Search found 423 matches
- Thu Nov 29, 2007 1:53 pm
- Forum: PocketPC/WinCE Port
- Topic: Monkey Island 3 has alzheimer's
- Replies: 3
- Views: 7016
- Wed Nov 28, 2007 11:45 am
- Forum: PocketPC/WinCE Port
- Topic: Monkey Island 3 has alzheimer's
- Replies: 3
- Views: 7016
- Mon Nov 12, 2007 3:41 pm
- Forum: PocketPC/WinCE Port
- Topic: Several troubles with scummvm (simon series, indy3,...)
- Replies: 2
- Views: 6442
Re: Several troubles with scummvm (simon series, indy3,...)
Hi, So first, indy3 (fm towns version) had an unofficial french patch, and when I try to run this version, scummvm automatically shuts down. If the game runs ok on desktop-scummvm, then setting debuglevel=1 and inspecting the scummvm stdout/err files could probably give you a clue on what goes wrong...
- Sun Nov 11, 2007 2:40 pm
- Forum: PocketPC/WinCE Port
- Topic: WinCE Port virtual keyboard activation
- Replies: 2
- Views: 6322
- Wed Nov 07, 2007 12:05 pm
- Forum: PocketPC/WinCE Port
- Topic: scummvw.exe has performed an illegal operation
- Replies: 8
- Views: 13945
- Tue Nov 06, 2007 3:30 pm
- Forum: PocketPC/WinCE Port
- Topic: scummvw.exe has performed an illegal operation
- Replies: 8
- Views: 13945
- Mon Nov 05, 2007 8:42 am
- Forum: PocketPC/WinCE Port
- Topic: Have no mouth and I must scream support?
- Replies: 7
- Views: 13364
- Tue Oct 30, 2007 4:19 pm
- Forum: PocketPC/WinCE Port
- Topic: QWERTY virtual keyboard anytime soon?
- Replies: 6
- Views: 10430
- Tue Oct 30, 2007 3:16 pm
- Forum: PocketPC/WinCE Port
- Topic: QWERTY virtual keyboard anytime soon?
- Replies: 6
- Views: 10430
Yes. I see the "political correctness" argument eriktorbjorn is trying to make.
And while I see that, I raise you one Japanese keyboard layout which will enable a true experience for all FM-TOWNS games (plus peres will love it).
And while I see that, I raise you one Japanese keyboard layout which will enable a true experience for all FM-TOWNS games (plus peres will love it).
- Tue Oct 30, 2007 12:20 pm
- Forum: PocketPC/WinCE Port
- Topic: QWERTY virtual keyboard anytime soon?
- Replies: 6
- Views: 10430
If we get a full keyboard by means of the unified small deviced backend, I don't mind. But in the meantime, my answer here still stands. That is: On screen keyboard's usability : ScummVM and the supported engines did not traditionally rely on a full keyboard being present. AGI which mandates it got ...
- Mon Oct 29, 2007 4:16 pm
- Forum: PocketPC/WinCE Port
- Topic: stuck in sam and max...
- Replies: 13
- Views: 26174
- Fri Oct 26, 2007 6:03 am
- Forum: PocketPC/WinCE Port
- Topic: My mobile phone got stolen, can anyone HELP!!!
- Replies: 1
- Views: 5144
- Sun Oct 21, 2007 3:25 pm
- Forum: PocketPC/WinCE Port
- Topic: Swapping left and right mouse click
- Replies: 3
- Views: 7010
Re: Swapping left and right mouse click
What about binding and using the 'Free Look' action?MagooChris wrote:For the Broken Sword games, its better to use right click to explore the screen because you get descriptions of the items instead of interacting with them...
any of this making sense?
- Wed Oct 17, 2007 7:15 pm
- Forum: PocketPC/WinCE Port
- Topic: Curse of Monkey Island Coin Problem
- Replies: 2
- Views: 7352
I cannot readily test with CMI, but when trying out an AGI engine game (like Space Quest), I can bring down the menu by pointing at the top of the screen, pressing and holding softkey a, dragging with the dpad and then releasing. So this works at least for my device. What must be happening here (onc...
- Mon Oct 15, 2007 12:44 pm
- Forum: PocketPC/WinCE Port
- Topic: ScummVM 0.10.0 wont load WM6
- Replies: 2
- Views: 6983