Search found 68 matches

by McKnallski
Wed Sep 22, 2010 11:41 am
Forum: PSP Port
Topic: Inherit the Earth sound freeze
Replies: 14
Views: 14424

As i mentioned it happened the first time, when I talked to the Glasmaker to repair the Lens. I am running 5.00 m33-6. Yesterday I tested the game with the savegames and the 1.1.1 Release PSP Version of ScummVM and it was running fine. The Bug did not happen. Maybe the Game does not like the Media E...
by McKnallski
Tue Sep 21, 2010 3:21 pm
Forum: PSP Port
Topic: Inherit the Earth sound freeze
Replies: 14
Views: 14424

There is no particular Place where it happens. Sadly I do not know how to Post a Savegame. I´ve got some savegames, where it happens very fast. Normally it takes a little Time to Occur. Within 5 Minutes moving around and talking it happens. But it happened the first time, when I talked to the Glasma...
by McKnallski
Tue Sep 21, 2010 10:04 am
Forum: PSP Port
Topic: Inherit the Earth sound freeze
Replies: 14
Views: 14424

Inherit the Earth sound freeze

I have currently a problem with Inherit the Earth. When I play the game on the PSP with the latest subversion build, there is after a short time a sound Freeze (only with the voices, music plays fine). In the 1.1.1 Release it worked great. The Voices are compressed in MP3. For the music I am using t...
by McKnallski
Fri Aug 20, 2010 11:46 am
Forum: PSP Port
Topic: 7th Guest, icon sometimes hiding, almost perfect....
Replies: 12
Views: 14535

Yes. Using the latest subversion. And yes, it is about the Videos (when moving around). And with slow I do not mean stuttering. Just slower as on the PC when moving from one location to another. Or is that moving speed normal? I cannot really remember, but I thought it was faster on my Pentium. Mayb...
by McKnallski
Fri Aug 20, 2010 11:36 am
Forum: PSP Port
Topic: Full Throttle
Replies: 3
Views: 6077

Are you running some CPU Modulator Plugins like CWcheat or CPUmodulator to reduce the CPU frequency (to save battery time). If so, I suggest to deactivate these Plugins while using ScummVM.
by McKnallski
Sat Aug 14, 2010 11:41 am
Forum: Help and Support
Topic: Voice Cut-Off with lame compressed .bun files
Replies: 27
Views: 14590

I would use mp3 instead of Vorbis for the PSP. The PSP Port of ScummVM uses the MediaEngine of the PSP. So MP3 can be decoded faster and without CPU utilization. Vorbis-Files are smaller but if you try mp3 with --vbr and -q 0 you maybe can get very small files with good qulity too. I am using ScummV...
by McKnallski
Fri Aug 13, 2010 1:03 pm
Forum: PSP Port
Topic: 7th Guest, icon sometimes hiding, almost perfect....
Replies: 12
Views: 14535

The Game is running very slow on PSP. There are still some optimizations necessary for the PSP. But it is playable. I hope there will be some Performance Optimizations in the near future.
by McKnallski
Mon Jun 21, 2010 1:05 pm
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 436
Views: 487524

Star Trek: A Final Unity
and
Star Wars: Rebel Assault 1+2
(That will never happen because it is not an Adventure but Technically it would be no big Problem)
by McKnallski
Sat Jun 19, 2010 1:28 pm
Forum: Help and Support
Topic: Voice Cut-Off with lame compressed .bun files
Replies: 27
Views: 14590

The Vorbis and Flac does not have the Problem. But i am not sure if it is a compatibility Problem with the ScummVM Tool or the Lame Encoder itself. [EDIT] I did some further testings. I thought LAME cannot process short wav files (shorter than 2 Seconds) correctly. Now I encoded some single and very...
by McKnallski
Sat Jun 19, 2010 11:44 am
Forum: Help and Support
Topic: Voice Cut-Off with lame compressed .bun files
Replies: 27
Views: 14590

Thank you very much.

Now I hope it solves the Problem with the Voice Cut-Offs.

[EDIT]
Ok. I tested it but with CBR the Problem is still the same.
I think it is a problem of the LAME Encoder.
by McKnallski
Fri Jun 18, 2010 11:42 pm
Forum: Help and Support
Topic: Voice Cut-Off with lame compressed .bun files
Replies: 27
Views: 14590

That is too complicated for me. The Instructions in the Wiki too. I am now using Visual C++ Express Edition 2008. I managed to compile the degob, dekrya, descumm and the desword2. But I only need the toolscli. But there are Errors during compiling, there is something with missing zlib.h and so on. A...
by McKnallski
Fri Jun 18, 2010 10:21 pm
Forum: Help and Support
Topic: Voice Cut-Off with lame compressed .bun files
Replies: 27
Views: 14590

Ok.Got the Source-Code. I am trying it with Dev C++ but I have no Idea how to use it correctly.

I never really used C++ so i do not know what file to load into the Program.

I tried it with compress.cpp but the Compiling did not work.

I am a real Noob with this.
by McKnallski
Fri Jun 18, 2010 9:55 pm
Forum: Help and Support
Topic: Voice Cut-Off with lame compressed .bun files
Replies: 27
Views: 14590

What Programming Language is it? C++? And what files do I need?
I´ve got the compress.cpp and the compress.h.
by McKnallski
Fri Jun 18, 2010 9:43 pm
Forum: Help and Support
Topic: Voice Cut-Off with lame compressed .bun files
Replies: 27
Views: 14590

Windows XP
by McKnallski
Fri Jun 18, 2010 9:25 pm
Forum: Help and Support
Topic: Voice Cut-Off with lame compressed .bun files
Replies: 27
Views: 14590

I have no Idea how to compile the code. I even do not have the neccessary Tools for it.