Search found 146 matches

by Jinx1337
Thu Mar 11, 2010 4:08 pm
Forum: PSP Port
Topic: Discworld 2 PSP issues?
Replies: 11
Views: 30058

Do I file a bug report then?
by Jinx1337
Thu Mar 11, 2010 8:50 am
Forum: PSP Port
Topic: Discworld 2 PSP issues?
Replies: 11
Views: 30058

http://img707.imageshack.us/i/file22676.mp4/

Recorded and uploaded; it's all fine throughout the intro. Once the game starts, it happens everywhere on random intervals.
by Jinx1337
Thu Mar 11, 2010 7:58 am
Forum: PSP Port
Topic: Discworld 2 PSP issues?
Replies: 11
Views: 30058

Nope, that sounds exactly like a loud, high-pitched PC Speaker going crazy lol.

Sure, I'll record it!
by Jinx1337
Wed Mar 10, 2010 11:43 pm
Forum: PSP Port
Topic: Discworld 2 PSP issues?
Replies: 11
Views: 30058

Forgot to add, I'm using PSP-2000 (Slim); using the ScummVM executable with all the engines included and a dynamic loader.

Not the Tinsel seperated one.
by Jinx1337
Wed Mar 10, 2010 11:42 pm
Forum: PSP Port
Topic: Discworld 2 PSP issues?
Replies: 11
Views: 30058

Discworld 2 PSP issues?

Hi, just wanted to ask wether you guy have the same issues with DW2 on the PSP that I am currently encountering. The game runs considerably faster than the last I tried it, it seems perfectly playable (tho there are some slowdowns in areas like High Energy Facility). Apart from sound stuttering from...
by Jinx1337
Tue Mar 09, 2010 10:28 am
Forum: PSP Port
Topic: Help test the new onscreen keyboard!
Replies: 11
Views: 12472

Finally got the time to test your keyboard implementation Bluddy!

It's wonderful, having a blast playing Space Quest 2 now.

Also, some SCI1.1 games like Freddy Pharkas, Larry 5 or SQ1 VGA.



Sometimes buggy, but nevertheless - a trip to the past for me I've been awaiting so much. Thank you!
by Jinx1337
Sun Nov 29, 2009 7:40 pm
Forum: General Discussion
Topic: What about Larry Laffer ?
Replies: 32
Views: 27444

Larry 4 refuses to work with ScummVM (or anything for that matter). I also lost its floppies.
by Jinx1337
Thu Nov 26, 2009 9:21 pm
Forum: PSP Port
Topic: Help test the new onscreen keyboard!
Replies: 11
Views: 12472

Hey Bluddy, hey Pix.

Again, thank you both for your wonderful input to the ScummVM project. I'm itching to test your modified OSK Bluddy, but I've been so busy with my personal stuff that I even forgot where I put my PSP last month...

I'll try to give it a whirl this weekend.
by Jinx1337
Wed Oct 21, 2009 10:40 pm
Forum: PSP Port
Topic: Scummvm 0.13 coming to psp?
Replies: 159
Views: 126116

Props Ephaelon, you've just done what I promised to do.

Sorry, I wasn't able to test the release as I had some personal issues to deal with during these couple of days.
by Jinx1337
Tue Oct 20, 2009 4:04 pm
Forum: PSP Port
Topic: Broken Sword 1 bad colors ingame
Replies: 18
Views: 23890

Danzeff OSK keyboard, double-yes!

SCI0 games are going to be super-enjoyable then!
by Jinx1337
Sun Oct 18, 2009 7:25 pm
Forum: PSP Port
Topic: Broken Sword 1 bad colors ingame
Replies: 18
Views: 23890

Did I ever tell you how awesome you are Bluddy?
by Jinx1337
Sun Oct 18, 2009 7:17 pm
Forum: PSP Port
Topic: Scummvm 0.13 coming to psp?
Replies: 159
Views: 126116

Oh dear, updates, updates, updates! Great job guys! Having Slim myself, I'll be forced to snatch my brother's phat console and test the hell out of the newest build! Will do it somewhere after tommorow though! A thousand 'thank yous' Bluddy and Pix! PS. How is Discworld 2 holding up on the PSP now? ...
by Jinx1337
Sun Oct 11, 2009 12:02 pm
Forum: PSP Port
Topic: Broken Sword 1 bad colors ingame
Replies: 18
Views: 23890

Something regarding the cutscenes maybe?!

Did you try downloading the DXA compressed cutscenes from the download page?

http://scummvm.org/downloads/
by Jinx1337
Thu Sep 10, 2009 11:45 pm
Forum: PSP Port
Topic: Beneath a Steel Sky Issues
Replies: 2
Views: 5471

Which version did you get?

Latest stable or SVN?
Did you check if you have savegame paths set in the options?

Also, check if you're not low on memory on the memstick.
by Jinx1337
Thu Sep 10, 2009 11:23 pm
Forum: PSP Port
Topic: Monkey Island 3 problems.
Replies: 5
Views: 8585

1) Subversion builds (SVN) are generated every night and are to be considered newest. http://scummvm.org/downloads/ Scroll down to "Subversion", find the PSP nightly build and off you go. 2) Use the unofficial Pix builds for game-specific hacks he incorporated (as well as for playing early...