Search found 805 matches

by agentq
Sat Oct 17, 2009 8:02 pm
Forum: Nintendo DS Port
Topic: ScummVM DS 1.0.0 beta3 [obsolete]
Replies: 12
Views: 17343

Full Throttle and The Dig are not going to be integrated with the main code base. There are just too many changes for it to be done cleanly.

They will stay as test builds, but I don't see that as a problem - they work pretty well as they are.
by agentq
Mon Oct 12, 2009 4:48 pm
Forum: Nintendo DS Port
Topic: ScummVM DS 1.0.0 beta3 [obsolete]
Replies: 12
Views: 17343

I know it looks like it, but we're not. The previous betas resulted in the 1.0.0 RC1 build, but this one is a beta test for the final 1.0.0 release.

So please test this, it would be good to get some posts on here if there are bugs.
by agentq
Thu Oct 08, 2009 7:12 pm
Forum: Nintendo DS Port
Topic: ScummVM DS 1.0.0 beta3 [obsolete]
Replies: 12
Views: 17343

ScummVM DS 1.0.0 beta3 [obsolete]

Please test this new beta version of ScummVM, and post your results here. It would be good to know which games you have tested. This is the big one - version 1.0.0. It's a big milestone for the whole ScummVM project, as this means the project is out of the first development phase and into a real pri...
by agentq
Mon Sep 14, 2009 9:08 am
Forum: Nintendo DS Port
Topic: ScummVM DS 1.0.0 RC1
Replies: 16
Views: 25332

There is an SCI engine being worked on for ScummVM, so far it is a work in progress. Therefore it may eventually be possible to play these games on the DS. Also, the DS has very little RAM and CPU power, so either of these may stop it from working. I generally only work on completed engines on the D...
by agentq
Sat Sep 12, 2009 7:47 pm
Forum: Nintendo DS Port
Topic: Slightly annoying bug
Replies: 1
Views: 3401

Yes, I found this nasty issue last week and have fixed it. Thanks.
by agentq
Sat Sep 12, 2009 6:21 pm
Forum: Nintendo DS Port
Topic: Problems with CD audio
Replies: 17
Views: 17163

I didn't realise this. I'll make it check for track01.wav as well as track1.wav. Thanks.
by agentq
Wed Sep 02, 2009 5:09 pm
Forum: Nintendo DS Port
Topic: ScummVM DS 1.0.0 RC1
Replies: 16
Views: 25332

@Graxer: I just tried Gobliins 2, and found no problem with the options bar at the top of the screen. I could save and load without a crash. Can you add the copy of your game from your SD card on the PC version of ScummVM and save/load without a crash? Does this happen everywhere that you use the me...
by agentq
Wed Sep 02, 2009 4:12 pm
Forum: Nintendo DS Port
Topic: Problems with CD audio
Replies: 17
Views: 17163

I tried this today, and couldn't find any problem with the music in either the Scumm bar or the Voodoo Lady's house. What settings did you use for your WAV files? Are you both playing the game in English? I started the game from the start, then entered the Scumm bar. The music played. I left the Scu...
by agentq
Tue Sep 01, 2009 10:03 pm
Forum: Nintendo DS Port
Topic: no subtitles or speech in simon the sorcerer
Replies: 3
Views: 7490

As far as I know, the CD version of Simon the Sorcerer 1 doesn't have any subtitles on the disk, so they can't be used.
by agentq
Tue Sep 01, 2009 10:01 pm
Forum: Nintendo DS Port
Topic: Problems with CD audio
Replies: 17
Views: 17163

I'll check on this next time I work on ScummVM.
by agentq
Tue Sep 01, 2009 9:58 pm
Forum: Nintendo DS Port
Topic: ScummVM DS 1.0.0 RC1
Replies: 16
Views: 25332

Hmm. I'll take a look at the Goblins 2 crash and the AGI speed problems when I next work on ScummVM. Should be sometime in the next week or so.
by agentq
Mon Aug 24, 2009 10:31 pm
Forum: Nintendo DS Port
Topic: [obsolete] ScummVM DS 1.0.0 beta1
Replies: 21
Views: 30499

Thanks for testing, everyone!

There's a new build here with the fix for the AGI games crashing when returning to the launcher:
http://forums.scummvm.org/viewtopic.php?t=7838
by agentq
Mon Aug 24, 2009 10:30 pm
Forum: Nintendo DS Port
Topic: ScummVM DS 1.0.0 RC1
Replies: 16
Views: 25332

ScummVM DS 1.0.0 RC1

ScummVM 1.0.0 RC1 released for testing! Please test this new beta version of ScummVM, and post your results here. It would be good to know which games you have tested. This will soon become the new stable version on the main ScummVM downloads page, so it's important to know of any bugs! Please inclu...
by agentq
Sun Aug 23, 2009 3:02 pm
Forum: Nintendo DS Port
Topic: [obsolete] ScummVM DS 1.0.0 beta1
Replies: 21
Views: 30499

@InnocentBystander: I managed to work out a fix for the AGI games crashing when returning to lancher. This bug will be gone in the RC1 build, which I will post some time in the next few days.
by agentq
Sun Aug 23, 2009 1:44 pm
Forum: Nintendo DS Port
Topic: [obsolete] ScummVM DS 1.0.0 beta1
Replies: 21
Views: 30499

@alexfont: The in-game action controller, where we can choose those options "Push", "Talk To", etc. is a bit cutoff and the bottom screen. Its difficult to choose the bottom options. The dialogue choice lines are cut a bit in the beginning of each line, probably due to rescaling....