Any news about this? It seems quite interesting but no news since september 2006
Too many time since that, I hope someone rescues this orphan project. The engine seems quite small and becoming more interesting to add since the AGI addition.
Search found 254 matches
- Mon Feb 19, 2007 10:34 pm
- Forum: General Discussion
- Topic: Pre-AGI games (TrollVM) support for ScummVM
- Replies: 38
- Views: 39556
- Fri Feb 16, 2007 10:04 am
- Forum: General Discussion
- Topic: Butterfly media pirateware
- Replies: 39
- Views: 74892
- Thu Feb 15, 2007 12:04 am
- Forum: General Discussion
- Topic: Future Wars is supported
- Replies: 17
- Views: 15493
- Thu Feb 15, 2007 12:02 am
- Forum: General Discussion
- Topic: Butterfly media pirateware
- Replies: 39
- Views: 74892
The File Factory seems to be a death BBS... 515-251-7792 DES MOINES, IA The File Factory (1995-1996) Jim Moore http://bbslist.textfiles.com/515/ I suspect ebay are ignoring this warez attempt, now I remember to see that kind of hand with the CD image months ago. Maybe it's time to contact with the c...
- Wed Feb 14, 2007 7:41 pm
- Forum: General Discussion
- Topic: Butterfly media pirateware
- Replies: 39
- Views: 74892
- Wed Feb 14, 2007 10:37 am
- Forum: General Discussion
- Topic: Butterfly media pirateware
- Replies: 39
- Views: 74892
It seems the games that fun4u sells are warez, only shows screenshots and a photoshopped fake CD. I was thinking on buying that disc, but suspecting a bit. Please send a message to the ebay client attention about this, I don't want people being scammed by getting a pirate copy at expensive price. It...
- Fri Feb 09, 2007 11:58 am
- Forum: Help and Support
- Topic: Graphic flikering-like problem using ScummVM in full screen
- Replies: 4
- Views: 2400
Nice reply about the ScummVm drawing method, quite clear and detailled. Even me lacking technical knowedge can understand the concept of this, thanks ;) About the flickering-like problem... did you understand what I mean? My english is quite bad, please say me if you understand what occours. If not,...
- Thu Feb 08, 2007 2:44 pm
- Forum: General Discussion
- Topic: Do you want a directory structure in ScummVM?
- Replies: 11
- Views: 10692
- Thu Feb 08, 2007 12:35 pm
- Forum: Help and Support
- Topic: Some graphical glitches with Maniac Mansion enhaced (V2)
- Replies: 2
- Views: 1284
Ok, sorry. I just wanted to discuss this problem before submitting to the bugtracker. Maybe this was some known bug in the past or something like that.
I just found the same error on the bugtracker after a short finding here. Sorry, delete this forum thread if possible.
I just found the same error on the bugtracker after a short finding here. Sorry, delete this forum thread if possible.
- Thu Feb 08, 2007 12:30 pm
- Forum: Help and Support
- Topic: Graphic flikering-like problem using ScummVM in full screen
- Replies: 4
- Views: 2400
Re: Weird graphic problem using ScummVM in full screen: &
When I run ScummVM in full screen, the screen appears like a weird waving effect on the graphics. This occours on the menu and games equally and it seems reduced using some agressive graphical filter like HQ3X. I'm using ScummVM 0.9.1, I can try under SVN if necessary. You say it happens on the Scu...
- Thu Feb 08, 2007 9:28 am
- Forum: Help and Support
- Topic: Graphic flikering-like problem using ScummVM in full screen
- Replies: 4
- Views: 2400
Graphic flikering-like problem using ScummVM in full screen
Hello, I have a weird problem since I used ScummVm on my current computer configuration. I didn't want to bother ScummVM devs but after not able to fix it,I decided to explain my problem to devs if they can try a solution. When I run ScummVM in full screen, the screen appears like a weird waving eff...
- Thu Feb 08, 2007 9:08 am
- Forum: Help and Support
- Topic: Some graphical glitches with Maniac Mansion enhaced (V2)
- Replies: 2
- Views: 1284
Some graphical glitches with Maniac Mansion enhaced (V2)
Hello, I found some graphical glitches under Maniac Mansion enhaced when running it under 0.9.1, specially when raising and lowering stairs. This game is supported since years so I suposse it's that devs say a "regression". I't easy to found in early play of the game, you just try to rasin...
- Sun Feb 04, 2007 11:02 am
- Forum: The Junkyard
- Topic: SCUMM source code
- Replies: 19
- Views: 25228
True, but different games have different requirements. Some may need other video drivers than others, some are 16bit-games that need XMS/EMS drivers set up correctly. If you'd run it under ScummVM you wouldn't have to fumble around with your config.sys/autoexec.bat for different games but only adju...
- Fri Feb 02, 2007 1:17 pm
- Forum: The Junkyard
- Topic: SCUMM source code
- Replies: 19
- Views: 25228
That seems more messy than writing an Allegro backend. I found the following DOS Extenders... * HX - It seems an interesting DOS Extender, includes Win32 PE file format support and a Win32 API emulation layer. * DOS/32 - It's an open-source DOS Extender which can be used as a drop-in replacement for...
- Thu Feb 01, 2007 6:36 pm
- Forum: The Junkyard
- Topic: SCUMM source code
- Replies: 19
- Views: 25228