Search found 80 matches

by monsieurouxx
Tue Jan 04, 2011 12:07 pm
Forum: The Junkyard
Topic: Basic tools/source code now available for Dune support
Replies: 44
Views: 28218

I also find it a bit strange to implement all the logic in Lua, but it certainly is possible (...) It simply comes with a string of advantages of disadvantages attached: If the goal is (...) However, if the goal is (...). It's a matter of priorities and weighing pros and cons, really. monsieurouxx ...
by monsieurouxx
Tue Jan 04, 2011 11:57 am
Forum: The Junkyard
Topic: Basic tools/source code now available for Dune support
Replies: 44
Views: 28218

(...) I believe we both agree, even though we draw the line between hard-coded logic and needed/wished reverse-engineering in a different place. Let's not argue on that, I think it's not worth it. The purpose of this post is to announce that the README no longer suggests using abandonware websites ...
by monsieurouxx
Tue Jan 04, 2011 11:25 am
Forum: The Junkyard
Topic: Basic tools/source code now available for Dune support
Replies: 44
Views: 28218

Little snippets without code formatting will turn everything into an ugly jigsaw puzzle, with each part of the finished code being different than the rest. As for your repo: that's what you did on your own project, but if you are considering a ScummVM engine, you will need a separate repository for...
by monsieurouxx
Tue Jan 04, 2011 11:17 am
Forum: The Junkyard
Topic: Basic tools/source code now available for Dune support
Replies: 44
Views: 28218

Because we have a stance to mimic the original game behavior, so rewriting it all in LUA won't be the same game. I don't understand what you're saying? The behavior of the game does not depend on the technology we use to implement it??? Our primary goal is of course to re-create the exact same game...
by monsieurouxx
Tue Jan 04, 2011 11:08 am
Forum: The Junkyard
Topic: Basic tools/source code now available for Dune support
Replies: 44
Views: 28218

fingolfin wrote: So, I think overall you will save a lot more time if you work on this yourself
Thanks for your suggestions! I'll be sure to follow them. :D
by monsieurouxx
Tue Jan 04, 2011 11:06 am
Forum: The Junkyard
Topic: Basic tools/source code now available for Dune support
Replies: 44
Views: 28218

If you are serious about this, then an SVN repo will be needed I've created one a long time ago ( https://dunerevival.dev.java.net/ ) but it turned out that, considering the pace of progress so far, it worked better allowing every contributor creating little snippets of their own, and then letting ...
by monsieurouxx
Tue Jan 04, 2011 10:36 am
Forum: The Junkyard
Topic: Basic tools/source code now available for Dune support
Replies: 44
Views: 28218

Hey dude you're crazy! That's not the best way to make friends, is it? :) I'm not sure what you mean :) All I said was: "be as lazy as you please" :D (because I perfectly realize that it's not correct to come to a forum and ask other people to do stuff, except for fun) The "tech demo...
by monsieurouxx
Tue Jan 04, 2011 10:32 am
Forum: The Junkyard
Topic: Basic tools/source code now available for Dune support
Replies: 44
Views: 28218

Why do you need LUA, if the original game didn't use it? Let's put it another way : Why should we make the game logic in C++, when it's super-simple (let's be honest, Dune is a very primitive Adventure game and Strategy game), and when making it in Lua would allow newbies to easily change some stuf...
by monsieurouxx
Tue Jan 04, 2011 10:19 am
Forum: The Junkyard
Topic: Basic tools/source code now available for Dune support
Replies: 44
Views: 28218

Hey all, I've got a question : Provided we want to do some scripting in Lua for our engine, Is there an easy way to use the Lua-related part of the Grim Fandango engine for our own purpose (and therefore re-use some exisiting ScummVM code), or do you think it would be simpler to embed a mainstream, ...
by monsieurouxx
Tue Jan 04, 2011 10:07 am
Forum: The Junkyard
Topic: Basic tools/source code now available for Dune support
Replies: 44
Views: 28218

What do you mean "recent"? Each engine is different, as it does what it's supposed to do in a different way, Yes but ScummVM meta-engine's philosophy and classes have evolved. Some older inner engines will use primitive functions offered by early ScummVM versions, and other engines (that ...
by monsieurouxx
Tue Jan 04, 2011 9:06 am
Forum: The Junkyard
Topic: Basic tools/source code now available for Dune support
Replies: 44
Views: 28218

Installation instructions : Find the original Dune files (game by Cryo interactive) on any Abandonware website I'm afraid that's still violation of rule #0 Hey, you truncated the sentence! :D It was "from an Abandonware website OR from your original copy". However, I understand your inten...
by monsieurouxx
Mon Jan 03, 2011 3:59 pm
Forum: The Junkyard
Topic: Basic tools/source code now available for Dune support
Replies: 44
Views: 28218

If you are talking about that the game is linked/bundled with the source code you talk about, then this is a clear violation of forum rule #0 Warez is forbidden? No kidding? :-) I know, I'm working on it. As I said it was a mistake. th elink above targets another honest forum like yours anyway, whi...
by monsieurouxx
Mon Jan 03, 2011 3:45 pm
Forum: The Junkyard
Topic: Basic tools/source code now available for Dune support
Replies: 44
Views: 28218

I am not completely sure what you are asking for, but if your goal is to develop an engine for ScummVM which allows playing a new game (Dune in your case), then I recommend taking a look at the Engines HOWTO in our Wiki That's what I did several years ago, and after unsuccessful attempts at startin...
by monsieurouxx
Mon Jan 03, 2011 3:39 pm
Forum: The Junkyard
Topic: Basic tools/source code now available for Dune support
Replies: 44
Views: 28218

einar wrote: I see no place to get ahold of the game
You should just read what has been said above.
by monsieurouxx
Mon Jan 03, 2011 3:38 pm
Forum: The Junkyard
Topic: Basic tools/source code now available for Dune support
Replies: 44
Views: 28218

Just to mention: the zip file with the source code etc contains the full version of the game in it. That's a mistake. I forgot to delete them before zipping. I even provide instruction in the README explaining how to install them back... Why do you have huge bmp/png pictures of the earth in that ar...