Still people (like my self) using 64 mb ram devices. And loading an exe of around 12 mb leaving around 6mb for games is not a good thing for memoryhungry games.
Or should I do a tripple release?
Search found 1423 matches
- Thu May 12, 2011 11:32 am
- Forum: SymbianOS Port
- Topic: Split build from version 1.2.1 and there after!
- Replies: 15
- Views: 50115
- Fri Apr 29, 2011 12:52 pm
- Forum: SymbianOS Port
- Topic: Installation Directories
- Replies: 1
- Views: 14854
You can point your savefile folder to another folder. You can also move the dat files from there, and put the extra folder path to this directory (or move them to the game folder if you are playing any one of the games that needs the dat files) If you don't play any of the games, just remove the dat...
- Fri Apr 29, 2011 12:20 pm
- Forum: SymbianOS Port
- Topic: The Curse of Monkey Island, finally works well on Symbian5th
- Replies: 6
- Views: 21522
- Wed Mar 30, 2011 8:07 am
- Forum: SymbianOS Port
- Topic: S^3 port?
- Replies: 37
- Views: 70238
- Tue Mar 08, 2011 1:56 pm
- Forum: Android Port
- Topic: cannot find any games on galaxy s
- Replies: 10
- Views: 11033
- Sun Mar 06, 2011 10:36 am
- Forum: SymbianOS Port
- Topic: Best way to optimize ScummVM?
- Replies: 4
- Views: 18440
And don't foerget that even on speedier android phones some games have problems of running, for Android this is usually regarding loads of texture updates needed. For symbian it depends on the phone, som Nokia variants has very slow databuses, so full screen 30fps is really hard to achieve even with...
- Sun Mar 06, 2011 10:34 am
- Forum: SymbianOS Port
- Topic: S^3 port?
- Replies: 37
- Views: 70238
- Sun Mar 06, 2011 10:33 am
- Forum: SymbianOS Port
- Topic: talkie monkey
- Replies: 7
- Views: 20474
- Mon Feb 21, 2011 10:05 am
- Forum: SymbianOS Port
- Topic: Split build from version 1.2.1 and there after!
- Replies: 15
- Views: 50115
- Fri Feb 04, 2011 10:53 am
- Forum: SymbianOS Port
- Topic: SVN Build updated
- Replies: 163
- Views: 222165
- Mon Jan 31, 2011 7:11 pm
- Forum: SymbianOS Port
- Topic: S^3 port?
- Replies: 37
- Views: 70238
- Mon Jan 31, 2011 7:03 pm
- Forum: SymbianOS Port
- Topic: S^3 port?
- Replies: 37
- Views: 70238
- Mon Jan 31, 2011 1:35 pm
- Forum: SymbianOS Port
- Topic: SVN Build updated
- Replies: 163
- Views: 222165
- Mon Jan 31, 2011 11:46 am
- Forum: SymbianOS Port
- Topic: SVN Build updated
- Replies: 163
- Views: 222165
Here is an updated version from the trunk for Symbian^3 (and S60v3, v5 etc), but mostly for ^3 , is the vkb visible again??
http://www.anotherguest.se/cvsbuilds/sc ... v3_all.sis
But it has some issues with touch events (related to the cursor functionality) .
http://www.anotherguest.se/cvsbuilds/sc ... v3_all.sis
But it has some issues with touch events (related to the cursor functionality) .
- Mon Jan 31, 2011 11:43 am
- Forum: SymbianOS Port
- Topic: S^3 port?
- Replies: 37
- Views: 70238
Please try this version on any Symbian^3 phone. I think the VKB problem is solved.
A fluid cursor updated (touch and move to change direction) but have it broken the keyboard support??
http://www.anotherguest.se/cvsbuilds/sc ... v3_all.sis
A fluid cursor updated (touch and move to change direction) but have it broken the keyboard support??
http://www.anotherguest.se/cvsbuilds/sc ... v3_all.sis