Search found 101 matches
- Wed Mar 11, 2009 9:02 am
- Forum: Wii Port
- Topic: FullThrottle crash on intro
- Replies: 9
- Views: 12078
Full Throttle works fine on my Wii, both 0.13 and my own builds. And since your error mentions an unknown chunk, I think your copy of Full Throttle is either corrupt, badly compressed, or a different version (dunno if there are multiple versions). Try copying the data again from your original cd, an...
- Wed Mar 11, 2009 8:59 am
- Forum: Wii Port
- Topic: ScummVM/Wii SVN builds
- Replies: 121
- Views: 153461
- Fri Mar 06, 2009 9:11 am
- Forum: Android Port
- Topic: port to android g1??
- Replies: 65
- Views: 72040
- Thu Mar 05, 2009 7:10 am
- Forum: General Discussion
- Topic: Discworld
- Replies: 484
- Views: 498190
- Tue Mar 03, 2009 9:41 pm
- Forum: Wii Port
- Topic: ScummVM/Wii SVN builds
- Replies: 121
- Views: 153461
scummvm-wii-0.14.0svn_r39095.7z - SCI engine included Note about the SCI engine: This engine has just been merged and still under heavy (really heavy) development. Both with merging it into the scummvm framework AND the fact that most (if not all) games are at most partly supported. But still, plen...
- Tue Mar 03, 2009 8:33 pm
- Forum: Wii Port
- Topic: Some doubts
- Replies: 13
- Views: 13218
- Wed Feb 25, 2009 5:10 pm
- Forum: Help and Support
- Topic: i have no mouth - keeps crashing
- Replies: 26
- Views: 15665
- Wed Feb 25, 2009 3:26 pm
- Forum: Help and Support
- Topic: i have no mouth - keeps crashing
- Replies: 26
- Views: 15665
- A dev told you that SAGA bugs are fixed in the latest development tree. - You use an older build (which still has the bugs). - Not much else can be done at this point, except for you to update your scummvm (if that build exists). Talking about an already fixed bug is not that interesting to devs I...
- Mon Feb 23, 2009 8:50 am
- Forum: Wii Port
- Topic: ScummVM/Wii SVN builds
- Replies: 121
- Views: 153461
scummvm-wii-0.14.0svn_r38811.7z
- Remapped keys: Home=F5, Up=GMM.
- Predictive input enabled (hold right) for AGI.
- Remapped keys: Home=F5, Up=GMM.
- Predictive input enabled (hold right) for AGI.
- Sat Feb 21, 2009 6:22 pm
- Forum: Help and Support
- Topic: i have no mouth - keeps crashing
- Replies: 26
- Views: 15665
- Sat Feb 21, 2009 12:45 pm
- Forum: Help and Support
- Topic: i have no mouth - keeps crashing
- Replies: 26
- Views: 15665
- Sat Feb 21, 2009 7:51 am
- Forum: Wii Port
- Topic: ScummVM/Wii SVN builds
- Replies: 121
- Views: 153461
- Fri Feb 20, 2009 12:47 pm
- Forum: General Discussion
- Topic: FreeSCI SCI engine implementation has been merged in
- Replies: 69
- Views: 53851
I'm currently writing a remake of King's Quest II in the SCI0 engine. It runs fine in DOS, but in FreeSCI there are a few glitches when interacting with water as if it's not interpreting the script code exactly as it should. So these errors would be inherent in ScummVM as well unless the problem is...
- Thu Feb 19, 2009 8:29 pm
- Forum: Wii Port
- Topic: The 7th Guest (DOS) Error Message
- Replies: 6
- Views: 9091