed Nov 29, 2006 12:55 pm
Forum: General Discussion
Topic: goblins
Replies: 11
Views: 10029

sev wrote:
fac wrote: Have the ScummVM developers talked about Fascination? Is it worth to see if it shares the gob engine?
It does.

Eugene
But did you already knew this? Will this be usefull to ScummVM?
by fac
Tue Nov 28, 2006 10:01 am
Forum: General Discussion
Topic: goblins
Replies: 11
Views: 10029

Unfortunately I couldn't find the game on german, english and american ebay... :cry: I think this game is not as commonly known as any goblins game. I think Coktel didn't sell many copies of Fascination, that's why it's hard to find it. Have the ScummVM developers talked about Fascination? Is it wo...
by fac
Sun Nov 26, 2006 3:59 pm
Forum: The Junkyard
Topic: Here's hoping: The Neverhood
Replies: 25
Views: 42960

Re: The Neverhood download link for all

mikesukat wrote:Hello, I´ve some sites for you, wher you can share nice this game -->
Have you read the last 2 messages? :shock: :shock: :shock:
by fac
Fri Nov 24, 2006 3:54 pm
Forum: General Discussion
Topic: goblins
Replies: 11
Views: 10029

It is there. Apparently your sf.net account points to wrong or non-existing e-mail address. Please, check that. Meanwhile, follow this link and find out that your request was rejected. Eugene My e-mail is ok, but i forgot about the e-mail notification. Since the topic is reject and closed this shou...
by fac
Fri Nov 24, 2006 10:31 am
Forum: General Discussion
Topic: goblins
Replies: 11
Views: 10029

I put this feature request in ScummVM SourceForge page [ link ]: I put this here yesterday, but it's no longer here! Gobliiins is a fun game, and it could be a lot more if we could enjoy our errors. I think ScummVM should have a option to disable the energy bar. I think the other Goblins games don't...
by fac
Fri Nov 24, 2006 12:17 am
Forum: Help and Support
Topic: SCUMM: Tilde (~)
Replies: 2
Views: 1345

Raziel wrote:Oh?

I summon the debugger with the mighty CTRL-D!

:-)
Oh. My mistake. Problem solved.
by fac
Thu Nov 23, 2006 10:09 pm
Forum: Help and Support
Topic: SCUMM: Tilde (~)
Replies: 2
Views: 1345

SCUMM: Tilde (~)

Tilde (~) - Show/hide the debugging console


This key isn't working in the SVN version (21 Nov).
by fac
Thu Nov 23, 2006 9:53 pm
Forum: The Junkyard
Topic: Labyrinth of Time for the Amiga
Replies: 1
Views: 3914

Labyrinth of Time for the Amiga

I realised today that wyrmkeep released the Amiga version of the adventure game Labyrinth of Time.

I never played the game and i'm not asking to play it with ScummVM.
I just want to ask if this game use any know engine?
by fac
Wed Nov 22, 2006 1:12 pm
Forum: The Junkyard
Topic: the adventure of willy beamish cd rom
Replies: 2
Views: 6415

Re: the adventure of willy beamish cd rom

torrent123 wrote:i dont love doxbox beacuse its very hard to make the game work with that
Use a frontend. It will make the configuration without any trouble.