There's not much we can do about this - the MT-32 emulator we use is munt, here:
http://github.com/munt/munt/
It would be better if you asked the people in the munt project about your issues, by opening a bug report in that project.
Search found 2249 matches
- Mon Dec 15, 2014 3:59 pm
- Forum: Wii Port
- Topic: Test-Candidate of ScummVM 2.0.0 for WII
- Replies: 153
- Views: 162909
- Wed Dec 03, 2014 10:42 pm
- Forum: General Discussion
- Topic: ScummVM 1.7.0 "The Neverrelease" is out!
- Replies: 34
- Views: 23454
Re: ScummVM 1.7.0 "The Neverrelease" is out!
made major improvements to the PS2 port Hello I was interested in trying these improvements to the PS2 port but the download page does not have 1.7.1 for PS2..only 1.4.1. I'm I missing something? We just haven't reveived a binary from the PS2 porter. Try downloading an automatically built binary fr...
- Mon Nov 24, 2014 12:10 pm
- Forum: General Discussion
- Topic: Direct2Drive versions of LucasArts games
- Replies: 14
- Views: 9195
- Sun Nov 23, 2014 1:55 pm
- Forum: General Discussion
- Topic: Direct2Drive versions of LucasArts games
- Replies: 14
- Views: 9195
- Thu Nov 20, 2014 10:06 am
- Forum: General Discussion
- Topic: Direct2Drive versions of LucasArts games
- Replies: 14
- Views: 9195
- Thu Nov 20, 2014 10:02 am
- Forum: General Discussion
- Topic: Direct2Drive versions of LucasArts games
- Replies: 14
- Views: 9195
- Thu Nov 20, 2014 10:01 am
- Forum: Help and Support
- Topic: Crazy Nick's Software Picks: Parlor Games with Laura Bow
- Replies: 3
- Views: 2717
- Fri Nov 14, 2014 10:45 am
- Forum: General Discussion
- Topic: Direct2Drive versions of LucasArts games
- Replies: 14
- Views: 9195
- Thu Nov 13, 2014 3:36 pm
- Forum: General Discussion
- Topic: Direct2Drive versions of LucasArts games
- Replies: 14
- Views: 9195
- Wed Nov 12, 2014 10:06 am
- Forum: General Discussion
- Topic: Direct2Drive versions of LucasArts games
- Replies: 14
- Views: 9195
- Fri Oct 31, 2014 3:03 am
- Forum: General Discussion
- Topic: Hey guys n gals
- Replies: 7
- Views: 3228
- Thu Oct 30, 2014 6:09 pm
- Forum: General Discussion
- Topic: Hey guys n gals
- Replies: 7
- Views: 3228
- Tue Oct 28, 2014 5:14 pm
- Forum: Help and Support
- Topic: Can't get real MT-32 to work with Ringword 1 and 2
- Replies: 3
- Views: 3189
That is because only the Adlib and Soundblaster drivers have been implemented for the TsAGE engine. The Roland and General MIDI ones aren't done yet. We should probably mention this in the engine's TODO. Edit: It is in the engine's TODO: http://wiki.scummvm.org/index.php/TsAGE/TODO ...but it's not i...
- Tue Oct 21, 2014 7:35 pm
- Forum: Wii Port
- Topic: Test-Candidate of ScummVM 2.0.0 for WII
- Replies: 153
- Views: 162909
@KillDashNin9: I made some changes on the code. But I don't own some SCI Games. Could you please try this binary out: -> http://www.mediafire.com/download/l1ge05hacg54r4d/scummvm-1.7.0-wii-b2.zip Thanks for the changes. However, according to ScummVM's GPL licence, you also need to attach your chang...
- Sun Sep 28, 2014 4:47 pm
- Forum: Help and Support
- Topic: Can´t give Clay mold to Sam (Gabriel Knight 1)
- Replies: 11
- Views: 5765
Thanks for your answers. I too think that a rewrite would be the best, because there are a lot of problems in other games to. Such as Gabriel Knight 2 (examining Documents) and KQVII only partly working (Menus). But the hope dies last. And I´ve posted a Bug as you requested. Thanks, JPR Yes, we kno...