Search found 107 matches

by bobablob
Fri May 25, 2007 5:58 pm
Forum: Help and Support
Topic: absolute newboid mac non-starter
Replies: 16
Views: 7926

See Forum Rule 0, eejit.
by bobablob
Fri May 25, 2007 4:32 am
Forum: Help and Support
Topic: absolute newboid mac non-starter
Replies: 16
Views: 7926

He's running 10.1. I'd be surprised if there's a modern version of SDL that compiles against that OS.
by bobablob
Wed May 23, 2007 1:58 pm
Forum: General Discussion
Topic: Pre-0.10.0 Testing Season Announced
Replies: 83
Views: 93643

I'm pretty sure that all AGI games need the following:

LOGDIR
OBJECT
PICDIR
SNDDIR
VIEWDIR
VOL.*
WORDS.TOK
by bobablob
Tue May 22, 2007 9:32 pm
Forum: General Discussion
Topic: Pre-0.10.0 Testing Season Announced
Replies: 83
Views: 93643

King's Quest II (Dos)(English): Completed, 0.10.0svn Mac OS X.
by bobablob
Tue May 22, 2007 5:48 pm
Forum: General Discussion
Topic: Pre-0.10.0 Testing Season Announced
Replies: 83
Views: 93643

Indy Fate of Atlantis (Dos)(English)(Talkie): Tested, Completed, using 0.10.0svn on Mac OS X. [Paths Completed: Team]
by bobablob
Mon May 21, 2007 7:00 pm
Forum: General Discussion
Topic: Pre-0.10.0 Testing Season Announced
Replies: 83
Views: 93643

EDITED
Space Quest 1 (Dos)(English): Tested, Completed, using 0.10.0svn on Mac OS X.
Space Quest II (Dos)(English): Tested, Completed, using 0.10.0svn on Mac OS X.
by bobablob
Sat May 19, 2007 5:12 am
Forum: The Junkyard
Topic: favorite gaming quotes?
Replies: 17
Views: 20451

I like almost every response you get in Broken Sword after showing an interviewee the soiled napkin.
by bobablob
Thu May 17, 2007 9:17 pm
Forum: General Discussion
Topic: Is ScummVM losing focus?
Replies: 9
Views: 5225

Re: Is ScummVM losing focus?

Now more and more games are being added and it's turning into more of a DOSBox type thing instead of concentrating on only the LucasArts classics (many of which are still not perfect after all these years). I'll probably be chastised for bringing it up but I really think they should have stayed wit...
by bobablob
Tue May 08, 2007 3:10 am
Forum: The Junkyard
Topic: SCUMM FUTERE!! Wich games will follow?
Replies: 4
Views: 6351

If adding support for a new engine is anything like trying to understand this guy's post, I have new found sympathy for the dev team.
by bobablob
Wed Mar 28, 2007 1:54 pm
Forum: General Discussion
Topic: Best Voice
Replies: 6
Views: 3743

Every single voice from Grim Fandango.
by bobablob
Fri Mar 09, 2007 11:39 pm
Forum: General Discussion
Topic: AGI - Improved Color Palette?
Replies: 6
Views: 3333

There we go!
by bobablob
Fri Mar 09, 2007 6:36 pm
Forum: General Discussion
Topic: AGI - Improved Color Palette?
Replies: 6
Views: 3333

I don't mind! Thanks for the response. The difference is between this compile and one from early February. I've since deleted that version. I don't think its a scaler issue since I usually AGI without any scalers. Anyway, it's a pleasant change, even if its just another side-effect of the lead in my...
by bobablob
Fri Mar 09, 2007 5:29 pm
Forum: General Discussion
Topic: AGI - Improved Color Palette?
Replies: 6
Views: 3333

AGI - Improved Color Palette?

I just compiled a copy for my mac from last night's source. I'd swear that the colors look better in each AGI game I've checked out. I know these weren't exactly Picasso's to begin with so I just want to check . . . am I losing my mind?
by bobablob
Fri Mar 09, 2007 5:26 pm
Forum: Help and Support
Topic: Game compression...
Replies: 6
Views: 2516

AGI Games are awfully small as it is!
by bobablob
Wed Feb 28, 2007 3:58 pm
Forum: Help and Support
Topic: Use ScummVM directly from DVD?
Replies: 4
Views: 2306

Yes.