Search found 138 matches

by tomten
Sat Jan 26, 2008 1:46 pm
Forum: Nintendo DS Port
Topic: M3 DS REAL or M3 DS SIMPLY
Replies: 9
Views: 12455

Re: M3 DS REAL or M3 DS SIMPLY

Ok, I finally brought myself an M3 DS Product, but it seems I picked M3 DS Real, does that make any difference as everyone seems to say M3 DS Simply is the one to get? I'm gonna get an SD card soon, as the only cards I have hanging around are M2's, making them too big to fit... lol! If it can run D...
by tomten
Wed Jan 23, 2008 9:21 pm
Forum: Nintendo DS Port
Topic: sorry
Replies: 8
Views: 7558

Darkness wrote:
tomten wrote:Entertainment like this, you can't pay for!
Yes, that is quit funny :D . Delete anyway the post where you answar me, OK. :!:
Sure, no problem. Enjoy your alien mindbending!
by tomten
Wed Jan 23, 2008 9:15 pm
Forum: Nintendo DS Port
Topic: sorry
Replies: 8
Views: 7558

Entertainment like this, you can't pay for!
by tomten
Wed Jan 23, 2008 9:02 pm
Forum: Nintendo DS Port
Topic: sorry
Replies: 8
Views: 7558

Re: How to converted OGG format into ADPCM WAV

Darkness wrote:<text in violation of forum rule #0 removed>
Dude, what are you smoking?

EDIT: Forum rule #0 etc
by tomten
Tue Jan 22, 2008 10:59 pm
Forum: Nintendo DS Port
Topic: Zak McKracken FM Towns ingame sound problem
Replies: 3
Views: 6072

Re: Zak McKracken FM Towns ingame sound problem

I do have a sound problem with Zak McKracken FM Towns CD-ROM Version, there is no ingame sound when I start the game. (the game works perfect ) I now that the problem is the .ogg format Zak FM-Towns has ingame sound? Certainly not in OGG format? What do your data files on the CD look like? EDIT: Ar...
by tomten
Thu Jan 17, 2008 3:16 pm
Forum: Nintendo DS Port
Topic: ScummVM DS 0.11.0 beta3 released for testing! [obsolete]
Replies: 20
Views: 26682

Re: Test of Inherit The Earth on R4DS

knuxthefox wrote:Okay, I went and got the files from the original DOS CD version dated 5/25/1994 to 6/3/1994. I'm going to try them before heading off to work, this morning.
Please try the four files from the Wyrmkeep CD as well. They should work fine.
by tomten
Thu Jan 17, 2008 10:26 am
Forum: Nintendo DS Port
Topic: ScummVM DS 0.11.0 beta3 released for testing! [obsolete]
Replies: 20
Views: 26682

Re: Test of Inherit The Earth on R4DS

there WERE other RSCs in the folder. ITED.RSC, SCRIPTSD.RSC, SOUNDSD.RSC, and VOICESD.RSC. I don't know what's so special about that D, but I'm going to try adding those and see what happens... Sorry, I completely missed this part. Don't use those files. Create a new folder, and copy the four .RSC ...
by tomten
Thu Jan 17, 2008 10:08 am
Forum: Nintendo DS Port
Topic: ScummVM DS 0.11.0 beta3 released for testing! [obsolete]
Replies: 20
Views: 26682

Re: Test of Inherit The Earth on R4DS

These ARE the right files, aren't they? How should we know? I even posted crc32's of working files for you, but you never even replied to that. http://forums.scummvm.org/viewtopic.php?t=4979 What are CRC32's? And the only thing posted to me was about the repeating line. Hm, I don't understand. This...
by tomten
Thu Jan 17, 2008 9:55 am
Forum: Nintendo DS Port
Topic: ScummVM DS 0.11.0 beta3 released for testing! [obsolete]
Replies: 20
Views: 26682

Re: Test of Inherit The Earth on R4DS

knuxthefox wrote:These ARE the right files, aren't they?
How should we know? I even posted crc32's of working files for you, but you never even replied to that.

http://forums.scummvm.org/viewtopic.php?t=4979
by tomten
Mon Jan 14, 2008 7:39 am
Forum: Nintendo DS Port
Topic: Screen Calibration
Replies: 2
Views: 3712

Re: Screen Calibration

My calibration in the DS settings has no bearing on the accuracy of my stylus in SCUMMVMDS. Mine has. Are you absolutely certain? If you make really whacky calibration settings, isn't ScummVM DS affected? I don't know why it isn't mentioned anywhere, but on the DS Options screen, "X Offset&quo...
by tomten
Mon Jan 07, 2008 4:35 pm
Forum: Nintendo DS Port
Topic: Some suggestions
Replies: 10
Views: 11544

Of the suggestions I made, the one I'd like to see most is to have the "click" be registered when you release the stylus, not when it first touches the screen. That'd allow you to hover it around first, and it'd allow you to move away from a hotspot if you clicked the wrong part by accide...
by tomten
Fri Jan 04, 2008 11:26 am
Forum: Nintendo DS Port
Topic: ScummVM DS 0.11.0 beta2 released for testing! [obsolete]
Replies: 18
Views: 26523

Re: Inherit The Earth/SAGA Engine (build E)

I've tried ITE on the previous three builds to see if I could get it to work I've played this version successfully with (at the very least) the latest stable build: filedate filetime filesize filename crc32 &#40;"sfv"&#41; 1994-05-10 16&#58;48 8.903.828 ITE.RSC f36031f9 1994-0...
by tomten
Fri Jan 04, 2008 10:39 am
Forum: Nintendo DS Port
Topic: Some suggestions
Replies: 10
Views: 11544

I have an idea - would it be practical to have a double tap on the touchscreen recognised as a right-click, with a normal tap being a left-click? Or are there games that require several carefully times clicks that it would mess up? The reason would be to simplify right-clicking by removing the need...
by tomten
Wed Jan 02, 2008 8:32 am
Forum: Nintendo DS Port
Topic: ScummVM DS 0.11.0 beta2 released for testing! [obsolete]
Replies: 18
Views: 26523

Thanks for this. I just had a quick play - what's the purpose of the Unscaled Main Screen Option? This is a beta release, therefore there are not full instructions. This is designed for those who already know how to use ScummVM DS . Full instructions for the older version 0.10.0 are provided on the...
by tomten
Mon Dec 31, 2007 3:25 pm
Forum: Nintendo DS Port
Topic: Exciting poll about Zip files!
Replies: 4
Views: 4865

Re: Exciting poll about Zip files!

Hm, the direct method is leading 5-0. It would be even more exciting if it were more even.