Search found 1060 matches

by Longcat
Mon Jan 28, 2008 1:41 am
Forum: The Junkyard
Topic: What about the old Gabriel Knight adventure running on Scumm
Replies: 7
Views: 10405

Collector wrote:Besides, GK1 and GK2 run very nicely in DOSBox.
And if you don't want to fiddle around with that you could always check out these GK 1 & 2 WinXP installers. It even turns GK 2 into a single disc DVD. Nice.[/url]
by Longcat
Mon Jan 28, 2008 1:35 am
Forum: General Discussion
Topic: Implementation of video output from ScummVM?
Replies: 12
Views: 8289

luigihann wrote:The cursor thing should be doable, isn't it? I mean, the DS port has the option of keeping the cursor invisible, so it seems like it should be possible to separate that out. . .
I didn't know that. Does that mean that such a feature is already implemented in the SVN engine?
by Longcat
Wed Jan 23, 2008 8:51 pm
Forum: General Discussion
Topic: Implementation of video output from ScummVM?
Replies: 12
Views: 8289

Well, it would seem we made eachothers day in the end though, don't you think:) Sorry for not quoting, but we seem to be the only ppl responding to the thread, hehe.

Still looking for input on this one, if anyones interested however.
by Longcat
Wed Jan 23, 2008 8:03 pm
Forum: General Discussion
Topic: Implementation of video output from ScummVM?
Replies: 12
Views: 8289

See, that was more along the lines of what I was looking for in a reply. Feels good being nice, doesn't it;)
Thank you & have nice day yourself.
by Longcat
Wed Jan 23, 2008 7:44 pm
Forum: General Discussion
Topic: Implementation of video output from ScummVM?
Replies: 12
Views: 8289

Ok, thank you again. I'd be happy to help develop such a feature in any way I can, should that be the issue. I was merely asking if there was anyone else interested in such a feature or if it was at all possible. If I were interested in knowing about your nonexcisting interest in the abovementioned,...
by Longcat
Wed Jan 23, 2008 7:06 pm
Forum: General Discussion
Topic: Implementation of video output from ScummVM?
Replies: 12
Views: 8289

well, yes, thank you for your overly patronizing answer, but that wasn't really what I was asking about. I have read both threads before. I was just wondering if there was any interest in having ScummVM itself output video, or making it possible to switch between the drawn hardware cursor and the re...
by Longcat
Wed Jan 23, 2008 5:36 pm
Forum: The Junkyard
Topic: Lucasarts posters
Replies: 217
Views: 168319

have a look through this thread on the mixnmojo.com forums, some of these people are working on making hi-res posters from boxart. needless to say, you would have to print them yourself, but I guess you couldn't get a hold of most of these anywhere else anyway so... edit; oh, was a bit fast there, I...
by Longcat
Tue Jan 22, 2008 8:24 pm
Forum: General Discussion
Topic: Implementation of video output from ScummVM?
Replies: 12
Views: 8289

Implementation of video output from ScummVM?

Hi, I was just wondering if it would be possible to make ScummVM output video or at least make it possibe to switch between the drawn ingame cursor and windowscursor for those of us who want to capture gameplay footage?
by Longcat
Sun Sep 24, 2006 4:12 am
Forum: Help and Support
Topic: enabling hardware cursor in scummvm - windowed mode
Replies: 2
Views: 2038

so mabe there should be?:)
it would be exstremely usefull.. at least to me:P
thanx for the reply, but that still doesn't remedy my pickle-ment.
anyone know a way to help me?
by Longcat
Sat Sep 23, 2006 3:20 pm
Forum: Help and Support
Topic: enabling hardware cursor in scummvm - windowed mode
Replies: 2
Views: 2038

enabling hardware cursor in scummvm - windowed mode

Hi! I'm trying to record sme ingame video from Loom - Enhanced cd version, but am having problems with the drawn cursor showing up in the final captures. anyone know how to fix or bypass this? i tried riva anf quick record, both being able to hide the hardware windoescursor but not the drawvn cursor...