Search found 74 matches
- Wed Jul 13, 2011 1:31 am
- Forum: Other Ports
- Topic: SVM - Monkey Island - C64
- Replies: 10
- Views: 18597
- Wed Jun 29, 2011 1:03 am
- Forum: Other Ports
- Topic: Bada port?
- Replies: 162
- Views: 187732
- Wed Jun 15, 2011 12:02 am
- Forum: Other Ports
- Topic: Bada port?
- Replies: 162
- Views: 187732
The next thing is for Samsung to release BADA 1.2. Apparently I might be able to get it by nagging a Samsung service centre. Depending on which forum you read, it's either coming very soon, or not at all. They no longer provide an SDK for version 1.0 so building for that version is not an option. H...
- Fri Jun 03, 2011 2:55 am
- Forum: Other Ports
- Topic: ScummVM in JavaScript?
- Replies: 12
- Views: 16917
Well if you can get Quake 2 running in a browser, I guess it must be possible to get ScummVM online :wink: I'll then be able to play DOTT all day at work, awesome :P That's not really running in a browser, and it's not the original source code. It's running in the Java VM and it's a source port to ...
- Wed Jun 01, 2011 11:46 pm
- Forum: Other Ports
- Topic: ScummVM in JavaScript?
- Replies: 12
- Views: 16917
Well if you can get Quake 2 running in a browser, I guess it must be possible to get ScummVM online
I'll then be able to play DOTT all day at work, awesome
I'll then be able to play DOTT all day at work, awesome
- Thu May 26, 2011 1:10 am
- Forum: Other Ports
- Topic: Bada port?
- Replies: 162
- Views: 187732
- Thu May 19, 2011 3:34 am
- Forum: Other Ports
- Topic: ScummVM for Classic Amiga's
- Replies: 16
- Views: 25986
Now also ported to ECS Amiga's (eg A600) which only support 64 colors so I'm having to convert from 8 bit to 6 bit in realtime for the games and 16 bit to 6 bit for the Launcher.
DOTT in only 64 colors
DOTT in only 64 colors
- Thu May 19, 2011 12:01 am
- Forum: General Discussion
- Topic: MIDI Emulation and CPU load
- Replies: 1
- Views: 1609
MIDI Emulation and CPU load
Hiya, I'm playing with a platform port that only has about 10 MIPS of mighty CPU 'grunt' to play with :lol: Although the game graphics are rendered (320x200) at full speed and the SFX is working fine the MIDI emulation is struggling badly. Unless it's a silly bug in my port (always possible!), I ass...
- Thu May 12, 2011 6:46 am
- Forum: General Discussion
- Topic: Game demos....account suspended?
- Replies: 4
- Views: 2956
- Thu May 12, 2011 5:11 am
- Forum: General Discussion
- Topic: Game demos....account suspended?
- Replies: 4
- Views: 2956
Game demos....account suspended?
Anyone else getting an 'account suspended' message when trying to download Rob's demos?
http://www.scummvm.org/demos/
http://www.scummvm.org/demos/
- Thu Mar 10, 2011 10:58 pm
- Forum: Other Ports
- Topic: ScummVM for Classic Amiga's
- Replies: 16
- Views: 25986
Thanks it's slowly getting there....although you guys did most of the work of coursefingolfin wrote:Nice! Do you have a homepage for it, or a link where one can download binary & source?
No sorry....no home page. The latest version can always be downloaded from the Amiga resource site AmiNet
- Thu Mar 10, 2011 2:38 am
- Forum: Other Ports
- Topic: ScummVM for Classic Amiga's
- Replies: 16
- Views: 25986
Another video, this time showing The Dig and a beta of Sword 1.
http://www.youtube.com/watch?v=rb2y8grNEcI
http://www.youtube.com/watch?v=rb2y8grNEcI
- Mon Feb 14, 2011 11:16 pm
- Forum: Other Ports
- Topic: Bada port?
- Replies: 162
- Views: 187732
- Wed Feb 02, 2011 4:28 am
- Forum: General Discussion
- Topic: Is ScummVM too flexible for its own good?
- Replies: 15
- Views: 11067
Re: Is ScummVM too flexible for its own good?
I thought DOSBOX emulates MSDOS whereas ScummVM is an interpreter than runs natively on the host system?clone2727 wrote:That's what DOSBox is for.
- Wed Feb 02, 2011 4:01 am
- Forum: General Discussion
- Topic: Is ScummVM too flexible for its own good?
- Replies: 15
- Views: 11067
Re: Is ScummVM too flexible for its own good?
My argument as already stated above :wink: with increased flexibility you increase code complexity which will always result in more bugs and less performance (coding 101). I'm a coder (and user) who simply wants to run the best versions of games on platforms that don't natively support them. If the ...