Search found 3528 matches

by eriktorbjorn
Sat Jan 06, 2024 7:53 pm
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 436
Views: 487876

Re: Which games would you like to be supported on the future?

Cognoscenti wrote: Sat Jan 06, 2024 12:22 am Just found this :
https://github.com/digitall/scummvm/tree/innocent
But as you yourself said earlier, the most recent commit was 11 years ago.
by eriktorbjorn
Fri Jan 05, 2024 7:00 pm
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 436
Views: 487876

Re: Which games would you like to be supported on the future?

is it technically possible now in 2024 with the new developments and maybe with AI (ChatGPT) devs support to make this game engine supported by ScummVM ? One of those AI chatbots recently told me that Joe Biden used to be Donald Trump's vice president. Another time, it assured me that an out-of-pri...
by eriktorbjorn
Sat Dec 30, 2023 5:26 pm
Forum: General Discussion
Topic: ScummVM 2.8.0: Mysteries, Mammoths, and Muppets
Replies: 8
Views: 10225

Re: ScummVM 2.8.0: Mysteries, Mammoths, and Muppets

Believe it or not, we implemented a lot of native GUI dialogs for SCUMM games, bringing them closer to the original experience. We also rewrote the sound code for the SCUMM Humongous Entertainment games, making them flawless. Unfortunately for those (most likely very few) who are planning on playin...
by eriktorbjorn
Fri Dec 29, 2023 8:13 pm
Forum: General Discussion
Topic: Goblins (DOS Version) - Recording soundtracks separated by instruments
Replies: 2
Views: 2896

Re: Goblins (DOS Version) - Recording soundtracks separated by instruments

Is it possible to obtain wav records of each soundtrack separated by instruments, and obtain samples of instruments? If you're comfortable recompiling ScummVM, you might be able to separate the instruments by modifying engines/gob/sound/adlib.cpp, e.g. by adding "if (voice != 0) return;" ...
by eriktorbjorn
Mon Dec 18, 2023 6:12 am
Forum: Help and Support
Topic: Sierra AGI Bug List?
Replies: 3
Views: 4875

Re: Sierra AGI Bug List?

At first, I thought the Scummvm developers who worked on the game disabled the events, but on thinking more about it, that seems unlikely, as these were not bug fixes. I now believe that Sierra itself changed these death scenes in a later patch, probably in response to player complaints. I don't kn...
by eriktorbjorn
Sun Dec 17, 2023 7:52 am
Forum: Help and Support
Topic: Sierra AGI Bug List?
Replies: 3
Views: 4875

Re: Sierra AGI Bug List?

I'm surprised at some lack of particular events (namely, certain death scenes) in this version, which makes me wonder if Scummvm programmers removed them from the GOG version. Not that I'm aware of, though I'm not that familiar with the game and hardly at all with the AGI engine. But I'm curious......
by eriktorbjorn
Thu Nov 02, 2023 7:59 am
Forum: General Discussion
Topic: DREAMM - The Best LucasArts Emulator? (Another Conversation with Aaron Giles)
Replies: 8
Views: 21827

Re: DREAMM - The Best LucasArts Emulator? (Another Conversation with Aaron Giles)

Though on Indiana Jones and the Last Crusade EGA version, Dreamm bypasses copy protection automatically while Scummvm does not accept any random codes in the translation notebook. I guess Aaron is taking a more lax approach to copy protection. ScummVM generally only bypasses it if there are release...
by eriktorbjorn
Wed Nov 01, 2023 8:18 am
Forum: General Discussion
Topic: DREAMM - The Best LucasArts Emulator? (Another Conversation with Aaron Giles)
Replies: 8
Views: 21827

Re: DREAMM - The Best LucasArts Emulator? (Another Conversation with Aaron Giles)

petran79 wrote: Tue Oct 31, 2023 8:36 pm Dreamm is much easier for the FM Towns games as it does not require any cd audio rip tracks or extra files and can even read straight from the cue file.
I've only tried Loom (the only FM Towns game I own), and ran into a scrolling glitch during the intro. A known bug, apparently?
by eriktorbjorn
Mon Oct 23, 2023 6:51 pm
Forum: General Discussion
Topic: Upscale EGA
Replies: 3
Views: 17044

Re: Upscale EGA

I could be wrong, but I don't think that particular upscaling has ever been part of ScummVM.
by eriktorbjorn
Wed Oct 11, 2023 6:18 pm
Forum: General Discussion
Topic: Loom in 16 undithered colours or B&W?
Replies: 17
Views: 21739

Re: Loom in 16 undithered colours or B&W?

Another two years, and two things have changed: ScummVM now has easy access to the classic Mac fonts. I got tired of having to caveat everything I say about Indiana Jones and the Last Crusade with "but it's not implemented yet". So there's now another pull request , this time for implement...
by eriktorbjorn
Mon Sep 18, 2023 10:12 am
Forum: General Discussion
Topic: Anyone know if it's possible to extract Loom's CDDA.SOU?
Replies: 39
Views: 52371

Re: Anyone know if it's possible to extract Loom's CDDA.SOU?

Theoretically, one could translate the spoken texts, but whether that is worth the effort... Possible yes, but as you say it sounds like a lot of effort. The easiest would probably be to make sure that timing of the translated lines match the original, like when a movie is dubbed into another langu...
by eriktorbjorn
Thu Sep 14, 2023 8:06 am
Forum: General Discussion
Topic: Anyone know if it's possible to extract Loom's CDDA.SOU?
Replies: 39
Views: 52371

Re: Anyone know if it's possible to extract Loom's CDDA.SOU?

Does anyone know if there is a tool to extract the audio files? I only found XXX, but I can't get it to work. https://github.com/symm/LAAExtract I could be wrong, but I think CDDA.SOU in Loom, like the audio track from the CD version, is one single audio file where the game tells which parts of it ...
by eriktorbjorn
Tue Sep 12, 2023 2:46 pm
Forum: Help and Support
Topic: Is there an ideal Playback Adjustment for the Loom CD?
Replies: 1
Views: 6651

Re: Is there an ideal Playback Adjustment for the Loom CD?

Does anyone who’s experimented with the CD version of Loom know of an ideal (or close to it) spot for the audio playback adjustment? The way the audio file is organised, however, indicates there will always be some degree of cutting off or track overlap. When I added the setting, I compared the rip...
by eriktorbjorn
Sat Aug 26, 2023 2:36 pm
Forum: General Discussion
Topic: Newbie with questions
Replies: 8
Views: 9197

Re: Newbie with questions

Anyway, I was told I could use ScummVM as a program to play my new game. I have absolutely no idea how to use the software, this is completely new to me, but I am also eager to learn and to play my new game!! I don't own any of the Manhunter games myself, but I assume the ScummVM wiki page about it...
by eriktorbjorn
Tue Aug 22, 2023 6:31 am
Forum: The Junkyard
Topic: Ripper Support
Replies: 1
Views: 11983

Re: Ripper Support

I was just wondering if there are any plans, or if it's been discussed, about adding support for the Ripper adventure game with Christopher Walken? I'm looking at picking up a copy some time and noticed it's not listed under the supported games list yet. The game worked well in DOSBox when I tried ...