Search found 157 matches

by m_kiewitz
Tue Aug 16, 2016 10:30 pm
Forum: Help and Support
Topic: KQ5 FR on 1.8.1 PPC Mac build
Replies: 5
Views: 5208

The saved games are supposed to be compatible. I would have to look into that. Are both of your platforms hanging or just PPC Mac? And where exactly is it hanging? Could it be music related somehow? EDIT: Ah, I see. There was a bug in the SCI script patcher, which caused it not to work properly on B...
by m_kiewitz
Wed Jul 27, 2016 12:00 pm
Forum: Help and Support
Topic: Space Quest IV: Is this a bug?
Replies: 6
Views: 4620

You should have gotten the dress and raided the ATM before escaping the sequel police.

I guess you found a dead-end.
by m_kiewitz
Mon Mar 14, 2016 5:05 pm
Forum: Android Port
Topic: Moving Save game from GOG
Replies: 2
Views: 3743

I'm not sure if GOG uses ScummVM for Police Quest.

IF they do, then you can simply copy the saved games over.
If they use DOSBox instead and the original Sierra interpreter, then it's not possible.
by m_kiewitz
Sun Mar 06, 2016 11:19 pm
Forum: General Discussion
Topic: ScummVM Release 1.8.0 Testing is Starting
Replies: 75
Views: 281482

@ wjp For 'The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel'... I tested with ScummVM 1.8.0. The game is English only!!! There are no Italian or German versions. Regards There actually is an official game version of Serrated Scalpel translated to German. There is also a Spanish o...
by m_kiewitz
Tue Mar 01, 2016 12:02 am
Forum: General Discussion
Topic: ScummVM Release 1.8.0 Testing is Starting
Replies: 75
Views: 281482

Excuse me ! m_kiewitz ask me a link to found the French Patch. I does'nt check legality of this site. I found the origin of this patch on this other forum which is not a pirate site but a site about translate game. http://romhack.org/viewtopic.php?f=31&t=3220 and this other site (a game test si...
by m_kiewitz
Mon Feb 29, 2016 12:57 am
Forum: General Discussion
Topic: ScummVM Release 1.8.0 Testing is Starting
Replies: 75
Views: 281482

Re: ScummVM Release 1.8.0 Testing is Starting

Hello, thanks for this fast answer. I don't know if it's an official patch. I have not the original link, i found it on another forum. But I put the patch on my google drive. I have just removed the URL just in case. Your holmes.zip contained a holmes.exe, which is even UPX-packed. I don't know whe...
by m_kiewitz
Sun Feb 28, 2016 7:48 pm
Forum: General Discussion
Topic: ScummVM Release 1.8.0 Testing is Starting
Replies: 75
Views: 281482

Re: ScummVM Release 1.8.0 Testing is Starting

Hello, Excuse me for my bad english. Thanks for this great Job (but Always no Darkseed Engine :P ) I found a French Patch for Sherlock The Case of the Serrated Scalpel, but the last daily version no found the game after patched. Can i give you the patch to add the french version compatibility ? bes...
by m_kiewitz
Sat Feb 13, 2016 10:57 am
Forum: General Discussion
Topic: How to make Myst fully playable in ScummVM
Replies: 21
Views: 24186

nvm
by m_kiewitz
Thu Feb 11, 2016 10:11 pm
Forum: Help and Support
Topic: ScummVm in Education environment?
Replies: 13
Views: 7043

Teach wrote:Hmmm still getting an error. Can anyone spot what I am doing wrong?

T
You could try to move the game name to the end of the parameters.

So like this:

"P:\Composite\Stage 1\ed software\ScummVM\scummvm.exe" -f --config="P:\Composite\Stage 1\ed software\scummvm.ini" grandma-win
by m_kiewitz
Mon Dec 21, 2015 10:26 pm
Forum: General Discussion
Topic: Adding subtitles to audio only games (proposed method)
Replies: 11
Views: 16616

I just added a bit of code into ScummVM, so that King's Quest 7 can be switched to audio + subtitles mode directly. You can patch your own game to make that work with the original interpreter (SCI32 support in ScummVM is unstable at the moment). You will need a bit of technical knowledge. This is do...
by m_kiewitz
Thu Dec 10, 2015 8:45 pm
Forum: Help and Support
Topic: Turn off Screen Transitions?
Replies: 6
Views: 4109

So far, it was most noticeable in Quest For Glory 2. Several instances (such as the Iblis's Tome) where something will happen, in the last case I recall where rocks are supposed to fall from the ceiling to block the door, and it used a screen wipe or pixelation mid-scene. One would have to check wi...
by m_kiewitz
Thu Dec 10, 2015 1:33 pm
Forum: Help and Support
Topic: Turn off Screen Transitions?
Replies: 6
Views: 4109

Thanks for the reply! It's been more noticeable with the Quest for Glory series. There's certain parts where the scene hasn't changed, but there's a transition sequence as things in the scene change (such as environment elements shifting). This ends up with the middle of the scene being interrupted...
by m_kiewitz
Wed Dec 09, 2015 9:45 pm
Forum: Help and Support
Topic: Turn off Screen Transitions?
Replies: 6
Views: 4109

What's strange about them? They should normally take a few hundred milliseconds at worst. I think there was an issue on some computers, where they took several seconds. That issue should be fixed in daily builds (and 1.8.0 as soon as it's released). If they take several seconds for you, please downl...
by m_kiewitz
Tue Dec 01, 2015 11:13 am
Forum: General Discussion
Topic: SCI progress updates
Replies: 34
Views: 33288

theruler wrote:Hi all,
I have a question about King's Quest VI: is there any chance to "enable" subtitles in the intro sequence of the CD version as in the floppy ones?

Cheers.
The CD version uses actual video files for the intro. So there is no way (except that we add subtitles ourselves).
by m_kiewitz
Wed Nov 18, 2015 6:32 pm
Forum: General Discussion
Topic: Sherlock Holmes: Serrated Scalpel
Replies: 12
Views: 7746

dreammaster wrote:Good point. It'd slipped my mind about 16-bit color. So supporting videos would likely prove problematic. Although merely playing the 3do speech without the videos would likely still be feasible.
Right, although I think we wanted to implement an audio-only mode for 3DO anyway :p