Search found 20 matches
- Tue Nov 23, 2010 9:12 pm
- Forum: Help and Support
- Topic: No Steam Scumm Game Support (And a Possible Way to Fix That)
- Replies: 15
- Views: 19341
No Steam Scumm Game Support (And a Possible Way to Fix That)
When I bought the Lucasarts Adventure Pack from Steam, I expected to be able to run the games through ScummVM or DOSbox instead of using Steam. But when I look through the files on the computer, I could only see part of the files needed to run these games. For example, in Fate of Atlantis, the "...
- Sun Oct 24, 2010 1:32 am
- Forum: The Junkyard
- Topic: Your first experience with ScummVM
- Replies: 16
- Views: 14638
- Sun Oct 24, 2010 12:58 am
- Forum: The Junkyard
- Topic: Willy Beamish and Space Quest 6 Support?
- Replies: 5
- Views: 7768
Oh my, I apologize for my ignorance, I had no idea which engine it used and thought SCI because it was from the same era. As for SQ6, I guess I can still play it using the Collection, but there are graphical glitches when using DOSbox 0.64 with Vista. Anyway, thank you for the quick response and in...
- Sat Oct 23, 2010 12:36 am
- Forum: The Junkyard
- Topic: Willy Beamish and Space Quest 6 Support?
- Replies: 5
- Views: 7768
Space Quest 6 is SCI2.1 - it actually already works somewhat using a daily build (which means intro works and you can play a bit around in the first few screens), but it will take a long time till it will get officially supported Willy Beamish uses Dynamix Game Development System. Maybe this will g...
- Fri Oct 22, 2010 8:04 pm
- Forum: The Junkyard
- Topic: Willy Beamish and Space Quest 6 Support?
- Replies: 5
- Views: 7768
Willy Beamish and Space Quest 6 Support?
I'm just wondering if it's possible for Willy Beamish and Space Quest 6 to be worked into the Scummvm SCI engine. I can just play Willy B. in DOSbox so it doesn't really matter too much, but whenever I try to play SQ6 on DOSbox, I can't figure out what file to run to play the game! (I am using the D...