Actually, VGA did line doubling in lores modes. Thus using the 2x mode and no aspect ratio correction (640x400 progressive) on a CRT should look exactly the way it did with VGA.
If the TV crops the borders, 720x480 should work.
Search found 416 matches
- Wed Jun 10, 2015 8:39 pm
- Forum: General Discussion
- Topic: Custom Resolutions still not available?
- Replies: 3
- Views: 2888
- Mon Apr 06, 2015 5:25 pm
- Forum: General Discussion
- Topic: Monkey Island 1 - How to find out about yellow petals?
- Replies: 9
- Views: 5834
- Mon Jan 26, 2015 4:58 pm
- Forum: General Discussion
- Topic: Maniac Mansion script questions (setOwnerOf, paint remover!)
- Replies: 14
- Views: 6011
the latest version of Scumm (CMI) I think you're missing a few years of the SCUMM engine :wink: This page ends with CMI, though: http://wiki.scummvm.org/index.php/SCUMM/Versions Does anyone know if the interface itself is determined by a script? Forward thinking - it would be nice porting any Scumm...
- Thu Jan 22, 2015 12:57 pm
- Forum: General Discussion
- Topic: Maniac Mansion script questions (setOwnerOf, paint remover!)
- Replies: 14
- Views: 6011
- Thu Dec 11, 2014 11:59 pm
- Forum: General Discussion
- Topic: Ron Gilbert making a new adventure game (Not Monkey Island)
- Replies: 14
- Views: 6230
- Fri Dec 05, 2014 11:32 am
- Forum: General Discussion
- Topic: Mouse interface for Grim Fandango (Fan made mod)
- Replies: 118
- Views: 276012
Re: Mouse interface for Grim Fandango (Fan made mod)
Here is some feedback from me: Tested in Windows 7 x64. English game version. Some minor issues I noticed so far: If I switch task when in fullscreen, my mouse pointer is invisible. in year 1: This is very minor, but it seems odd that Manny walks over the distant corner instead of straight through t...
- Wed Nov 26, 2014 3:31 pm
- Forum: General Discussion
- Topic: Ron Gilbert making a new adventure game (Not Monkey Island)
- Replies: 14
- Views: 6230
- Sun Jul 21, 2013 1:24 pm
- Forum: General Discussion
- Topic: Scanlines 50%
- Replies: 5
- Views: 4912
I requested this about 10 years ago, and it was rejected with only one dismissive reply: http://sourceforge.net/tracker/index.ph ... tid=418823


- Wed Jul 03, 2013 9:25 am
- Forum: The Junkyard
- Topic: LucasArts officially closed
- Replies: 12
- Views: 8214
- Thu Jun 27, 2013 11:19 am
- Forum: Help and Support
- Topic: Zak McKraken lost fan club application!!!
- Replies: 2
- Views: 1507
- Wed May 29, 2013 5:53 pm
- Forum: General Discussion
- Topic: Lucasarts Classic Adventures(DOS Version) by Softgold
- Replies: 2
- Views: 2308
Re: Lucasarts Classic Adventures(DOS Version) by Softgold
I'm only aware of the mailbox bug. You can't sent letters in Maniac Mansion on every DOS version which has the code door protection disabled. MM in DOTT is affected too.oneloneknight wrote:I've heard there is a bug in Maniac Mansion... a close door?
Fortunately, ScummVM does not have this bug.
- Wed Apr 17, 2013 11:28 am
- Forum: Help and Support
- Topic: MI2 - Skeleton dance scene issue
- Replies: 26
- Views: 21172
When I was working on that script for my Ultimate Talkie Edition beta, I noticed that it could also hang on the original DOS version, although it is rare on DOS and happens far more frequently in ScummVM. Obviously, this script is not written very well. I rewrote huge sections of the script in order...
- Mon Apr 08, 2013 8:59 am
- Forum: The Junkyard
- Topic: How many ScummVM supported games do you own?
- Replies: 10
- Views: 6461
- Wed Feb 20, 2013 10:44 pm
- Forum: Help and Support
- Topic: Compressing flac to ogg (scummvm talkies)
- Replies: 20
- Views: 9995
Re: Compressing flac to ogg (scummvm talkies)
No, it wouldn't, since it supports building the Ogg Vorbis version the same way it builds the FLAC version already. If you managed to build one version, you should manage to build the others too.Jellby wrote:This would be interesting in particular for the Monkey Island talkie patch
- Fri Feb 15, 2013 12:29 pm
- Forum: The Junkyard
- Topic: Disney Buys Lucasfilm
- Replies: 13
- Views: 10815