Search found 58 matches
- Thu Apr 21, 2011 2:23 pm
- Forum: General Discussion
- Topic: Future wars protection!!!!!!
- Replies: 7
- Views: 5761
- Thu Apr 21, 2011 2:23 pm
- Forum: General Discussion
- Topic: Amiga Versions that are superior?
- Replies: 18
- Views: 25060
Thanks balpat. I've never considered playing any of the Sierra AGI games on Amiga. You mentioned that the color palette is better on Amiga than PC -- does this mean those AGI games have more than 16 colors? No, not more color just better used colors. Faces for example have a lighter red and some of...
- Thu Apr 21, 2011 2:21 pm
- Forum: General Discussion
- Topic: LucasArts could be coming to GOG.com
- Replies: 22
- Views: 15637
- Thu Apr 14, 2011 12:47 pm
- Forum: General Discussion
- Topic: Amiga Versions that are superior?
- Replies: 18
- Views: 25060
- Sun Feb 27, 2011 8:24 am
- Forum: General Discussion
- Topic: AGDI Unveils King's Quest III Redux!
- Replies: 15
- Views: 13118
- Tue Feb 01, 2011 10:49 am
- Forum: General Discussion
- Topic: Amiga Versions that are superior?
- Replies: 18
- Views: 25060
Amiga Versions that are superior?
Hey everyone! Sorry, if this topic came up before. A quick search showed nothing similar. ScummVM does support quite a few Amiga Versions. Being an Amiga user I have quite a few games left from that era - including some that I haven't found as PC versions (yet). But then I thought: Hey, some of thes...
- Thu Nov 11, 2010 10:03 pm
- Forum: General Discussion
- Topic: What made old 'sound' so good - and why is it hard to get?
- Replies: 45
- Views: 28397
I always used a CM-32L (which is basically a MT-32 minus the display but adding some - mostly unused - noise channels). It sounds awesome. Of course, having the music recorded by a live orchestra is even better but those Roland-devices sounded almost like an entire orchestra. I even think their &quo...
- Sat Nov 06, 2010 1:01 pm
- Forum: General Discussion
- Topic: Quick question about Win KQ6 mouse pointers
- Replies: 123
- Views: 71679
- Tue May 18, 2010 11:14 am
- Forum: General Discussion
- Topic: Simon the sorcerer dos vs win
- Replies: 9
- Views: 6671
- Tue May 12, 2009 3:01 pm
- Forum: General Discussion
- Topic: Implementing Cheats?
- Replies: 14
- Views: 10909
- Tue May 12, 2009 9:08 am
- Forum: General Discussion
- Topic: Implementing Cheats?
- Replies: 14
- Views: 10909
- Tue May 12, 2009 8:59 am
- Forum: General Discussion
- Topic: After 14 years of waiting for The Dig [spoilers]
- Replies: 17
- Views: 14190
I think THE DIG is one of Lucas Arts most athmospheric games. Granted, it is kinda slow but the pace fits perfectly. Everything is dead at first and bit after bit the strange alien world becomes alive again - and at that point the story's pace takes on as well. Complete with beautiful artwork (some ...
- Fri May 08, 2009 9:34 am
- Forum: General Discussion
- Topic: Implementing Cheats?
- Replies: 14
- Views: 10909
Implementing Cheats?
Hi! I'm a big fan of ScummVM and I've been using it since the time even SCUMM-Games didn't work competely. I have a (probably stupid) question: Would it be possible to implement cheats? Now hear me out! I know that you might ask how you're supposed to cheat in an adventure game. Well, there are a fe...