http://www.heimburg.com/blog/2007/06/29/wiiware/
With WiiWare, independant developper can now buy a Wii Dev Kit (2500$) to produce games for the console.
The games must be rated by the ESRB and approved by Nintendo before going on sale on the Wii Shop...
That makes a lot of money to donate.
Search found 66 matches
- Sat Jun 30, 2007 8:42 am
- Forum: Wii Port
- Topic: ScummWiiM ( Wii ScummVM Channel )
- Replies: 86
- Views: 171724
- Wed Jun 06, 2007 10:06 am
- Forum: General Discussion
- Topic: MT-32 Emu back to life (+ some digitally extracted goodness)
- Replies: 1
- Views: 1938
MT-32 Emu back to life (+ some digitally extracted goodness)
The developpement of the MT-32 emu had stalled because King Guppy was unable to improve it without digitally ripped samples to fine tune the synth... http://vogons.zetafleet.com/viewtopic.php?p=109747#109747 Here's the first digital rip - ~16 seconds from the MI2 intro: http://www.kingguppy.com/file...
- Fri Apr 06, 2007 9:11 pm
- Forum: Wii Port
- Topic: ScummWiiM ( Wii ScummVM Channel )
- Replies: 86
- Views: 171724
- Tue Mar 27, 2007 10:07 am
- Forum: General Discussion
- Topic: Final Fantasy 7 Engine update. [Screenshots]
- Replies: 15
- Views: 18349
- Sun Nov 27, 2005 9:53 pm
- Forum: General Discussion
- Topic: super4xsai?
- Replies: 11
- Views: 15517
- Sun Nov 27, 2005 6:46 pm
- Forum: General Discussion
- Topic: super4xsai?
- Replies: 11
- Views: 15517
If your graphic card supports pixel shaders (v2.0, for sure, maybe even 1.4), you can try Moe's OpenGL HQ SDL build, that implements an hardware accellerated HQ-any-X scaler. The scale factor can be any number, integer or not, and the horizontal and vertical scale factors aren't bound.