Search found 82 matches

by MapleSyrup
Sun Feb 28, 2010 7:27 am
Forum: General Discussion
Topic: ScummVM 1.1.0 Release Testing is Here!
Replies: 83
Views: 76459

I just retested TeenAgent. Bug #2958570 doesn't happen anymore. I completed it and didn't notice anything other than the minor glitches mentioned on the wiki.

game version: DOS/English
Windows 7 64-bit
1.1.0 svn 48151
by MapleSyrup
Sun Feb 28, 2010 6:29 am
Forum: General Discussion
Topic: ScummVM 1.1.0 Release Testing is Here!
Replies: 83
Views: 76459

I completed Maniac Mansion NES. The only problem I noticed is that bug #1328120 still happens. The camera still gets stuck at the intro and when you call the Meteor Police.

game version: extracted/NES/US/English
Windows 7 64-bit
1.1.0 svn 48151

I followed the "Meteor Police path"
by MapleSyrup
Thu Feb 25, 2010 8:03 am
Forum: General Discussion
Topic: ScummVM 1.1.0 Release Testing is Here!
Replies: 83
Views: 76459

Oops - I didn't mean to edit this post. I'll try to recreate it again.

I completed TeenAgent. I found a bug where Noty comes out of his mansion too early. I submitted the bug report #2958570.

game version: DOS/English
Windows 7 64-bit
1.1.0 svn 48122
by MapleSyrup
Sun Feb 07, 2010 3:29 pm
Forum: General Discussion
Topic: HIGH RESOLUTION SCUMMVM ICONS - CHECK EM OUT!
Replies: 251
Views: 298605

Here's some more Space Quest SCI icons

Image

Image
by MapleSyrup
Thu Feb 04, 2010 12:36 pm
Forum: General Discussion
Topic: HIGH RESOLUTION SCUMMVM ICONS - CHECK EM OUT!
Replies: 251
Views: 298605

Here's an icon for use with ScummVM-Misc.

Image
by MapleSyrup
Tue Nov 03, 2009 9:07 am
Forum: General Discussion
Topic: Status of SCI games
Replies: 212
Views: 175090

As for the Amiga music, it never worked, it requires someone to actually implement support for it I'm not meaning to sound rude with this post (and I wasn't with my other post either). I'm just curious. Was there some kind of a dirty hack or something in the code for the Amiga music before? Because...
by MapleSyrup
Sat Oct 03, 2009 7:30 am
Forum: General Discussion
Topic: Status of SCI games
Replies: 212
Views: 175090

I don't get any music in any of the SCI games I've tried both with my mingw32 build of SVN and with the mingw32 from buildbot. I use the Amiga versions. The console says Warning: [SFX] Sound disabled!

I used to be able to hear the music when I tried SCI in ScummVM back in February.
by MapleSyrup
Fri Oct 02, 2009 6:24 pm
Forum: General Discussion
Topic: HIGH RESOLUTION SCUMMVM ICONS - CHECK EM OUT!
Replies: 251
Views: 298605

I uploaded all of the icons to my Photobucket page, and gave credits to everyone who made them. http://s437.photobucket.com/albums/qq97/MapleySyrup/ Here's my Troll's Tale icon: http://i437.photobucket.com/albums/qq97/MapleySyrup/trollstale-title.png Might I bother you (whenever you have time) for s...
by MapleSyrup
Fri Oct 02, 2009 3:47 pm
Forum: General Discussion
Topic: HIGH RESOLUTION SCUMMVM ICONS - CHECK EM OUT!
Replies: 251
Views: 298605

Here's my Space Quest III icon: http://i437.photobucket.com/albums/qq97/MapleySyrup/sq3-title.png Ah good somebody did it. Nice work! Thanks. I'm going to do the rest of the AGI games and some of the SCI games too next. Would someone be able to put all these new icons, with the old ones, together so...
by MapleSyrup
Thu Oct 01, 2009 12:08 am
Forum: General Discussion
Topic: HIGH RESOLUTION SCUMMVM ICONS - CHECK EM OUT!
Replies: 251
Views: 298605

Here's an icon for King's Quest IV.

Image
by MapleSyrup
Mon Sep 28, 2009 8:54 pm
Forum: General Discussion
Topic: The End of the Beginning - Release Testing
Replies: 367
Views: 250120

I completed Maniac Mansion NES with the Meteor Police path on ScummVM 1.0.0pre44425 for Dreamcast. I didn't notice any problems, other than the camera halting . I'm going to restart Waxworks now, but it will probably take a while since I'm not good at the game and I have never completed it before. I...
by MapleSyrup
Fri Sep 11, 2009 7:39 pm
Forum: General Discussion
Topic: GSOC 2009: any news?
Replies: 2
Views: 2962

Re: GSOC 2009: any news?

The 16-bit API and the Amiga sound formats are now in trunk in SVN.

Dragon History isn't in trunk yet, but it's nearly completable according to the wiki.
by MapleSyrup
Thu Sep 10, 2009 12:07 am
Forum: General Discussion
Topic: HIGH RESOLUTION SCUMMVM ICONS - CHECK EM OUT!
Replies: 251
Views: 298605

Here's my Discworld icons:

Discworld:
Image

Discworld 2:
Image
by MapleSyrup
Tue Sep 08, 2009 10:15 pm
Forum: General Discussion
Topic: HIGH RESOLUTION SCUMMVM ICONS - CHECK EM OUT!
Replies: 251
Views: 298605

I created an icon for Dragon History. http://i437.photobucket.com/albums/qq97/MapleySyrup/dragonhistory.png And tried to de-jaggy my Leisure Suit Larry icon a little bit. http://i437.photobucket.com/albums/qq97/MapleySyrup/lsl-logo-1_zps07d34167.png nice one, do you plan to make any more? Thanks. I ...
by MapleSyrup
Tue Sep 08, 2009 11:52 am
Forum: The Junkyard
Topic: Teen Agent
Replies: 97
Views: 99874

You can use the SVN build of trunk built by the ScummVM buildbot. http://buildbot.scummvm.org/snapshots/t ... st.tar.bz2