But as you yourself said earlier, the most recent commit was 11 years ago.Cognoscenti wrote: ↑Sat Jan 06, 2024 12:22 am Just found this :
https://github.com/digitall/scummvm/tree/innocent
Search found 3528 matches
- Sat Jan 06, 2024 7:53 pm
- Forum: The Junkyard
- Topic: Which games would you like to be supported on the future?
- Replies: 436
- Views: 487876
Re: Which games would you like to be supported on the future?
- Fri Jan 05, 2024 7:00 pm
- Forum: The Junkyard
- Topic: Which games would you like to be supported on the future?
- Replies: 436
- Views: 487876
Re: Which games would you like to be supported on the future?
is it technically possible now in 2024 with the new developments and maybe with AI (ChatGPT) devs support to make this game engine supported by ScummVM ? One of those AI chatbots recently told me that Joe Biden used to be Donald Trump's vice president. Another time, it assured me that an out-of-pri...
- Sat Dec 30, 2023 5:26 pm
- Forum: General Discussion
- Topic: ScummVM 2.8.0: Mysteries, Mammoths, and Muppets
- Replies: 8
- Views: 10225
Re: ScummVM 2.8.0: Mysteries, Mammoths, and Muppets
Believe it or not, we implemented a lot of native GUI dialogs for SCUMM games, bringing them closer to the original experience. We also rewrote the sound code for the SCUMM Humongous Entertainment games, making them flawless. Unfortunately for those (most likely very few) who are planning on playin...
- Fri Dec 29, 2023 8:13 pm
- Forum: General Discussion
- Topic: Goblins (DOS Version) - Recording soundtracks separated by instruments
- Replies: 2
- Views: 2896
Re: Goblins (DOS Version) - Recording soundtracks separated by instruments
Is it possible to obtain wav records of each soundtrack separated by instruments, and obtain samples of instruments? If you're comfortable recompiling ScummVM, you might be able to separate the instruments by modifying engines/gob/sound/adlib.cpp, e.g. by adding "if (voice != 0) return;" ...
- Mon Dec 18, 2023 6:12 am
- Forum: Help and Support
- Topic: Sierra AGI Bug List?
- Replies: 3
- Views: 4875
Re: Sierra AGI Bug List?
At first, I thought the Scummvm developers who worked on the game disabled the events, but on thinking more about it, that seems unlikely, as these were not bug fixes. I now believe that Sierra itself changed these death scenes in a later patch, probably in response to player complaints. I don't kn...
- Sun Dec 17, 2023 7:52 am
- Forum: Help and Support
- Topic: Sierra AGI Bug List?
- Replies: 3
- Views: 4875
Re: Sierra AGI Bug List?
I'm surprised at some lack of particular events (namely, certain death scenes) in this version, which makes me wonder if Scummvm programmers removed them from the GOG version. Not that I'm aware of, though I'm not that familiar with the game and hardly at all with the AGI engine. But I'm curious......
- Thu Nov 02, 2023 7:59 am
- Forum: General Discussion
- Topic: DREAMM - The Best LucasArts Emulator? (Another Conversation with Aaron Giles)
- Replies: 8
- Views: 21827
Re: DREAMM - The Best LucasArts Emulator? (Another Conversation with Aaron Giles)
Though on Indiana Jones and the Last Crusade EGA version, Dreamm bypasses copy protection automatically while Scummvm does not accept any random codes in the translation notebook. I guess Aaron is taking a more lax approach to copy protection. ScummVM generally only bypasses it if there are release...
- Wed Nov 01, 2023 8:18 am
- Forum: General Discussion
- Topic: DREAMM - The Best LucasArts Emulator? (Another Conversation with Aaron Giles)
- Replies: 8
- Views: 21827
Re: DREAMM - The Best LucasArts Emulator? (Another Conversation with Aaron Giles)
I've only tried Loom (the only FM Towns game I own), and ran into a scrolling glitch during the intro. A known bug, apparently?
- Mon Oct 23, 2023 6:51 pm
- Forum: General Discussion
- Topic: Upscale EGA
- Replies: 3
- Views: 17044
Re: Upscale EGA
I could be wrong, but I don't think that particular upscaling has ever been part of ScummVM.
- Wed Oct 11, 2023 6:18 pm
- Forum: General Discussion
- Topic: Loom in 16 undithered colours or B&W?
- Replies: 17
- Views: 21739
Re: Loom in 16 undithered colours or B&W?
Another two years, and two things have changed: ScummVM now has easy access to the classic Mac fonts. I got tired of having to caveat everything I say about Indiana Jones and the Last Crusade with "but it's not implemented yet". So there's now another pull request , this time for implement...
- Mon Sep 18, 2023 10:12 am
- Forum: General Discussion
- Topic: Anyone know if it's possible to extract Loom's CDDA.SOU?
- Replies: 39
- Views: 52371
Re: Anyone know if it's possible to extract Loom's CDDA.SOU?
Theoretically, one could translate the spoken texts, but whether that is worth the effort... Possible yes, but as you say it sounds like a lot of effort. The easiest would probably be to make sure that timing of the translated lines match the original, like when a movie is dubbed into another langu...
- Thu Sep 14, 2023 8:06 am
- Forum: General Discussion
- Topic: Anyone know if it's possible to extract Loom's CDDA.SOU?
- Replies: 39
- Views: 52371
Re: Anyone know if it's possible to extract Loom's CDDA.SOU?
Does anyone know if there is a tool to extract the audio files? I only found XXX, but I can't get it to work. https://github.com/symm/LAAExtract I could be wrong, but I think CDDA.SOU in Loom, like the audio track from the CD version, is one single audio file where the game tells which parts of it ...
- Tue Sep 12, 2023 2:46 pm
- Forum: Help and Support
- Topic: Is there an ideal Playback Adjustment for the Loom CD?
- Replies: 1
- Views: 6651
Re: Is there an ideal Playback Adjustment for the Loom CD?
Does anyone who’s experimented with the CD version of Loom know of an ideal (or close to it) spot for the audio playback adjustment? The way the audio file is organised, however, indicates there will always be some degree of cutting off or track overlap. When I added the setting, I compared the rip...
- Sat Aug 26, 2023 2:36 pm
- Forum: General Discussion
- Topic: Newbie with questions
- Replies: 8
- Views: 9197
Re: Newbie with questions
Anyway, I was told I could use ScummVM as a program to play my new game. I have absolutely no idea how to use the software, this is completely new to me, but I am also eager to learn and to play my new game!! I don't own any of the Manhunter games myself, but I assume the ScummVM wiki page about it...
- Tue Aug 22, 2023 6:31 am
- Forum: The Junkyard
- Topic: Ripper Support
- Replies: 1
- Views: 11983
Re: Ripper Support
I was just wondering if there are any plans, or if it's been discussed, about adding support for the Ripper adventure game with Christopher Walken? I'm looking at picking up a copy some time and noticed it's not listed under the supported games list yet. The game worked well in DOSBox when I tried ...