Full Throttle and The Dig are not going to be integrated with the main code base. There are just too many changes for it to be done cleanly.
They will stay as test builds, but I don't see that as a problem - they work pretty well as they are.
Search found 805 matches
- Sat Oct 17, 2009 8:02 pm
- Forum: Nintendo DS Port
- Topic: ScummVM DS 1.0.0 beta3 [obsolete]
- Replies: 12
- Views: 17343
- Mon Oct 12, 2009 4:48 pm
- Forum: Nintendo DS Port
- Topic: ScummVM DS 1.0.0 beta3 [obsolete]
- Replies: 12
- Views: 17343
- Thu Oct 08, 2009 7:12 pm
- Forum: Nintendo DS Port
- Topic: ScummVM DS 1.0.0 beta3 [obsolete]
- Replies: 12
- Views: 17343
ScummVM DS 1.0.0 beta3 [obsolete]
Please test this new beta version of ScummVM, and post your results here. It would be good to know which games you have tested. This is the big one - version 1.0.0. It's a big milestone for the whole ScummVM project, as this means the project is out of the first development phase and into a real pri...
- Mon Sep 14, 2009 9:08 am
- Forum: Nintendo DS Port
- Topic: ScummVM DS 1.0.0 RC1
- Replies: 16
- Views: 25332
There is an SCI engine being worked on for ScummVM, so far it is a work in progress. Therefore it may eventually be possible to play these games on the DS. Also, the DS has very little RAM and CPU power, so either of these may stop it from working. I generally only work on completed engines on the D...
- Sat Sep 12, 2009 7:47 pm
- Forum: Nintendo DS Port
- Topic: Slightly annoying bug
- Replies: 1
- Views: 3401
- Sat Sep 12, 2009 6:21 pm
- Forum: Nintendo DS Port
- Topic: Problems with CD audio
- Replies: 17
- Views: 17163
- Wed Sep 02, 2009 5:09 pm
- Forum: Nintendo DS Port
- Topic: ScummVM DS 1.0.0 RC1
- Replies: 16
- Views: 25332
@Graxer: I just tried Gobliins 2, and found no problem with the options bar at the top of the screen. I could save and load without a crash. Can you add the copy of your game from your SD card on the PC version of ScummVM and save/load without a crash? Does this happen everywhere that you use the me...
- Wed Sep 02, 2009 4:12 pm
- Forum: Nintendo DS Port
- Topic: Problems with CD audio
- Replies: 17
- Views: 17163
I tried this today, and couldn't find any problem with the music in either the Scumm bar or the Voodoo Lady's house. What settings did you use for your WAV files? Are you both playing the game in English? I started the game from the start, then entered the Scumm bar. The music played. I left the Scu...
- Tue Sep 01, 2009 10:03 pm
- Forum: Nintendo DS Port
- Topic: no subtitles or speech in simon the sorcerer
- Replies: 3
- Views: 7490
- Tue Sep 01, 2009 10:01 pm
- Forum: Nintendo DS Port
- Topic: Problems with CD audio
- Replies: 17
- Views: 17163
- Tue Sep 01, 2009 9:58 pm
- Forum: Nintendo DS Port
- Topic: ScummVM DS 1.0.0 RC1
- Replies: 16
- Views: 25332
- Mon Aug 24, 2009 10:31 pm
- Forum: Nintendo DS Port
- Topic: [obsolete] ScummVM DS 1.0.0 beta1
- Replies: 21
- Views: 30499
Thanks for testing, everyone!
There's a new build here with the fix for the AGI games crashing when returning to the launcher:
http://forums.scummvm.org/viewtopic.php?t=7838
There's a new build here with the fix for the AGI games crashing when returning to the launcher:
http://forums.scummvm.org/viewtopic.php?t=7838
- Mon Aug 24, 2009 10:30 pm
- Forum: Nintendo DS Port
- Topic: ScummVM DS 1.0.0 RC1
- Replies: 16
- Views: 25332
ScummVM DS 1.0.0 RC1
ScummVM 1.0.0 RC1 released for testing! Please test this new beta version of ScummVM, and post your results here. It would be good to know which games you have tested. This will soon become the new stable version on the main ScummVM downloads page, so it's important to know of any bugs! Please inclu...
- Sun Aug 23, 2009 3:02 pm
- Forum: Nintendo DS Port
- Topic: [obsolete] ScummVM DS 1.0.0 beta1
- Replies: 21
- Views: 30499
- Sun Aug 23, 2009 1:44 pm
- Forum: Nintendo DS Port
- Topic: [obsolete] ScummVM DS 1.0.0 beta1
- Replies: 21
- Views: 30499