Search found 280 matches

by Laserschwert
Mon Dec 11, 2006 9:46 am
Forum: Help and Support
Topic: Feeble Files
Replies: 89
Views: 92842

I'm having the problem that encode_dxa.exe doesn't create the DXA-files... it only converts the wav-files to mp3 (or ogg, whatever I chose). The PNGs though don't get converted to DXA. I'm using this batch: for %%i in (*.smk) do binkconv.exe %%i %%~ni.png /n-1 /z1 /# for %%i in &...
by Laserschwert
Wed Dec 06, 2006 9:48 am
Forum: PSP Port
Topic: A few questions
Replies: 3
Views: 4384

As for 1), the file's a simple text-file... just open it with the notepad.
by Laserschwert
Thu Nov 30, 2006 12:37 am
Forum: General Discussion
Topic: German Talkie Versions of Lucasarts Adventures?
Replies: 17
Views: 17606

Does Brink have his accent in the german version? And hey I didn't know that the german version is cast with these great voice actors. No, Brink doesn't have an accent... why would he? A German with a German accent? By the way, all German LucasArts-talkies got great voice casting. Ben from Full Thr...
by Laserschwert
Sun Nov 26, 2006 1:50 am
Forum: General Discussion
Topic: German Talkie Versions of Lucasarts Adventures?
Replies: 17
Views: 17606

Hello, there is a German Version of "The Dig" ??? I guess you would like it, especially the two main characters Boston Low (Christian Rode, the German voice of Walter Donovan in "Indiana Jones and the Last Crusade") and Maggie Robbins (Franziska Pigulla, the German voice of Dana...
by Laserschwert
Tue Oct 10, 2006 8:05 am
Forum: PSP Port
Topic: Indy 3 (last crusade) and boxing
Replies: 5
Views: 10516

I still would vote for a way to make the digital pad somewhat customizable. It's too slow to use it for cursor-movement anyway, and the analogue nub is fine for that already. So either having the 8 directions of the digital pad mapped to the 8 NumPad-directions or having it mapped to custom keys (vi...
by Laserschwert
Sun Sep 24, 2006 7:20 pm
Forum: PSP Port
Topic: Key Mapping
Replies: 3
Views: 4403

RemaPSP might be just what you're looking for.
by Laserschwert
Fri Aug 11, 2006 12:26 am
Forum: PSP Port
Topic: cursor speed
Replies: 8
Views: 9481

I assume you're not going to implement it into the PSP-version (though it would make a sensible feature for the options-menu :wink:), but as a general question, is it possible to modify the accelleration of the analog-stick at all? Maybe by modifying the firmware (after all several custom firmwares ...
by Laserschwert
Tue Mar 28, 2006 11:24 pm
Forum: PSP Port
Topic: Sensitivity
Replies: 4
Views: 6700

So, what's going to be put on the d-pad instead? Direct walking? Finally?!? OK, probably not, but I hope you won't let the d-pad stay unused.
by Laserschwert
Thu Mar 09, 2006 1:26 am
Forum: General Discussion
Topic: DotT - Music Remake Project
Replies: 25
Views: 25327

Well, if you're just interested in a higher quality version of the DOTT-music you might wanna check out my site LucasArts Soundtracks , although it's not possible to use those tracks in-game (being digital and non-interactive, as already stated). thx for this link but hey compare the two versions: ...
by Laserschwert
Mon Mar 06, 2006 11:52 pm
Forum: General Discussion
Topic: DotT - Music Remake Project
Replies: 25
Views: 25327

Well, if you're just interested in a higher quality version of the DOTT-music you might wanna check out my site LucasArts Soundtracks, although it's not possible to use those tracks in-game (being digital and non-interactive, as already stated).