Search found 554 matches

by dreammaster
Tue Feb 28, 2006 11:55 pm
Forum: Help and Support
Topic: Delete scummvm-0.8.2-win32
Replies: 4
Views: 2799

I once had a similiar problem - I think that, for some reason, Windowss was opening a reference to the file when viewing the file list in an Explorer window and was then not able to release it properly, preventing it from being deleted. Your best bet is to there go to a command prompt straight after...
by dreammaster
Sun Feb 05, 2006 10:23 pm
Forum: General Discussion
Topic: How to change font for Flight of the Amazon Queen?
Replies: 5
Views: 8080

Submit your changes to the Patch Tracker within the Sourceforge Project page. That will let the admins review and test it, and then decide whether to integrate it into the official source.
by dreammaster
Sat Feb 04, 2006 10:14 pm
Forum: General Discussion
Topic: Lure of the Temptress, another Revolution's game using VT
Replies: 15
Views: 20798

Thanks for the encouragement. It's partly because I know there are people looking forward to it that I keep at it. I'm currently working on decoding conversations, and already have already figured out the formats and have a prototype conversation option selector up and running. So rapid progress is ...
by dreammaster
Sun Jan 22, 2006 10:48 am
Forum: The Junkyard
Topic: Ringworld
Replies: 11
Views: 17700

If you'd like to get ScummVM to support the games, there's things you can do even if you're not a programmer. Chief amongst them would be to track down who holds the current rights to the game, and contact them to see whether they'd be willing to make the games freeware and/or release the source cod...
by dreammaster
Fri Jan 20, 2006 7:45 am
Forum: General Discussion
Topic: LucasArts wants YOUR opinion!
Replies: 35
Views: 32288

Blasphemy! There's no selection for Sam & Max! :lol:
by dreammaster
Mon Jan 16, 2006 12:34 am
Forum: The Junkyard
Topic: Download a cvs Folder
Replies: 24
Views: 31985

Is anyone else having problems with anonymous SourceForge CVS access at the moment? I'm no expert on CVS; I use TortoiseCVS for Windows, and now trying to update my previously checked out copy fails, as does trying to check out the module from scratch. I get the following error when TortoiseCVS trys...
by dreammaster
Sat Jan 14, 2006 9:37 pm
Forum: General Discussion
Topic: HOWTO: Compile ScummVM with Visual Studio under Windows
Replies: 5
Views: 9873

Yes, this would certainly have been helpful to me a few months back when I needed to start compiling ScummVM myself to work on the Lure module. I'll just add that I've been using the vs7 and at the time I started compiling it, the project file tree was a little bit out of date, with some entries nee...
by dreammaster
Tue Dec 27, 2005 1:51 am
Forum: General Discussion
Topic: Lure of the Temptress, another Revolution's game using VT
Replies: 15
Views: 20798

Well, as the developer working on the Lure of the Temptress module, I can tell you that it's taking up most of my time over the Christmas holidays - I'm not involved in any other ScummVM development, so I'm able to devote my time to it. As I said in the tracker module, development speed is mainly li...
by dreammaster
Fri Dec 02, 2005 9:51 am
Forum: General Discussion
Topic: Those 3 little red devil guys
Replies: 6
Views: 11613

That would be Goblins, one of the newer non-lucasarts games that ScummVM now supports.
by dreammaster
Thu Dec 01, 2005 12:39 am
Forum: Other Ports
Topic: Trouble compiling the PC source
Replies: 6
Views: 9886

Thanks for the suggestion, Dark Star. Unfortunately, it didn't work on any of the settings. On the plus side, though, I've been able to determine that problems only occur on calls to stdout/stderr, such as for warning() or error() messages, so that's good enough for what I want to use ScummVM for. D...
by dreammaster
Fri Nov 25, 2005 8:29 pm
Forum: Other Ports
Topic: Trouble compiling the PC source
Replies: 6
Views: 9886

I noticed that. I had to delete some deprecated files from the project nodes for kyra and saga. Unfortunately, whilst I'm experienced in C++, I'm not completely famililar with Visual C++, so I'm not sure if this conflict is the cause of the access violation or not, and I'm also not sure how to find ...
by dreammaster
Fri Nov 25, 2005 1:26 pm
Forum: Other Ports
Topic: Trouble compiling the PC source
Replies: 6
Views: 9886

Trouble compiling the PC source

I hope this is the correct forum for this. I've spent some time setting up my system so I could compile the ScummVM on my PC using Microsoft Visual Studio 2003 (using the VC7 solution). I've got all the libraries sorted out, but am getting two warnings that concern me: LINK : warning LNK4098: defaul...
by dreammaster
Sun Nov 06, 2005 11:17 am
Forum: General Discussion
Topic: Developing software targetting multiple systems
Replies: 2
Views: 5548

Thanks for the advice. And it's not a 2D game, so it wouldn't really fit in with the ScummVM gameset.

DreamMaster.
by dreammaster
Fri Nov 04, 2005 10:20 am
Forum: General Discussion
Topic: Developing software targetting multiple systems
Replies: 2
Views: 5548

Developing software targetting multiple systems

Hi there, Being in awe of the SCUMMVM team, I've started work on my own SDL-based source project intended to emulate another game; hopefully to eventually enable it to run on a variety of systems. I won't go into which game specifically until I've something solid to show for my efforts. What I was w...