Search found 126 matches

by noize
Fri Apr 28, 2006 2:02 am
Forum: General Discussion
Topic: The Feeble Files
Replies: 400
Views: 380477

Here it doesn't play 1 second of video, ScummVM crashes instantly. As soon as I click on "Start new game".
by noize
Fri Apr 28, 2006 1:40 am
Forum: General Discussion
Topic: Call for testing: Legend of Kyrandia
Replies: 53
Views: 84316

Well it is different then DOS version sure. Files on CD: A_E.PAK COL.PAK CPS.PAK DAT.PAK DAT0.PAK EMC.PAK FNT.PAK F_L.PAK JMC.PAK MAP_5.PAK MSC.PAK MSC0.PAK MUSIC98.PAK M_S.PAK S_Z.PAK TWMUSIC.PAK TWSFX.PAK WSA1.PAK WSA2.PAK WSA3.PAK WSA4.PAK WSA5.PAK WSA6.PAK WSA7.PAK And 21 audio tracks. On user d...
by noize
Wed Apr 26, 2006 10:47 am
Forum: General Discussion
Topic: The Feeble Files
Replies: 400
Views: 380477

When using the dxa file with adpcm compression ScummVM crashes.

Without compression Feeble works fine.

Using latest snapshot (26-Apr-2006 01:53) on Winx64

@FeebleFiles1:
Don't post any of my work without asking. If I wanted the batch file on this forum, I would have posted it myself.
by noize
Tue Apr 25, 2006 10:56 pm
Forum: General Discussion
Topic: Call for testing: Legend of Kyrandia
Replies: 53
Views: 84316

Got FM-towns version.
by noize
Mon Apr 24, 2006 11:32 pm
Forum: General Discussion
Topic: The Feeble Files
Replies: 400
Views: 380477

For anyone interested, I created a batch file for encode_dxa. PM me your e-mail address and I'll mail it to you.

Props to all of you working on feeble!

Would it be possible to use mpeg2 compression like the broken sword engine does?
Seems to me like being more efficient, harddisk space wise.
by noize
Sun Apr 23, 2006 4:05 pm
Forum: General Discussion
Topic: The Feeble Files
Replies: 400
Views: 380477

A tool for encoding to dxa, has been submitted on svn.
by noize
Thu Mar 02, 2006 12:03 am
Forum: General Discussion
Topic: DotT - Music Remake Project
Replies: 25
Views: 25248

Didn't have a change to listen to your creation, but I can tell you this:
because of the use of iMuse in dott, the use of audio files will be nearly impossible.
by noize
Wed Mar 01, 2006 11:59 pm
Forum: General Discussion
Topic: Cine: new engine in SVN builds!?
Replies: 22
Views: 22090

For both Future Wars and Operation Stealth there exist a game music CD-A with music from the game, with some acoustic instruments added aswell if I remember correctly.
They contain all the tracks played in the game.
Would be nice if these would be played instead of the adlib/mt-32/amiga tracks.
by noize
Wed Feb 15, 2006 4:10 pm
Forum: The Junkyard
Topic: Old Sierra Adventures?
Replies: 59
Views: 88282

FreeSCI team just released 0.3.5 & 0.6.2 builds a couple days ago.

Anyone has a win32 build?
by noize
Sun Feb 12, 2006 1:44 am
Forum: General Discussion
Topic: Change MT-32 Samplerate?
Replies: 3
Views: 5908

Thanks for your help. I already tried setting the standard output_rate for scummvm, but that doesn't do anything for munt If I remember correctly, I used a seperate keyword in the scummvm.ini, like mt32_samplerate or something. Yes 32000 is best, and it slows my (old) system down bigtime too. Right ...
by noize
Sat Feb 11, 2006 12:33 am
Forum: General Discussion
Topic: Change MT-32 Samplerate?
Replies: 3
Views: 5908

Change MT-32 Samplerate?

Is it possible to change the samplerate for mt-32 in like 22050?
I know in dosbox it is possible, and it save a lot cpu power.
If I remember correctly it was possible one time in Scummvm, but I don't remember how.

It is certainly a variable which can be set, as well as the tuning.

Thanks!
by noize
Sun Jan 29, 2006 8:45 pm
Forum: General Discussion
Topic: too much traffic?
Replies: 19
Views: 18917

THis has been going on for a couple of weeks in my experience.
ANd it is only scummvm32.exe which is slow.
by noize
Mon Jan 16, 2006 4:30 pm
Forum: The Junkyard
Topic: Beavis and Butthead in Virtual Stupidity
Replies: 21
Views: 33671

Stop it.
by noize
Sat Jan 14, 2006 11:01 pm
Forum: General Discussion
Topic: BASS: remake of the musical score
Replies: 55
Views: 92396

If you guys need acoustic guitar play; picking, chords etc, let me know.