Search found 73 matches

by Cyphox
Wed Mar 26, 2008 12:56 pm
Forum: General Discussion
Topic: fluidsynth for windows port
Replies: 25
Views: 24285

So you will need to define a midi_gain in your scummvm.ini for trying to normalize the volume. Or you can use ScummVM's own options dialog to set it. already did, with timidity i set midi-gain to 10, with fluidsynth is waaaaay to loud... 5 is an acceptable setting... with 10 the bass will almost bl...
by Cyphox
Wed Mar 26, 2008 10:41 am
Forum: General Discussion
Topic: Monkey Island 2 "broken"... Item not appearing !
Replies: 19
Views: 14912

"A full bucket o'mud, and it's mine! All mine!" :D
by Cyphox
Wed Mar 26, 2008 8:47 am
Forum: General Discussion
Topic: fluidsynth for windows port
Replies: 25
Views: 24285

alriiight, i'll have a look. thx
by Cyphox
Tue Mar 25, 2008 11:38 pm
Forum: Help and Support
Topic: Problem with saving/loading full throttle
Replies: 11
Views: 4678

in the search window, open "advanced options" and activate "search systemfolders" and "search hidden elements" don't know if these are exactly the right words, my windoof is german.... do you see the folder "documents&settings\username\applicationdata" in ...
by Cyphox
Tue Mar 25, 2008 11:26 pm
Forum: Help and Support
Topic: Problem with saving/loading full throttle
Replies: 11
Views: 4678

???

are you sure you're in the right folder?

....

well, then search for it, open "my computer", right-click on drive c (if c is your system partition), in the context menu click "search" and search for the file... it has to be somewhere....
by Cyphox
Tue Mar 25, 2008 11:16 pm
Forum: Help and Support
Topic: Problem with saving/loading full throttle
Replies: 11
Views: 4678

C:\Documents and Settings\yourusername\Application Data\ScummVM
by Cyphox
Tue Mar 25, 2008 11:11 pm
Forum: Help and Support
Topic: Problem with saving/loading full throttle
Replies: 11
Views: 4678

weird...

first thing i would do: use a new clean config file

so delete or rename your scummvm.ini file and give it another try

which latest version? latest stable or daily build? stable should work fine

btw. which plattform?
by Cyphox
Tue Mar 25, 2008 10:45 pm
Forum: Help and Support
Topic: Problem with saving/loading full throttle
Replies: 11
Views: 4678

hmmmm.....

which version of scummvm are you using?

do you get any error messages?

whats your save path in scummvm options?

have you copied all necessary files to hard disk?
by Cyphox
Tue Mar 25, 2008 10:32 pm
Forum: General Discussion
Topic: General Adventure game question.
Replies: 11
Views: 7555

if you're looking for fun, the good ol' lucas arts adventures are your choice. to be up-to-date, right now i'm playing "So Blonde", a really nice and funny german adventure. the bad thing is, i'm not sure but i don't think that its available in english yet :? http://www.soblonde.de/ (on th...
by Cyphox
Tue Mar 25, 2008 6:04 pm
Forum: General Discussion
Topic: fluidsynth for windows port
Replies: 25
Views: 24285

hmmmm..... it works fine, but it sounds different :shock: some instruments are louder/quieter than with timidiy++ and i think timidity++ uses some kind of nice reverb-effect which fluidsynth doesn't :?: Timidiy++ = http://rapidshare.com/files/102298358/timidity__.ogg.html fluidsynth = http://rapidsh...
by Cyphox
Tue Mar 25, 2008 10:03 am
Forum: General Discussion
Topic: fluidsynth for windows port
Replies: 25
Views: 24285

cooool, i'll give it a try when i'm home. if it works, i think it's the best solution for using soundfonts and should be implemented in all future versions of scummvm :P so you just have to choose "fluidsynth" in audio and point to the soundfont in midi-options? :?: would be great :!:
by Cyphox
Mon Mar 24, 2008 2:53 pm
Forum: General Discussion
Topic: Residual/Grime/GRIM FANDANGO
Replies: 219
Views: 279166

no chance, 8800gt
by Cyphox
Sun Mar 23, 2008 10:16 pm
Forum: General Discussion
Topic: Residual/Grime/GRIM FANDANGO
Replies: 219
Views: 279166

yes, as I said, the sound stuttering is a result of Grim Fandangos inability to handle multithread processing. set it to run with only one processor and it will most probably run fine. the artifacts are due to Grim Fandango using outdated antialiasing tecniques. turn off antialiasing on you gfx car...
by Cyphox
Sun Mar 23, 2008 6:51 pm
Forum: General Discussion
Topic: Residual/Grime/GRIM FANDANGO
Replies: 219
Views: 279166

disable multithread processing in Grim.exe and turn of any antialiasing(GF does not like newer nVidia cards) or run in software rendering mode and you should be fine. the game works already in windowed mode, but the sound stops completely after a short time. thats my main problem. if the game is ru...
by Cyphox
Sat Mar 22, 2008 11:58 pm
Forum: General Discussion
Topic: Residual/Grime/GRIM FANDANGO
Replies: 219
Views: 279166

If the goal is to get Grim running, I found that http://quick.mixnmojo.com/grim-fandango-launcher works perfectly under Windows XP. No CD-lag, no bugs (that I've found) full 3D support and audio works fine. Not for me, in fullscreen mode the game crashes right after the intro sequence... in window ...