Search found 76 matches
- Wed Dec 17, 2008 3:53 pm
- Forum: Help and Support
- Topic: the 7th guest intro audio?
- Replies: 4
- Views: 3696
- Wed Nov 12, 2008 8:25 pm
- Forum: General Discussion
- Topic: Visit Transylvania, at no cost
- Replies: 46
- Views: 40316
As there's interest in accessing the original releases, I'm posting the image of my Spanish version CD: http://www.megaupload.com/?d=GB688IKE
I'm not used to generate CD images so I hope I didn't break anything.
I'm not used to generate CD images so I hope I didn't break anything.
- Sat Jun 21, 2008 2:56 am
- Forum: Other Ports
- Topic: MP3 MP4 Video Player with Flash
- Replies: 7
- Views: 9309
Good question....could that be found out by buying it? The only thing you would see is that it doesn't use the iPod Touch OS. I don't think Apple wants to license it. When a device accepts third party software, it will be documented on the official site, and you'll need some kind of SDK for that de...
- Sat Jun 21, 2008 2:41 am
- Forum: Help and Support
- Topic: Using -c and --savepath on the command line
- Replies: 5
- Views: 4342
Re: Using -c and --savepath on the command line
It's a known bug, documented here: http://sourceforge.net/tracker/index.ph ... tid=418820Islanti wrote:The last 3 work fine however the --savepath parameter seems to be ignored when a config file is specified.
- Fri Jun 20, 2008 1:38 am
- Forum: Help and Support
- Topic: ScummVM crashes when opening game. HELP!!
- Replies: 1
- Views: 1541
Re: ScummVM crashes when opening game. HELP!!
I'm running Indy-Atlantis on version 0.11.1 for Windows CE, on a HTC Wizard smartphone. At first there was no problem at all, the game worked beautifully. All of a sudden a couple of days ago, I tried to open the game, and when I press start, the screen just goes back to the windows file explorer. ...
- Thu Jun 19, 2008 11:45 pm
- Forum: Other Ports
- Topic: MP3 MP4 Video Player with Flash
- Replies: 7
- Views: 9309
- Sun Jun 15, 2008 10:27 pm
- Forum: Wii Port
- Topic: Broken Sword 1
- Replies: 17
- Views: 26483
Re: Broken Sword 1
Try reading the FAQ: http://www.scummvm.org/faq.php#id2551324MajinChibi wrote:When i start Broken Sword (german/mpg/ogg) i´ve got sound only, no intro. The same happens with the dxa pack from the scummvm site (then i got english sound but still no intro )
- Wed Jun 11, 2008 8:45 pm
- Forum: Wii Port
- Topic: Games tested with R32565
- Replies: 11
- Views: 14435
Hope this question isn't too stupid but what do you mean by DXA cutscenes? DXA is an alternative file format for the cutscenes of some games (which furthermore has superior quality than the MPEG ones you probably have). Here's a Broken Sword 2 setup guide which talks about it. The interesting part ...
- Wed Jun 11, 2008 9:43 am
- Forum: Wii Port
- Topic: Games tested with R32565
- Replies: 11
- Views: 14435
- Wed May 14, 2008 1:55 pm
- Forum: Other Ports
- Topic: Motorola A1200
- Replies: 32
- Views: 47920
It would be better if you could work with the current SVN, since your work would be closer to the next release. I've created a patch from your source code and I've updated it to apply cleanly in current SVN so you can use it to continue your work. You can download it here: http://rapidshare.com/file...
- Tue May 06, 2008 11:37 pm
- Forum: The Junkyard
- Topic: MP3/OGG support for FreeSCI Sierra Games?
- Replies: 4
- Views: 4457
Strictly speaking FreeSCI won't be merged, it will just be modified to interact with ScummVM. About the music, I think this case is similar to SCUMM. iMuse is just how Lucas Arts called their music engine. I don't know whether SCI's music engine has a name on its own, but it's pretty complex and (if...
- Thu Apr 24, 2008 1:10 am
- Forum: PocketPC/WinCE Port
- Topic: libmpeg2 novice questions
- Replies: 4
- Views: 7109
Re: libmpeg2 novice questions
In case you really want to build it, here are the instructions: http://wiki.scummvm.org/index.php/Compi ... Windows_CE
- Fri Mar 28, 2008 12:55 pm
- Forum: The Junkyard
- Topic: Broken Sword 2.5
- Replies: 10
- Views: 13523
Re: Broken Sword 2.5
What does the scummVM team thinks about this topic? Our programmers would support you with all necessary information. As far as I know, this game is based in a custom engine. In order to add support for this game (like for any other), a new engine needs to be implemented for ScummVM. Here are some ...
- Sun Feb 24, 2008 9:56 pm
- Forum: The Junkyard
- Topic: Curse of Enchantia
- Replies: 73
- Views: 104678
Well the only existing code at the moment is my skeleton engine (which when loaded displays the Core logo from the original files, and quits immediately unless you set a debugger breakpoint). Maybe it's just a personal feeling, but I like looking at the early code of new engines :P It's also the ea...
- Sun Feb 24, 2008 9:44 pm
- Forum: Help and Support
- Topic: How to I compress games in Mac OS X?
- Replies: 11
- Views: 6670
Re: How to I compress games in Mac OS X?
I want to use the scummtools to compress the games I have (almost all the lucasarts ones, I think they are all PC versions). I know I need an encoder for ogg vorbis or FLAC (maybe?) but don't know how to go about this on Mac OS X. Hi, maybe I'm missing something, but there's a tools package for Mac...